Player Matchup

Charybdis
Charybdis
Chrapnel
Charybdis
Level 22
God Stats
86W - 65L
1,501 SR
Queue Stats
152W - 118L
1,500 Elo+
Party 1
Tyr
Tyr
OmEgASmAsh
Tyr
Level 38
God Stats
26W - 24L
1,535 SR
Queue Stats
136W - 105L
1,504 Elo+
Party 1
Anubis
Anubis
TeoPoll
Anubis
Level 28
God Stats
45W - 30L
1,600 SR
Queue Stats
62W - 49L
1,540 Elo+
Solo
Vulcan
Vulcan
WednesdayMorning
Vulcan
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 4L
1,698 Elo+
Solo
Loki
Loki
xKumma
Loki
Level 14
God Stats
4W - 0L
1,876 SR
Queue Stats
47W - 41L
1,805 Elo+
Solo
Team Averages
Level 23
1,603 SR
1,609 Elo+

VS

Team Averages
Level 17
1,414 SR
1,498 Elo+
Osiris
Osiris
 
Osiris
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GrubyNS
Ymir
Level 15
God Stats
0W - 2L
1,256 SR
Queue Stats
28W - 25L
1,512 Elo+
Solo
Cthulhu
Cthulhu
IUjas
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Thor
Thor
PorcoGalliard
Thor
Level 13
God Stats
0W - 4L
1,115 SR
Queue Stats
29W - 28L
1,416 Elo+
Solo
Nu Wa
Nu Wa
tarmiricmi93
Nu Wa
Level 29
God Stats
21W - 11L
1,699 SR
Queue Stats
164W - 118L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chrapnel
Charybdis
17
6 / 1 / 15
10,608
1,061
14,112
10,722
2,986
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
8 / 1 / 18
11,978
1,198
16,731
17,447
13,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
TeoPoll
Anubis
18
6 / 2 / 17
10,615
1,062
13,440
8,048
3,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 1 / 17
10,878
1,088
23,005
6,496
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
xKumma
Loki
18
14 / 0 / 13
12,314
1,231
19,741
9,539
2,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

287

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
0 / 3 / 1
9,155
916
5,977
17,920
14,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
GrubyNS
Ymir
15
0 / 9 / 4
9,169
917
6,466
22,887
22,611
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
IUjas
Cthulhu
15
0 / 8 / 4
9,078
908
10,435
19,225
16,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 12 / 1
8,929
893
9,572
19,775
5,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 7 / 1
10,237
1,024
15,254
14,589
3,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
16
39
Kills
5
5
Deaths
39
80
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
1
0.17
W
Charybdis
Chrapnel
Charybdis
6
1
15
13.5
L
Ymir
GrubyNS
Ymir
0
9
4
0.22
L
Cthulhu
IUjas
Cthulhu
0
8
4
0.25
W
8
1
18
17
L
1
12
1
0.13
W
Anubis
TeoPoll
Anubis
6
2
17
7.25
W
5
1
17
13.5
L
4
7
1
0.64
W
Loki
xKumma
Loki
14
0
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,029
Damage
47,704
52,252
Taken
94,396
24,484
Mitigated
62,245
7,823
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,977
892
0
3,901
17,920
14,277
0
6,860
10,707
0
34,543
W
Charybdis
Chrapnel
Charybdis
14,112
6,561
0
824
10,722
2,986
0
8,027
2,505
0
27,365
L
Ymir
GrubyNS
Ymir
6,466
1,393
0
230
22,887
22,611
0
9,475
12,520
18,474
0
L
Cthulhu
IUjas
Cthulhu
10,435
568
1,554
20
19,225
16,506
0
10,917
7,791
25,855
0
W
16,731
3,082
0
3,260
17,447
13,204
0
9,489
7,784
0
30,502
L
9,572
1,893
0
0
19,775
5,441
0
6,403
13,167
0
27,876
W
Anubis
TeoPoll
Anubis
13,440
1,987
0
3,617
8,048
3,290
0
5,146
2,724
29,135
0
W
23,005
6,686
0
122
6,496
2,328
0
3,113
3,241
56,067
0
L
15,254
3,129
0
19
14,589
3,410
0
1,800
12,451
31,604
0
W
Loki
xKumma
Loki
19,741
6,350
0
0
9,539
2,676
0
6,380
3,077
0
33,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,393
Gold Earned
46,568
220
Minions Killed
181
8
Camps Cleared
8
1,053,380
Distance Traveled
975,843
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,155
916
36
4
5
203,883
3
W
Charybdis
10,608
1,061
49
5
1
179,058
3
L
Ymir
9,169
917
29
3
0
191,641
4
L
Cthulhu
9,078
908
38
4
1
204,011
1
W
Tyr
11,978
1,198
29
3
1
250,979
0
L
Thor
8,929
893
42
4
1
185,137
0
W
Anubis
10,615
1,062
38
4
3
171,482
0
W
Vulcan
10,878
1,088
85
9
0
218,853
0
L
Nu Wa
10,237
1,024
36
4
1
191,171
1
W
Loki
12,314
1,231
19
2
3
233,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role