Player Matchup

Tiamat
Tiamat
Hasan11Alper
Tiamat
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
69W - 84L
1,793 Elo+
Solo
Ares
Ares
ReveaL_Fr
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Tagerk
Scylla
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 12L
964 Elo+
Solo
Cliodhna
Cliodhna
lukxd9569
Cliodhna
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 30L
1,273 Elo+
Solo
Cthulhu
Cthulhu
sadeqane
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,162 Elo+
Solo
Team Averages
Level 13
1,500 SR
1,338 Elo+

VS

Team Averages
Level 18
1,448 SR
1,369 Elo+
Ra
Ra
BerachronSvK
Ra
Level 7
God Stats
1W - 3L
1,215 SR
Queue Stats
5W - 7L
1,228 Elo+
Solo
Cupid
Cupid
InSaNiTy-_ALFA_-
Cupid
Level 27
God Stats
7W - 7L
1,523 SR
Queue Stats
81W - 61L
1,397 Elo+
Solo
Thanatos
Thanatos
Th3k1ngxylo
Thanatos
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 14L
1,541 Elo+
Solo
Kuzenbo
Kuzenbo
madargy94
Kuzenbo
Level 29
God Stats
11W - 9L
1,503 SR
Queue Stats
122W - 117L
1,461 Elo+
Solo
Kali
Kali
theroberthc
Kali
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 6 / 2
6,608
367
2,353
10,258
3,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
5
0 / 8 / 2
5,846
325
2,928
9,548
5,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Tagerk
Scylla
10
0 / 7 / 3
6,755
375
2,258
8,976
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
lukxd9569
Cliodhna
15
6 / 4 / 1
9,568
532
10,959
14,480
4,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
sadeqane
Cthulhu
10
2 / 7 / 1
6,781
377
3,323
15,441
9,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 8
10,363
576
9,179
5,487
1,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 4 / 6
9,736
541
11,009
9,580
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
Th3k1ngxylo
Thanatos
14
3 / 2 / 7
8,899
494
4,476
11,958
4,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
madargy94
Kuzenbo
16
7 / 0 / 2
10,174
565
5,983
8,206
8,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
9 / 4 / 8
10,997
611
12,825
21,456
8,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
8
Kills
32
32
Deaths
10
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
L
Tiamat
0
6
2
0.17
W
7
4
6
2.5
L
Ares
0
8
2
0.13
L
Scylla
Tagerk
Scylla
0
7
3
0.21
W
Thanatos
Th3k1ngxylo
Thanatos
3
2
7
3.25
L
Cliodhna
lukxd9569
Cliodhna
6
4
1
1.63
W
Kuzenbo
madargy94
Kuzenbo
7
0
2
8
L
Cthulhu
sadeqane
Cthulhu
2
7
1
0.36
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,821
Damage
43,472
58,703
Taken
56,687
25,281
Mitigated
26,725
8,720
Healing
31,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,179
1,273
2,034
4,029
5,487
1,629
1,650
1,103
4,342
51,118
0
L
Tiamat
2,353
377
0
1,963
10,258
3,500
125
4,902
5,308
18,870
0
W
11,009
7,118
184
2,091
9,580
3,804
1,959
2,794
6,470
0
49,855
L
Ares
2,928
1,185
0
683
9,548
5,464
0
814
8,700
11,838
0
L
Scylla
Tagerk
Scylla
2,258
112
0
0
8,976
1,869
78
1,499
7,459
20,727
0
W
Thanatos
Th3k1ngxylo
Thanatos
4,476
1,087
0
9,034
11,958
4,173
382
1,694
10,225
0
43,808
L
Cliodhna
lukxd9569
Cliodhna
10,959
1,344
0
3,169
14,480
4,614
0
4,295
9,887
0
58,998
W
Kuzenbo
madargy94
Kuzenbo
5,983
2,062
0
2,400
8,206
8,619
2,861
1,895
6,022
42,644
0
L
Cthulhu
sadeqane
Cthulhu
3,323
526
0
2,905
15,441
9,834
114
3,104
12,187
18,058
0
W
12,825
5,073
0
11,747
21,456
8,500
2,952
2,613
18,604
0
79,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,558
Gold Earned
50,169
232
Minions Killed
465
0
Camps Cleared
0
1,450,318
Distance Traveled
1,713,035
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,363
576
116
6
0
308,769
7
L
Tiamat
6,608
367
33
2
0
301,116
0
W
Cupid
9,736
541
89
5
0
326,900
0
L
Ares
5,846
325
22
1
0
196,529
2
L
Scylla
6,755
375
36
2
0
293,603
0
W
Thanatos
8,899
494
70
4
0
376,167
1
L
Cliodhna
9,568
532
110
6
0
363,278
0
W
Kuzenbo
10,174
565
66
4
0
342,309
1
L
Cthulhu
6,781
377
31
2
0
295,792
1
W
Kali
10,997
611
124
7
0
358,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role