Player Matchup

Neith
Neith
call of fer 111
Neith
Level 64
God Stats
3W - 2L
1,136 SR
Queue Stats
268W - 354L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
celines5
Gilgamesh
Level 64
God Stats
3W - 4L
1,597 SR
Queue Stats
222W - 265L
1,429 Elo+
Party 1
Tiamat
Tiamat
godzilla762
Tiamat
Level 75
God Stats
27W - 36L
1,431 SR
Queue Stats
347W - 450L
1,430 Elo+
Party 1
Ra
Ra
thekaizin
Ra
Level 53
God Stats
6W - 6L
1,429 SR
Queue Stats
65W - 63L
1,420 Elo+
Solo
Amaterasu
Amaterasu
xbeaztboy
Amaterasu
Level 128
God Stats
20W - 31L
1,458 SR
Queue Stats
254W - 279L
1,521 Elo+
Solo
Team Averages
Level 77
1,410 SR
1,432 Elo+

VS

Team Averages
Level 88
1,510 SR
1,387 Elo+
Cliodhna
Cliodhna
ItsSt0rytim3
Cliodhna
Level 98
God Stats
8W - 6L
1,500 SR
Queue Stats
413W - 430L
1,375 Elo+
Solo
Scylla
Scylla
Theyluvwaden
Scylla
Level 88
God Stats
9W - 9L
1,521 SR
Queue Stats
173W - 204L
1,380 Elo+
Solo
Sol
Sol
ghost343259
Sol
Level 97
God Stats
6W - 8L
1,499 SR
Queue Stats
304W - 274L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
shakwone227
Tsukuyomi
Level 52
God Stats
7W - 15L
1,321 SR
Queue Stats
170W - 194L
1,377 Elo+
Solo
Khepri
Khepri
wax790rural
Khepri
Level 107
God Stats
3W - 5L
1,708 SR
Queue Stats
136W - 147L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
7,209
481
8,516
6,903
2,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
celines5
Gilgamesh
14
6 / 1 / 2
8,766
584
8,005
7,872
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
11
1 / 1 / 5
6,621
441
4,750
7,217
3,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 3 / 2
7,958
531
7,215
9,128
3,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
xbeaztboy
Amaterasu
15
2 / 1 / 6
8,824
588
5,568
6,969
5,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ItsSt0rytim3
Cliodhna
15
4 / 2 / 0
8,229
549
5,621
9,646
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
8
0 / 2 / 0
5,671
378
1,152
4,300
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 4 / 2
6,720
448
7,243
10,847
3,204
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
shakwone227
Tsukuyomi
11
0 / 4 / 1
6,442
429
3,626
9,482
2,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
11
1 / 3 / 1
6,939
463
4,721
10,625
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
6
6
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
ItsSt0rytim3
Cliodhna
4
2
0
2
L
Scylla
0
2
0
0
W
2
0
7
5.5
W
Gilgamesh
celines5
Gilgamesh
6
1
2
7
L
1
4
2
0.5
W
Tiamat
1
1
5
3.5
L
Tsukuyomi
shakwone227
Tsukuyomi
0
4
1
0.13
W
4
3
2
1.67
L
Khepri
1
3
1
0.5
W
Amaterasu
xbeaztboy
Amaterasu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,054
Damage
22,363
38,089
Taken
44,900
17,613
Mitigated
18,373
15,180
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
ItsSt0rytim3
Cliodhna
5,621
876
0
3,140
9,646
3,173
0
2,493
7,153
0
57,440
L
Scylla
1,152
107
22
1,038
4,300
1,137
0
2,889
1,411
16,541
0
W
8,516
4,301
0
3,571
6,903
2,167
0
4,901
2,002
0
44,068
W
Gilgamesh
celines5
Gilgamesh
8,005
2,488
0
1,828
7,872
2,796
216
1,888
5,964
0
46,209
L
7,243
1,864
187
3,847
10,847
3,204
0
3,229
7,618
39,466
0
W
Tiamat
4,750
445
395
2,443
7,217
3,751
825
4,951
2,266
23,917
0
L
Tsukuyomi
shakwone227
Tsukuyomi
3,626
334
0
2,709
9,482
2,914
0
604
8,878
0
30,937
W
7,215
363
198
4,359
9,128
3,172
1,077
1,224
7,772
47,823
0
L
Khepri
4,721
532
0
2,291
10,625
7,945
0
3,552
7,073
27,635
0
W
Amaterasu
xbeaztboy
Amaterasu
5,568
1,099
0
2,386
6,969
5,727
247
0
6,969
10,736
42,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,378
Gold Earned
34,001
392
Minions Killed
318
0
Camps Cleared
0
1,437,404
Distance Traveled
1,215,347
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,229
549
107
7
0
299,136
6
L
Scylla
5,671
378
48
3
0
141,458
1
W
Neith
7,209
481
69
5
0
297,654
4
W
Gilgamesh
8,766
584
90
6
0
328,596
0
L
Sol
6,720
448
91
6
0
242,631
2
W
Tiamat
6,621
441
44
3
0
275,332
3
L
Tsukuyomi
6,442
429
51
3
0
269,323
2
W
Ra
7,958
531
80
5
0
269,028
3
L
Khepri
6,939
463
21
1
0
262,799
3
W
Amaterasu
8,824
588
109
7
0
266,794
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role