Player Matchup

Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Ali1325
Ne Zha
Level 107
God Stats
9W - 11L
1,600 SR
Queue Stats
142W - 139L
1,596 Elo+
Party 1
Artio
Artio
Yochimitsu24
Artio
Level 116
God Stats
3W - 1L
1,466 SR
Queue Stats
7W - 5L
1,463 Elo+
Party 2
Xbalanque
Xbalanque
tueurdebrioche
Xbalanque
Level 24
God Stats
1W - 0L
1,705 SR
Queue Stats
7W - 5L
1,463 Elo+
Party 2
Team Averages
Level 86
1,554 SR
1,504 Elo+

VS

Team Averages
Level 51
1,477 SR
1,503 Elo+
Susano
Susano
DeViL_ByFeRx
Susano
Level 32
God Stats
0W - 4L
1,275 SR
Queue Stats
57W - 73L
1,335 Elo+
Solo
Danzaburou
Danzaburou
Kiperakis21
Danzaburou
Level 120
God Stats
24W - 20L
1,524 SR
Queue Stats
697W - 759L
1,468 Elo+
Party 4
Athena
Athena
SonOfAnarchy-97
Athena
Level 25
God Stats
3W - 8L
1,506 SR
Queue Stats
239W - 289L
1,472 Elo+
Party 4
Tiamat
Tiamat
StrawHatNick
Tiamat
Level 35
God Stats
2W - 2L
1,578 SR
Queue Stats
23W - 19L
1,630 Elo+
Party 3
Mulan
Mulan
VinsmokeTas
Mulan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
10 / 1 / 6
10,110
632
13,092
6,153
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
 
Mulan
14
4 / 0 / 13
8,921
558
11,732
12,340
9,121
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Ali1325
Ne Zha
19
9 / 0 / 4
10,838
677
10,891
8,726
3,420
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 6
6,943
434
6,082
11,583
7,695
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
tueurdebrioche
Xbalanque
11
0 / 1 / 3
6,733
421
5,189
5,731
1,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
0 / 6 / 0
7,172
448
2,117
13,060
4,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Kiperakis21
Danzaburou
13
1 / 4 / 1
7,989
499
6,788
11,054
3,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 1
7,310
457
5,580
15,483
13,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
12
1 / 5 / 1
7,066
442
3,929
10,454
4,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 6 / 1
7,240
453
7,774
14,277
7,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
24
Kills
3
3
Deaths
24
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
1
6
13
W
Mulan
 
Mulan
4
0
13
10.5
W
Ne Zha
Ali1325
Ne Zha
9
0
4
11
L
Susano
0
6
0
0
L
Danzaburou
Kiperakis21
Danzaburou
1
4
1
0.38
L
1
3
1
0.5
L
Tiamat
1
5
1
0.3
L
0
6
1
0.08
W
1
1
6
4
W
Xbalanque
tueurdebrioche
Xbalanque
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,986
Damage
26,188
44,533
Taken
64,328
24,454
Mitigated
33,585
16,100
Healing
17,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,092
440
0
1,439
6,153
2,323
62
1,712
4,255
78,342
0
W
Mulan
 
Mulan
11,732
1,612
0
6,020
12,340
9,121
0
1,434
10,786
0
42,584
W
Ne Zha
Ali1325
Ne Zha
10,891
6,008
0
2,465
8,726
3,420
0
1,142
7,516
0
92,328
L
Susano
2,117
647
0
4,276
13,060
4,697
0
2,772
10,288
0
48,967
L
Danzaburou
Kiperakis21
Danzaburou
6,788
2,641
0
3,230
11,054
3,626
1,400
4,939
6,115
0
52,664
L
5,580
705
258
3,011
15,483
13,283
104
6,150
9,333
16,383
0
L
Tiamat
3,929
253
0
2,637
10,454
4,896
137
2,694
7,760
35,953
0
L
7,774
924
0
4,042
14,277
7,083
0
2,619
11,658
0
41,246
W
6,082
1,106
786
4,890
11,583
7,695
850
3,913
7,575
25,305
0
W
Xbalanque
tueurdebrioche
Xbalanque
5,189
2,362
0
500
5,731
1,895
970
839
4,892
0
32,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,545
Gold Earned
36,777
460
Minions Killed
387
0
Camps Cleared
0
1,711,589
Distance Traveled
1,515,105
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,110
632
128
8
0
351,624
1
W
Mulan
8,921
558
71
4
0
362,701
3
W
Ne Zha
10,838
677
148
9
0
366,346
0
L
Susano
7,172
448
104
7
0
325,050
0
L
Danzaburou
7,989
499
117
7
0
272,395
3
L
Athena
7,310
457
17
1
0
336,074
4
L
Tiamat
7,066
442
68
4
0
290,417
8
L
Mulan
7,240
453
81
5
0
291,169
2
W
Artio
6,943
434
34
2
0
333,979
0
W
Xbalanque
6,733
421
79
5
0
296,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role