Player Matchup

Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BlackManChima
Janus
Level 160
God Stats
92W - 53L
1,710 SR
Queue Stats
404W - 391L
1,565 Elo+
Party 1
Artio
Artio
I-MaSk_Decx-I
Artio
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 105L
1,472 Elo+
Party 1
Cliodhna
Cliodhna
juanfr1
Cliodhna
Level 159
God Stats
50W - 55L
1,380 SR
Queue Stats
678W - 692L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
sx-Neko-xs
Erlang Shen
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 94L
1,451 Elo+
Solo
Team Averages
Level 105
1,518 SR
1,492 Elo+

VS

Team Averages
Level 76
1,635 SR
1,536 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Adventureman777
Chaac
Level 35
God Stats
5W - 3L
1,751 SR
Queue Stats
71W - 38L
1,648 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
D0gS0LdIeR666
Morgan Le Fay
Level 65
God Stats
3W - 3L
1,462 SR
Queue Stats
282W - 239L
1,470 Elo+
Solo
Sylvanus
Sylvanus
im_adnan_kas_07
Sylvanus
Level 66
God Stats
7W - 10L
1,702 SR
Queue Stats
302W - 365L
1,439 Elo+
Solo
Charybdis
Charybdis
shmettavanzuid
Charybdis
Level 125
God Stats
0W - 1L
1,762 SR
Queue Stats
88W - 87L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
7 / 7 / 5
9,768
488
10,123
12,108
4,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
7 / 3 / 6
11,258
563
11,207
12,434
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 3 / 4
9,399
470
7,547
18,234
15,565
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
juanfr1
Cliodhna
17
8 / 2 / 4
10,772
539
13,294
15,386
7,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
sx-Neko-xs
Erlang Shen
18
4 / 4 / 12
11,068
553
11,480
21,619
14,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 6 / 6
10,495
525
9,070
14,873
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 3 / 3
11,135
557
18,522
18,447
18,921
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
D0gS0LdIeR666
Morgan Le Fay
15
3 / 7 / 3
10,025
501
9,278
17,208
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
11
3 / 7 / 1
8,106
405
4,893
11,764
7,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
shmettavanzuid
Charybdis
18
6 / 4 / 3
11,418
571
12,708
17,289
5,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
27
Kills
19
19
Deaths
27
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
7
5
1.36
L
Ne Zha
 
Ne Zha
4
6
6
1.17
L
3
3
3
1.5
W
7
3
6
3.33
L
Morgan Le Fay
D0gS0LdIeR666
Morgan Le Fay
3
7
3
0.64
W
1
3
4
1
L
Sylvanus
3
7
1
0.5
W
Cliodhna
juanfr1
Cliodhna
8
2
4
5
L
Charybdis
shmettavanzuid
Charybdis
6
4
3
1.88
W
Erlang Shen
sx-Neko-xs
Erlang Shen
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,651
Damage
54,471
79,781
Taken
79,581
44,802
Mitigated
42,376
24,341
Healing
30,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,123
5,377
0
1,696
12,108
4,037
198
2,778
9,330
0
48,751
L
Ne Zha
 
Ne Zha
9,070
2,659
0
5,165
14,873
5,232
686
1,603
13,270
0
68,415
L
18,522
4,248
0
9,550
18,447
18,921
0
7,317
11,130
8,553
79,186
W
11,207
747
0
1,119
12,434
3,693
0
5,132
7,302
71,836
0
L
Morgan Le Fay
D0gS0LdIeR666
Morgan Le Fay
9,278
1,026
0
4,974
17,208
5,159
720
7,972
9,236
52,547
0
W
7,547
1,193
210
5,969
18,234
15,565
0
2,250
15,984
51,142
0
L
Sylvanus
4,893
1,679
441
3,288
11,764
7,392
217
940
10,824
18,515
6,895
W
Cliodhna
juanfr1
Cliodhna
13,294
1,786
0
6,295
15,386
7,240
616
3,112
12,274
0
69,105
L
Charybdis
shmettavanzuid
Charybdis
12,708
9,343
0
7,463
17,289
5,672
1,852
2,172
15,117
0
93,362
W
Erlang Shen
sx-Neko-xs
Erlang Shen
11,480
4,914
0
9,052
21,619
14,267
598
2,527
19,092
6,888
73,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,265
Gold Earned
51,179
566
Minions Killed
564
0
Camps Cleared
0
1,879,664
Distance Traveled
1,627,018
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,768
488
84
4
0
321,855
1
L
Ne Zha
10,495
525
112
6
0
391,291
0
L
Chaac
11,135
557
154
8
0
377,581
4
W
Janus
11,258
563
138
7
0
416,324
1
L
Morgan Le Fay
10,025
501
96
5
0
322,811
4
W
Artio
9,399
470
110
6
0
329,492
0
L
Sylvanus
8,106
405
46
2
0
209,209
0
W
Cliodhna
10,772
539
115
6
0
427,470
0
L
Charybdis
11,418
571
156
8
0
326,126
3
W
Erlang Shen
11,068
553
119
6
0
384,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role