Player Matchup

Kukulkan
Kukulkan
Gattinaboi
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,268 Elo+
Party 1
Fenrir
Fenrir
Lupacchiotta
Fenrir
Level 14
God Stats
4W - 4L
1,313 SR
Queue Stats
4W - 5L
1,269 Elo+
Party 1
Sun Wukong
Sun Wukong
Ragnar371
Sun Wukong
Level 28
God Stats
17W - 19L
1,481 SR
Queue Stats
109W - 132L
1,424 Elo+
Solo
Medusa
Medusa
Threales
Medusa
Level 26
God Stats
24W - 9L
1,680 SR
Queue Stats
124W - 118L
1,471 Elo+
Solo
Cthulhu
Cthulhu
WALT002
Cthulhu
Level 16
God Stats
8W - 9L
1,554 SR
Queue Stats
82W - 74L
1,478 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,382 Elo+

VS

Team Averages
Level 18
1,585 SR
1,399 Elo+
Nemesis
Nemesis
Aman59
Nemesis
Level 15
God Stats
15W - 9L
1,708 SR
Queue Stats
51W - 34L
1,507 Elo+
Party 2
Olorun
Olorun
Blackmanbau
Olorun
Level 22
God Stats
10W - 5L
1,716 SR
Queue Stats
48W - 37L
1,550 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DracheV3
Ah Muzen Cab
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,306 Elo+
Solo
He Bo
He Bo
Entryy
He Bo
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 156L
1,438 Elo+
Solo
Sol
Sol
darkonii
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gattinaboi
Kukulkan
20
15 / 3 / 7
16,077
595
25,717
15,610
6,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
18
7 / 2 / 12
13,088
485
9,005
17,434
11,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Ragnar371
Sun Wukong
20
7 / 5 / 18
14,312
530
22,179
28,666
27,464
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Threales
Medusa
20
17 / 4 / 7
15,275
566
27,529
18,248
6,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
WALT002
Cthulhu
18
3 / 3 / 23
12,814
475
9,914
24,858
21,484
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aman59
Nemesis
20
8 / 7 / 2
14,806
548
21,856
24,818
13,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
20
4 / 9 / 2
13,931
516
26,039
31,944
15,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
DracheV3
Ah Muzen Cab
14
2 / 13 / 2
9,591
355
7,858
19,096
5,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Entryy
He Bo
17
2 / 12 / 4
11,610
430
9,552
27,191
9,275
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 8 / 7
11,068
410
6,000
15,183
5,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
33
49
Kills
16
17
Deaths
49
67
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aman59
Nemesis
8
7
2
1.29
L
Olorun
4
9
2
0.56
L
Ah Muzen Cab
DracheV3
Ah Muzen Cab
2
13
2
0.23
L
He Bo
Entryy
He Bo
2
12
4
0.33
W
Kukulkan
Gattinaboi
Kukulkan
15
3
7
6.17
W
Fenrir
7
2
12
6.5
W
Sun Wukong
Ragnar371
Sun Wukong
7
5
18
3.2
W
Medusa
Threales
Medusa
17
4
7
5.13
W
Cthulhu
WALT002
Cthulhu
3
3
23
4.83
L
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,344
Damage
71,305
104,816
Taken
118,232
74,183
Mitigated
49,726
24,991
Healing
34,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aman59
Nemesis
21,856
11,017
0
8,189
24,818
13,244
17
6,997
17,703
0
108,048
L
Olorun
26,039
15,270
310
12,504
31,944
15,579
759
13,592
17,894
112,385
8,852
L
Ah Muzen Cab
DracheV3
Ah Muzen Cab
7,858
3,491
0
2,614
19,096
5,917
78
5,804
13,244
0
31,597
L
He Bo
Entryy
He Bo
9,552
321
11
7,484
27,191
9,275
556
6,389
20,668
57,323
0
W
Kukulkan
Gattinaboi
Kukulkan
25,717
1,602
0
1,919
15,610
6,577
3,083
7,521
8,089
115,033
0
W
Fenrir
9,005
806
0
5,185
17,434
11,737
1,343
3,400
14,034
0
49,561
W
Sun Wukong
Ragnar371
Sun Wukong
22,179
3,796
0
5,357
28,666
27,464
1,064
12,005
16,661
15,898
66,710
W
Medusa
Threales
Medusa
27,529
12,789
0
6,685
18,248
6,921
3,764
6,796
11,452
0
152,197
W
Cthulhu
WALT002
Cthulhu
9,914
957
384
5,461
24,858
21,484
1,161
9,203
15,655
50,365
0
L
6,000
1,049
0
3,302
15,183
5,711
129
6,108
8,943
42,114
5,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,566
Gold Earned
61,006
674
Minions Killed
527
0
Camps Cleared
0
2,568,176
Distance Traveled
2,232,382
37
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,806
548
144
5
0
494,508
6
L
Olorun
13,931
516
173
6
0
394,322
3
L
Ah Muzen Cab
9,591
355
35
1
0
452,909
2
L
He Bo
11,610
430
83
3
0
433,850
1
W
Kukulkan
16,077
595
198
7
0
517,523
14
W
Fenrir
13,088
485
80
3
0
507,447
2
W
Sun Wukong
14,312
530
133
5
0
511,889
10
W
Medusa
15,275
566
190
7
0
505,956
10
W
Cthulhu
12,814
475
73
3
0
525,361
1
L
Sol
11,068
410
92
3
0
456,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role