Player Matchup

Cupid
Cupid
HugeWanger
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,100 Elo+
Party 1
Ymir
Ymir
JamesCXL
Ymir
Level 68
God Stats
0W - 9L
1,512 SR
Queue Stats
217W - 252L
1,442 Elo+
Party 1
Ah Puch
Ah Puch
Lyohanesberg
Ah Puch
Level 21
God Stats
0W - 1L
1,305 SR
Queue Stats
6W - 7L
1,356 Elo+
Solo
Team Averages
Level 31
1,439 SR
1,299 Elo+

VS

Team Averages
Level 31
1,498 SR
1,368 Elo+
Raijin
Raijin
 
Raijin
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
RoggenDragon
Medusa
Level 28
God Stats
11W - 7L
1,525 SR
Queue Stats
60W - 78L
1,348 Elo+
Party 2
Ares
Ares
Zigizagi24
Ares
Level 12
God Stats
17W - 9L
1,470 SR
Queue Stats
36W - 22L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
2 / 2 / 1
7,124
648
5,914
6,088
2,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
9
1 / 5 / 1
6,885
626
5,137
11,221
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Lyohanesberg
Ah Puch
9
0 / 6 / 0
6,149
559
5,764
6,553
2,121
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
3 / 2 / 8
7,931
721
6,430
8,788
4,199
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
9 / 1 / 4
8,756
796
8,991
6,625
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 0 / 12
8,138
740
4,812
7,839
8,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
13
13
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
2
8
3.5
L
Cupid
2
2
1
1.25
L
Ymir
1
5
1
0.3
L
Ah Puch
Lyohanesberg
Ah Puch
0
6
0
0
W
Medusa
9
1
4
11
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,815
Damage
20,233
23,862
Taken
23,252
15,393
Mitigated
15,403
2,606
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,430
1,054
650
2,132
8,788
4,199
612
3,812
4,976
39,545
0
L
Cupid
5,914
2,206
839
698
6,088
2,194
0
2,682
3,406
0
17,560
L
Ymir
5,137
720
0
467
11,221
11,078
0
5,464
5,757
14,646
0
L
Ah Puch
Lyohanesberg
Ah Puch
5,764
413
0
602
6,553
2,121
450
3,096
3,457
19,775
0
W
Medusa
8,991
3,603
0
270
6,625
3,100
472
3,565
3,060
0
25,773
W
4,812
186
0
2,017
7,839
8,104
176
4,459
3,380
10,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,158
Gold Earned
24,825
95
Minions Killed
149
2
Camps Cleared
8
521,475
Distance Traveled
547,432
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,931
721
82
7
5
161,978
2
L
Cupid
7,124
648
41
4
0
189,221
0
L
Ymir
6,885
626
23
2
1
164,070
0
L
Ah Puch
6,149
559
31
3
1
168,184
1
W
Medusa
8,756
796
55
5
1
169,657
2
W
Ares
8,138
740
12
1
2
215,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role