Player Matchup

Cupid
Cupid
KSfail
Cupid
Level 159
God Stats
17W - 9L
1,574 SR
Queue Stats
215W - 189L
1,586 Elo+
Party 2
Sun Wukong
Sun Wukong
KimAllMighty
Sun Wukong
Level 157
God Stats
12W - 15L
1,496 SR
Queue Stats
420W - 391L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
bartelemeus
Kukulkan
Level 152
God Stats
11W - 5L
1,618 SR
Queue Stats
370W - 350L
1,615 Elo+
Party 2
Team Averages
Level 156
1,563 SR
1,594 Elo+

VS

Team Averages
Level 114
1,813 SR
1,927 Elo+
Merlin
Merlin
Alkaline91
Merlin
Level 42
God Stats
2W - 3L
1,511 SR
Queue Stats
34W - 25L
1,529 Elo+
Solo
Ares
Ares
Personalised
Ares
Level 155
God Stats
32W - 1L
2,125 SR
Queue Stats
1,131W - 85L
2,266 Elo+
Party 1
Hachiman
Hachiman
grinbig
Hachiman
Level 144
God Stats
3W - 0L
1,803 SR
Queue Stats
88W - 17L
1,988 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
KSfail
Cupid
10
1 / 7 / 2
7,079
590
4,419
9,770
2,648
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
KimAllMighty
Sun Wukong
9
1 / 5 / 2
6,986
582
6,728
14,618
8,766
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
bartelemeus
Kukulkan
11
1 / 5 / 2
7,682
640
5,225
8,781
2,770
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alkaline91
Merlin
13
5 / 0 / 10
8,916
743
7,962
2,487
776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 1 / 9
10,001
833
9,861
14,158
16,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
grinbig
Hachiman
13
6 / 2 / 9
9,083
757
13,143
7,977
3,836
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
3
Kills
17
17
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alkaline91
Merlin
5
0
10
10
L
Cupid
KSfail
Cupid
1
7
2
0.29
L
Sun Wukong
KimAllMighty
Sun Wukong
1
5
2
0.4
W
6
1
9
10.5
L
Kukulkan
bartelemeus
Kukulkan
1
5
2
0.4
W
Hachiman
grinbig
Hachiman
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,372
Damage
30,966
33,169
Taken
24,622
14,184
Mitigated
21,185
4,558
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alkaline91
Merlin
7,962
201
0
571
2,487
776
1,091
955
1,532
38,611
0
L
Cupid
KSfail
Cupid
4,419
2,884
0
1,597
9,770
2,648
0
6,401
3,085
0
16,610
L
Sun Wukong
KimAllMighty
Sun Wukong
6,728
979
0
2,449
14,618
8,766
0
5,244
9,067
0
15,886
W
9,861
544
0
4,478
14,158
16,573
114
3,046
11,112
15,255
0
L
Kukulkan
bartelemeus
Kukulkan
5,225
251
0
512
8,781
2,770
37
5,485
3,044
35,549
0
W
Hachiman
grinbig
Hachiman
13,143
7,250
0
1,367
7,977
3,836
1,396
1,367
6,610
0
41,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,747
Gold Earned
28,000
110
Minions Killed
156
4
Camps Cleared
5
610,705
Distance Traveled
652,235
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,916
743
77
6
2
231,526
2
L
Cupid
7,079
590
29
2
1
173,596
1
L
Sun Wukong
6,986
582
21
2
3
232,996
2
W
Ares
10,001
833
6
1
1
218,786
4
L
Kukulkan
7,682
640
60
5
0
204,113
5
W
Hachiman
9,083
757
73
6
2
201,923
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role