Player Matchup

Baron Samedi
Baron Samedi
Compton163rus
Baron Samedi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,095 Elo+
Solo
Cthulhu
Cthulhu
Perfect_potato16
Cthulhu
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 9L
1,237 Elo+
Party 2
Amaterasu
Amaterasu
XSymetraX
Amaterasu
Level 31
God Stats
1W - 1L
1,224 SR
Queue Stats
73W - 79L
1,406 Elo+
Solo
Loki
Loki
juandi_angel
Loki
Level 29
God Stats
6W - 9L
1,416 SR
Queue Stats
42W - 61L
1,251 Elo+
Solo
Xbalanque
Xbalanque
sarcoball
Xbalanque
Level 27
God Stats
11W - 11L
1,418 SR
Queue Stats
61W - 58L
1,370 Elo+
Party 2
Team Averages
Level 21
1,412 SR
1,272 Elo+

VS

Team Averages
Level 12
1,515 SR
1,358 Elo+
Kukulkan
Kukulkan
Baelfire3205
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Erenyeager153
Cthulhu
Level 17
God Stats
18W - 10L
1,494 SR
Queue Stats
42W - 46L
1,134 Elo+
Party 1
Artemis
Artemis
Fendersen
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Terra
Terra
Okletsgo4651
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,214 Elo+
Party 1
Susano
Susano
zorrita69-69
Susano
Level 16
God Stats
5W - 3L
1,583 SR
Queue Stats
50W - 51L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Compton163rus
Baron Samedi
14
7 / 10 / 10
10,261
410
23,647
18,767
8,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 3 / 19
11,290
452
13,085
23,220
33,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
XSymetraX
Amaterasu
19
13 / 0 / 6
13,021
521
13,269
22,244
18,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 5 / 7
9,501
380
5,133
15,563
6,115
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
sarcoball
Xbalanque
16
16 / 1 / 10
11,664
467
28,898
13,457
5,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Baelfire3205
Kukulkan
15
7 / 5 / 4
10,475
419
22,250
12,916
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
13
2 / 11 / 4
9,025
361
12,553
28,163
26,937
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Fendersen
Artemis
13
4 / 13 / 2
9,096
364
8,671
14,810
4,730
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 4 / 5
9,276
371
4,617
24,962
28,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
15
5 / 13 / 2
9,806
392
9,011
22,839
9,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
36
45
Kills
19
19
Deaths
46
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Baelfire3205
Kukulkan
7
5
4
1.8
W
Baron Samedi
Compton163rus
Baron Samedi
7
10
10
1.2
L
Cthulhu
2
11
4
0.36
L
Artemis
Fendersen
Artemis
4
13
2
0.38
L
1
4
5
0.88
W
4
3
19
4.5
W
Amaterasu
XSymetraX
Amaterasu
13
0
6
16
W
5
5
7
1.7
W
Xbalanque
sarcoball
Xbalanque
16
1
10
21
L
Susano
5
13
2
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,032
Damage
57,102
93,251
Taken
103,690
72,414
Mitigated
74,212
30,546
Healing
16,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Baelfire3205
Kukulkan
22,250
1,940
0
1,502
12,916
4,555
0
7,389
5,527
52,597
0
W
Baron Samedi
Compton163rus
Baron Samedi
23,647
1,405
2,249
5,258
18,767
8,822
2,014
9,568
8,811
53,203
0
L
Cthulhu
12,553
676
0
2,823
28,163
26,937
402
7,996
20,167
46,676
0
L
Artemis
Fendersen
Artemis
8,671
4,109
0
834
14,810
4,730
0
6,523
8,287
0
29,407
L
4,617
1,203
1,754
5,069
24,962
28,431
0
9,711
15,251
17,526
0
W
13,085
933
620
4,966
23,220
33,245
48
6,847
16,125
32,786
0
W
Amaterasu
XSymetraX
Amaterasu
13,269
5,672
550
9,139
22,244
18,369
3,816
8,268
13,666
591
74,647
W
5,133
1,331
0
2,657
15,563
6,115
351
5,252
10,081
0
40,208
W
Xbalanque
sarcoball
Xbalanque
28,898
17,490
0
5,107
13,457
5,863
591
8,472
4,901
0
67,296
L
Susano
9,011
2,212
0
4,556
22,839
9,559
0
5,113
17,726
380
43,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,737
Gold Earned
47,678
377
Minions Killed
290
0
Camps Cleared
0
2,293,440
Distance Traveled
1,931,830
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,475
419
97
4
0
393,570
1
W
Baron Samedi
10,261
410
63
3
0
391,843
2
L
Cthulhu
9,025
361
59
2
0
420,337
0
L
Artemis
9,096
364
50
2
0
334,214
1
L
Terra
9,276
371
22
1
0
424,159
2
W
Cthulhu
11,290
452
38
2
0
460,012
1
W
Amaterasu
13,021
521
126
5
0
495,112
1
W
Loki
9,501
380
51
2
0
503,647
6
W
Xbalanque
11,664
467
99
4
0
442,826
3
L
Susano
9,806
392
62
2
0
359,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role