Player Matchup

Chronos
Chronos
Fyrehall
Chronos
Level 22
God Stats
5W - 8L
1,316 SR
Queue Stats
73W - 71L
1,447 Elo+
Solo
Yemoja
Yemoja
Phuegoun
Yemoja
Level 6
God Stats
0W - 1L
1,780 SR
Queue Stats
1W - 3L
1,440 Elo+
Solo
Loki
Loki
dancomercial7
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
deio872
Hades
Level 16
God Stats
1W - 3L
1,314 SR
Queue Stats
8W - 7L
1,378 Elo+
Party 1
Thanatos
Thanatos
loco1807
Thanatos
Level 16
God Stats
4W - 11L
1,247 SR
Queue Stats
12W - 20L
1,271 Elo+
Party 1
Team Averages
Level 13
1,431 SR
1,407 Elo+

VS

Team Averages
Level 26
1,423 SR
1,428 Elo+
Set
Set
AllySunac
Set
Level 23
God Stats
3W - 2L
1,482 SR
Queue Stats
57W - 60L
1,370 Elo+
Solo
Bacchus
Bacchus
EmoDeTaubate
Bacchus
Level 25
God Stats
6W - 6L
1,546 SR
Queue Stats
81W - 79L
1,479 Elo+
Solo
Guan Yu
Guan Yu
HarleiJ
Guan Yu
Level 27
God Stats
4W - 4L
1,495 SR
Queue Stats
60W - 41L
1,573 Elo+
Solo
Anubis
Anubis
lyonabucater
Anubis
Level 29
God Stats
13W - 24L
1,336 SR
Queue Stats
57W - 83L
1,356 Elo+
Solo
Nox
Nox
olaveale
Nox
Level 26
God Stats
9W - 7L
1,256 SR
Queue Stats
69W - 68L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fyrehall
Chronos
10
1 / 3 / 1
5,507
551
4,310
6,598
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Phuegoun
Yemoja
7
1 / 0 / 0
4,719
472
1,711
1,509
1,033
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 3 / 1
4,543
454
639
4,657
1,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
deio872
Hades
7
0 / 6 / 1
4,287
429
959
5,597
1,575
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
loco1807
Thanatos
7
1 / 3 / 0
4,561
456
1,548
4,846
1,206
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
6,136
614
1,730
5,885
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
EmoDeTaubate
Bacchus
9
4 / 0 / 6
6,721
672
2,408
6,247
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
HarleiJ
Guan Yu
11
2 / 1 / 1
6,437
644
3,612
6,098
5,140
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
11
3 / 0 / 1
6,288
629
1,693
947
350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 1 / 3
6,430
643
3,147
3,642
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
14
15
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Bacchus
EmoDeTaubate
Bacchus
4
0
6
7
L
Chronos
Fyrehall
Chronos
1
3
1
0.5
W
Guan Yu
HarleiJ
Guan Yu
2
1
1
2.5
L
Yemoja
Phuegoun
Yemoja
1
0
0
1
L
0
3
1
0.17
L
Hades
deio872
Hades
0
6
1
0.08
L
Thanatos
loco1807
Thanatos
1
3
0
0.33
W
Anubis
3
0
1
3.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,167
Damage
12,590
23,207
Taken
22,819
6,788
Mitigated
15,830
4,554
Healing
8,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,730
698
0
1,575
5,885
2,254
0
1,446
4,439
0
31,066
W
Bacchus
EmoDeTaubate
Bacchus
2,408
416
0
1,780
6,247
6,849
822
1,154
5,093
10,533
0
L
Chronos
Fyrehall
Chronos
4,310
1,518
0
1,329
6,598
1,587
0
792
5,806
27,252
0
W
Guan Yu
HarleiJ
Guan Yu
3,612
667
231
2,705
6,098
5,140
0
3,987
2,111
275
28,763
L
Yemoja
Phuegoun
Yemoja
1,711
797
332
36
1,509
1,033
0
137
1,372
9,218
0
L
639
155
0
481
4,657
1,387
0
522
4,135
0
23,304
L
Hades
deio872
Hades
959
759
76
367
5,597
1,575
0
3,737
1,860
10,365
0
L
Thanatos
loco1807
Thanatos
1,548
623
0
1,933
4,846
1,206
0
2,335
2,511
118
11,716
W
Anubis
1,693
143
0
536
947
350
416
124
823
24,991
0
W
3,147
54
345
1,140
3,642
1,237
2,142
289
3,353
34,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,617
Gold Earned
32,012
166
Minions Killed
260
0
Camps Cleared
0
933,032
Distance Traveled
939,088
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,136
614
58
6
0
220,611
0
W
Bacchus
6,721
672
13
1
0
187,273
2
L
Chronos
5,507
551
54
5
0
171,973
2
W
Guan Yu
6,437
644
64
6
0
202,490
4
L
Yemoja
4,719
472
18
2
0
200,278
3
L
Loki
4,543
454
47
5
0
183,526
0
L
Hades
4,287
429
17
2
0
180,921
0
L
Thanatos
4,561
456
30
3
0
196,334
2
W
Anubis
6,288
629
60
6
0
151,694
7
W
Nox
6,430
643
65
7
0
177,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role