Player Matchup

Jing Wei
Jing Wei
CPower181
Jing Wei
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Drokzing
Ao Kuang
Level 28
God Stats
13W - 13L
1,500 SR
Queue Stats
87W - 98L
1,411 Elo+
Party 1
Ganesha
Ganesha
IIIWxMiIII
Ganesha
Level 29
God Stats
8W - 10L
1,484 SR
Queue Stats
106W - 131L
1,338 Elo+
Solo
Hades
Hades
dem9068
Hades
Level 29
God Stats
21W - 19L
1,437 SR
Queue Stats
123W - 159L
1,424 Elo+
Party 1
Vulcan
Vulcan
maitre-yorck
Vulcan
Level 28
God Stats
8W - 7L
1,426 SR
Queue Stats
186W - 224L
1,300 Elo+
Solo
Team Averages
Level 23
1,469 SR
1,394 Elo+

VS

Team Averages
Level 19
1,490 SR
1,317 Elo+
King Arthur
King Arthur
Caphug
King Arthur
Level 24
God Stats
8W - 9L
1,483 SR
Queue Stats
41W - 47L
1,367 Elo+
Party 2
Izanami
Izanami
Fikzy_Zrey42
Izanami
Level 25
God Stats
52W - 57L
1,462 SR
Queue Stats
73W - 93L
1,319 Elo+
Party 3
Fenrir
Fenrir
NorKTix
Fenrir
Level 15
God Stats
26W - 24L
1,507 SR
Queue Stats
50W - 59L
1,327 Elo+
Party 3
Thor
Thor
combat21
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Scylla
Scylla
dpsviolentsamere
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CPower181
Jing Wei
10
1 / 7 / 5
6,321
452
2,490
7,505
2,081
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
Drokzing
Ao Kuang
14
15 / 0 / 1
9,335
667
11,430
7,902
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
IIIWxMiIII
Ganesha
12
4 / 2 / 4
7,019
501
5,306
7,376
6,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
dem9068
Hades
14
8 / 0 / 6
8,869
634
9,911
8,957
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
12
0 / 1 / 0
7,042
503
4,494
2,067
594
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Caphug
King Arthur
12
3 / 4 / 0
7,295
521
4,046
12,456
5,549
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Fikzy_Zrey42
Izanami
11
1 / 6 / 1
7,000
500
4,966
9,169
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
NorKTix
Fenrir
11
2 / 5 / 2
6,963
497
3,495
10,321
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
8
1 / 10 / 0
5,972
427
3,250
9,504
2,935
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
2 / 4 / 0
6,546
468
4,384
7,532
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
28
Kills
9
10
Deaths
29
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CPower181
Jing Wei
1
7
5
0.5
L
King Arthur
Caphug
King Arthur
3
4
0
0.75
W
Ao Kuang
Drokzing
Ao Kuang
15
0
1
15.5
L
Izanami
Fikzy_Zrey42
Izanami
1
6
1
0.25
W
Ganesha
IIIWxMiIII
Ganesha
4
2
4
3
L
Fenrir
NorKTix
Fenrir
2
5
2
0.6
L
Thor
1
10
0
0.1
W
Hades
dem9068
Hades
8
0
6
11
L
2
4
0
0.5
W
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,631
Damage
20,141
33,807
Taken
48,982
16,580
Mitigated
16,928
9,028
Healing
5,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CPower181
Jing Wei
2,490
2,205
0
0
7,505
2,081
1,117
2,330
5,175
0
15,914
L
King Arthur
Caphug
King Arthur
4,046
359
0
510
12,456
5,549
221
8,459
3,997
0
29,068
W
Ao Kuang
Drokzing
Ao Kuang
11,430
2,798
0
3,222
7,902
3,411
0
644
7,258
40,302
5,366
L
Izanami
Fikzy_Zrey42
Izanami
4,966
3,130
0
1,381
9,169
2,755
2,021
7,059
2,110
0
39,095
W
Ganesha
IIIWxMiIII
Ganesha
5,306
354
30
415
7,376
6,383
438
0
7,376
27,175
0
L
Fenrir
NorKTix
Fenrir
3,495
1,509
0
3,616
10,321
3,552
151
6,001
4,320
0
30,328
L
Thor
3,250
1,110
0
72
9,504
2,935
0
5,105
4,399
0
17,073
W
Hades
dem9068
Hades
9,911
971
190
4,585
8,957
4,111
2,364
1,410
7,547
45,017
0
L
4,384
255
0
0
7,532
2,137
0
3,794
3,738
32,592
0
W
Vulcan
4,494
1,243
0
586
2,067
594
185
0
2,067
34,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,586
Gold Earned
33,776
324
Minions Killed
290
0
Camps Cleared
0
1,277,175
Distance Traveled
1,266,407
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,321
452
33
2
0
228,357
0
L
King Arthur
7,295
521
57
4
0
275,155
0
W
Ao Kuang
9,335
667
80
6
0
335,641
0
L
Izanami
7,000
500
75
5
0
238,803
0
W
Ganesha
7,019
501
34
2
0
249,433
0
L
Fenrir
6,963
497
63
5
0
255,853
0
L
Thor
5,972
427
37
3
0
234,856
2
W
Hades
8,869
634
102
7
0
242,578
0
L
Scylla
6,546
468
58
4
0
261,740
0
W
Vulcan
7,042
503
75
5
0
221,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role