Player Matchup

Mercury
Mercury
Silver I
JaeKAllDay
Mercury
Silver I
Level 141
God Stats
66W - 39L
1,680 SR
Queue Stats
277W - 276L
1,075 MMR
Solo
Heimdallr
Heimdallr
Silver II
LazyComaWolf
Heimdallr
Silver II
Level 119
God Stats
66W - 73L
1,560 SR
Queue Stats
283W - 300L
1,028 MMR
Solo
Raijin
Raijin
Silver I
Tk6644
Raijin
Silver I
Level 122
God Stats
10W - 18L
1,481 SR
Queue Stats
287W - 285L
1,046 MMR
Solo
Chaac
Chaac
Silver I
hydro2121
Chaac
Silver I
Level 125
God Stats
17W - 18L
1,449 SR
Queue Stats
165W - 172L
1,260 MMR
Party 2
Bacchus
Bacchus
Silver V
wiLLieD0707
Bacchus
Silver V
Level 126
God Stats
2W - 4L
1,427 SR
Queue Stats
56W - 65L
761 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,519 SR
1,034 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,502 SR
1,034 MMR
Hel
Hel
Silver I
Xemylle Xana
Hel
Silver I
Level 128
God Stats
13W - 16L
1,494 SR
Queue Stats
128W - 136L
1,135 MMR
Party 1
Tiamat
Tiamat
Silver III
b3n ruim
Tiamat
Silver III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,070 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
ra2dEsOLaTeR
Erlang Shen
Silver II
Level 147
God Stats
28W - 27L
1,511 SR
Queue Stats
168W - 181L
1,019 MMR
Solo
Ares
Ares
Silver I
veg life
Ares
Silver I
Level 160
God Stats
2W - 0L
1,710 SR
Queue Stats
100W - 107L
1,084 MMR
Solo
Apollo
Apollo
Silver III
xxVICKTINExx
Apollo
Silver III
Level 129
God Stats
2W - 4L
1,297 SR
Queue Stats
111W - 127L
863 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JaeKAllDay
Mercury
20
6 / 4 / 4
13,870
514
13,640
18,775
8,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
LazyComaWolf
Heimdallr
16
2 / 9 / 2
10,852
402
11,603
18,549
6,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Tk6644
Raijin
18
5 / 4 / 2
13,046
483
18,404
18,510
6,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
hydro2121
Chaac
19
1 / 5 / 3
12,096
448
19,776
32,738
37,443
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
wiLLieD0707
Bacchus
16
4 / 3 / 4
10,588
392
15,151
31,004
32,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
GilgameshArachneMorgan Le FayAthenaArtemis

VS

Bans
ScyllaHadesCu ChulainnZhong KuiHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 6
14,343
531
20,591
18,478
9,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
b3n ruim
Tiamat
20
4 / 2 / 8
14,212
526
23,096
20,920
18,995
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
ra2dEsOLaTeR
Erlang Shen
20
4 / 3 / 7
13,789
511
12,969
26,879
19,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
20
6 / 2 / 15
14,495
537
16,907
26,250
42,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
20
5 / 5 / 11
14,224
527
19,544
21,946
11,861
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
18
Kills
25
25
Deaths
18
15
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Mercury
JaeKAllDay
Mercury
6
4
4
2
L
Heimdallr
LazyComaWolf
Heimdallr
2
9
2
0.33
L
Raijin
Tk6644
Raijin
5
4
2
1.5
W
6
6
6
1.5
W
Tiamat
b3n ruim
Tiamat
4
2
8
4
L
Chaac
hydro2121
Chaac
1
5
3
0.5
W
Erlang Shen
ra2dEsOLaTeR
Erlang Shen
4
3
7
2.5
W
Ares
6
2
15
6.75
L
Bacchus
wiLLieD0707
Bacchus
4
3
4
2
W
Apollo
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,574
Damage
93,107
119,576
Taken
114,473
91,320
Mitigated
102,518
33,145
Healing
47,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
JaeKAllDay
Mercury
13,640
6,351
0
2,872
18,775
8,533
0
9,024
9,751
0
126,260
L
Heimdallr
LazyComaWolf
Heimdallr
11,603
3,442
0
4,174
18,549
6,723
448
6,951
11,598
0
69,519
L
Raijin
Tk6644
Raijin
18,404
1,294
0
4,550
18,510
6,247
902
12,626
5,884
86,209
0
W
20,591
294
7,147
9,648
18,478
9,324
1,621
8,644
9,366
111,625
0
W
Tiamat
b3n ruim
Tiamat
23,096
3,257
0
7,654
20,920
18,995
1,128
3,767
16,999
107,310
0
L
Chaac
hydro2121
Chaac
19,776
2,354
0
10,829
32,738
37,443
836
16,375
16,363
10,279
85,399
W
Erlang Shen
ra2dEsOLaTeR
Erlang Shen
12,969
6,732
0
11,289
26,879
19,727
1,425
6,010
20,657
0
109,094
W
Ares
16,907
1,175
0
6,197
26,250
42,611
946
11,171
14,611
37,633
0
L
Bacchus
wiLLieD0707
Bacchus
15,151
1,807
699
10,021
31,004
32,374
0
16,446
14,558
46,808
0
W
Apollo
19,544
16,482
0
5,434
21,946
11,861
5,629
8,447
13,375
0
134,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,452
Gold Earned
71,063
713
Minions Killed
703
0
Camps Cleared
0
2,319,087
Distance Traveled
2,814,888
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,870
514
195
7
0
575,615
2
L
Heimdallr
10,852
402
128
5
0
392,365
3
L
Raijin
13,046
483
161
6
0
463,634
5
W
Hel
14,343
531
176
7
0
592,971
2
W
Tiamat
14,212
526
176
7
0
471,963
8
L
Chaac
12,096
448
169
6
0
469,490
1
W
Erlang Shen
13,789
511
134
5
0
567,790
1
W
Ares
14,495
537
29
1
0
597,450
3
L
Bacchus
10,588
392
60
2
0
417,983
1
W
Apollo
14,224
527
188
7
0
584,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role