Player Matchup

Olorun
Olorun
Neiress
Olorun
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 21L
1,240 Elo+
Party 1
Yemoja
Yemoja
Vicker
Yemoja
Level 16
God Stats
5W - 7L
1,418 SR
Queue Stats
8W - 20L
1,223 Elo+
Party 1
Da Ji
Da Ji
danneuber
Da Ji
Level 66
God Stats
3W - 1L
1,352 SR
Queue Stats
11W - 30L
1,209 Elo+
Party 1
Team Averages
Level 50
1,423 SR
1,224 Elo+

VS

Team Averages
Level 10
1,500 SR
1,150 Elo+
Kukulkan
Kukulkan
AlmightyCatGod
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,150 Elo+
Party 2
Nox
Nox
UNTERKATZE
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,031 Elo+
Party 2
Odin
Odin
x_xaime
Odin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 48L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Neiress
Olorun
12
6 / 1 / 10
8,516
852
4,723
5,544
2,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Vicker
Yemoja
11
0 / 1 / 15
8,106
811
2,338
7,935
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
danneuber
Da Ji
13
10 / 1 / 5
9,067
907
11,018
6,856
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
1 / 6 / 2
6,465
647
4,686
6,483
2,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 7 / 2
6,539
654
2,057
7,069
2,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
x_xaime
Odin
10
1 / 3 / 2
6,486
649
2,973
7,184
2,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
16
Kills
3
3
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
6
2
0.33
W
Olorun
Neiress
Olorun
6
1
10
11
L
1
7
2
0.29
W
Yemoja
Vicker
Yemoja
0
1
15
7.5
W
Da Ji
danneuber
Da Ji
10
1
5
12.5
L
Odin
x_xaime
Odin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,079
Damage
9,716
20,335
Taken
20,736
14,410
Mitigated
6,593
6,800
Healing
1,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,686
883
0
0
6,483
2,008
87
2,220
4,093
19,428
0
W
Olorun
Neiress
Olorun
4,723
1,031
408
1,967
5,544
2,201
1,291
2,281
3,263
22,652
0
L
2,057
134
0
142
7,069
2,227
128
2,529
4,327
15,293
0
W
Yemoja
Vicker
Yemoja
2,338
582
1,396
1,676
7,935
7,459
787
3,090
4,845
10,178
0
W
Da Ji
danneuber
Da Ji
11,018
1,485
0
1,353
6,856
4,750
451
2,121
4,735
0
30,780
L
Odin
x_xaime
Odin
2,973
1,267
0
1,521
7,184
2,358
152
2,312
4,665
0
7,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,689
Gold Earned
19,490
112
Minions Killed
81
7
Camps Cleared
0
597,727
Distance Traveled
525,186
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,465
647
43
4
0
155,419
0
W
Olorun
8,516
852
50
5
0
203,600
1
L
Nox
6,539
654
26
3
0
170,126
3
W
Yemoja
8,106
811
17
2
2
177,069
2
W
Da Ji
9,067
907
45
5
5
217,058
0
L
Odin
6,486
649
12
1
0
199,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role