Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
HipsterLion13
Cliodhna
Level 76
God Stats
6W - 2L
1,534 SR
Queue Stats
39W - 27L
1,526 Elo+
Solo
Ra
Ra
allibar
Ra
Level 105
God Stats
0W - 2L
1,406 SR
Queue Stats
27W - 39L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
elajzimo
Zhong Kui
Level 126
God Stats
10W - 10L
1,572 SR
Queue Stats
270W - 276L
1,490 Elo+
Solo
Anhur
Anhur
rapunOC
Anhur
Level 75
God Stats
1W - 3L
1,534 SR
Queue Stats
80W - 98L
1,454 Elo+
Solo
Team Averages
Level 107
1,509 SR
1,480 Elo+

VS

Team Averages
Level 115
1,446 SR
1,531 Elo+
Hercules
Hercules
Felsonecek3
Hercules
Level 128
God Stats
1W - 0L
1,712 SR
Queue Stats
5W - 5L
1,623 Elo+
Party 1
Fenrir
Fenrir
FrDrake
Fenrir
Level 115
God Stats
5W - 12L
1,385 SR
Queue Stats
16W - 24L
1,441 Elo+
Solo
Agni
Agni
JohnnyDepressed
Agni
Level 128
God Stats
7W - 2L
1,236 SR
Queue Stats
82W - 62L
1,579 Elo+
Solo
Xing Tian
Xing Tian
Lunion
Xing Tian
Level 88
God Stats
3W - 0L
1,614 SR
Queue Stats
28W - 15L
1,586 Elo+
Party 1
Ra
Ra
Pepelotomer123
Ra
Level 115
God Stats
2W - 0L
1,285 SR
Queue Stats
77W - 99L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 6 / 0
6,737
674
2,064
6,440
2,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
HipsterLion13
Cliodhna
16
8 / 5 / 1
9,371
937
11,470
9,188
3,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 6 / 4
6,822
682
5,688
5,911
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
elajzimo
Zhong Kui
13
1 / 5 / 3
7,027
703
6,101
11,476
8,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
rapunOC
Anhur
12
0 / 6 / 2
6,384
638
2,406
7,531
2,423
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Felsonecek3
Hercules
16
12 / 0 / 7
10,918
1,092
9,934
10,317
9,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
FrDrake
Fenrir
14
4 / 2 / 3
8,378
838
5,864
9,481
4,144
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
7 / 3 / 7
10,538
1,054
10,813
7,056
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Lunion
Xing Tian
15
4 / 4 / 10
8,907
891
4,858
10,280
6,656
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 2 / 7
8,469
847
3,626
6,901
3,918
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
11
Kills
28
28
Deaths
11
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
0
0.33
W
Hercules
Felsonecek3
Hercules
12
0
7
15.5
W
Fenrir
FrDrake
Fenrir
4
2
3
2.75
L
Cliodhna
HipsterLion13
Cliodhna
8
5
1
1.7
W
7
3
7
3.5
W
Xing Tian
Lunion
Xing Tian
4
4
10
2.25
W
1
2
7
2.25
L
0
6
4
0.33
L
Zhong Kui
elajzimo
Zhong Kui
1
5
3
0.5
L
Anhur
rapunOC
Anhur
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,729
Damage
35,095
40,546
Taken
44,035
18,001
Mitigated
26,634
3,804
Healing
8,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,064
265
0
0
6,440
2,056
0
2,464
3,942
0
4,998
W
Hercules
Felsonecek3
Hercules
9,934
2,722
0
2,467
10,317
9,317
0
1,741
8,498
988
26,651
W
Fenrir
FrDrake
Fenrir
5,864
2,221
0
1,476
9,481
4,144
1,783
2,291
7,048
0
17,685
L
Cliodhna
HipsterLion13
Cliodhna
11,470
1,748
0
1,033
9,188
3,333
1
4,297
4,701
0
29,796
W
10,813
923
98
2,050
7,056
2,599
1,692
2,069
4,973
38,271
0
W
Xing Tian
Lunion
Xing Tian
4,858
173
0
259
10,280
6,656
90
2,221
7,917
15,487
0
W
3,626
693
818
1,498
6,901
3,918
810
3,271
3,546
27,329
0
L
5,688
102
169
162
5,911
1,830
0
2,640
3,161
22,279
0
L
Zhong Kui
elajzimo
Zhong Kui
6,101
431
0
2,440
11,476
8,359
0
5,655
5,561
27,055
0
L
Anhur
rapunOC
Anhur
2,406
1,080
0
0
7,531
2,423
0
4,472
2,925
0
18,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,341
Gold Earned
47,210
197
Minions Killed
247
7
Camps Cleared
10
781,806
Distance Traveled
999,281
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,737
674
9
1
2
106,608
3
W
Hercules
10,918
1,092
48
5
3
220,271
3
W
Fenrir
8,378
838
35
4
2
202,007
3
L
Cliodhna
9,371
937
54
5
2
177,214
1
W
Agni
10,538
1,054
74
7
4
189,399
3
W
Xing Tian
8,907
891
28
3
1
196,483
3
W
Ra
8,469
847
62
6
0
191,121
4
L
Ra
6,822
682
43
4
0
161,857
2
L
Zhong Kui
7,027
703
51
5
2
161,676
3
L
Anhur
6,384
638
40
4
1
174,451
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role