Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
CovidIsAHoax
Osiris
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
315W - 337L
1,544 Elo+
Solo
Cthulhu
Cthulhu
DadaponCryo
Cthulhu
Level 28
God Stats
81W - 86L
1,518 SR
Queue Stats
86W - 94L
1,483 Elo+
Party 3
Agni
Agni
new-36715914
Agni
Level 90
God Stats
1W - 4L
1,515 SR
Queue Stats
43W - 57L
1,458 Elo+
Party 2
Artemis
Artemis
花花123
Artemis
Level 14
God Stats
0W - 2L
1,269 SR
Queue Stats
7W - 13L
1,359 Elo+
Party 2
Team Averages
Level 40
1,460 SR
1,469 Elo+

VS

Team Averages
Level 100
1,597 SR
1,617 Elo+
Cerberus
Cerberus
BigDave13
Cerberus
Level 121
God Stats
2W - 2L
1,445 SR
Queue Stats
99W - 67L
1,614 Elo+
Party 1
Vamana
Vamana
CapetinhaSapeca
Vamana
Level 117
God Stats
3W - 0L
1,447 SR
Queue Stats
85W - 92L
1,510 Elo+
Party 1
Geb
Geb
FriedrichEngels
Geb
Level 107
God Stats
4W - 6L
1,608 SR
Queue Stats
116W - 72L
1,645 Elo+
Party 1
Vulcan
Vulcan
Tuatarajambo
Vulcan
Level 108
God Stats
5W - 2L
1,752 SR
Queue Stats
84W - 57L
1,680 Elo+
Party 1
Medusa
Medusa
nilom98
Medusa
Level 48
God Stats
11W - 2L
1,732 SR
Queue Stats
49W - 35L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 3 / 0
6,485
432
1,296
8,154
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
14
5 / 3 / 2
8,541
569
9,971
12,373
7,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
DadaponCryo
Cthulhu
11
1 / 1 / 1
6,687
446
6,219
12,186
10,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 5 / 1
7,541
503
6,356
10,408
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
花花123
Artemis
10
1 / 4 / 0
6,191
413
1,811
4,243
1,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigDave13
Cerberus
13
1 / 3 / 4
8,042
536
4,295
12,745
6,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 4 / 3
8,751
583
6,062
13,851
7,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 1 / 6
8,198
547
4,138
9,931
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
15
3 / 1 / 0
8,888
593
8,464
4,401
1,501
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
nilom98
Medusa
15
6 / 1 / 5
9,654
644
7,264
4,959
1,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
10
Kills
16
16
Deaths
10
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
W
Cerberus
BigDave13
Cerberus
1
3
4
1
W
4
4
3
1.38
L
Osiris
5
3
2
2
L
Cthulhu
DadaponCryo
Cthulhu
1
1
1
1.5
W
2
1
6
5
W
Vulcan
3
1
0
3
L
3
5
1
0.7
W
Medusa
nilom98
Medusa
6
1
5
8.5
L
Artemis
花花123
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,653
Damage
30,223
47,364
Taken
45,887
24,788
Mitigated
24,826
12,496
Healing
13,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,296
101
0
728
8,154
2,760
0
3,954
4,200
38,836
0
W
Cerberus
BigDave13
Cerberus
4,295
322
0
3,464
12,745
6,743
1,291
2,213
10,365
35,621
0
W
6,062
3,666
0
4,739
13,851
7,806
190
3,824
9,685
0
55,682
L
Osiris
9,971
3,407
0
3,068
12,373
7,745
0
3,952
8,421
0
60,557
L
Cthulhu
DadaponCryo
Cthulhu
6,219
751
362
5,312
12,186
10,098
0
5,962
6,224
27,747
0
W
4,138
966
0
2,119
9,931
7,166
454
2,833
6,779
15,661
0
W
Vulcan
8,464
4,723
0
1,667
4,401
1,501
414
1,733
2,121
54,365
0
L
6,356
268
372
2,384
10,408
2,893
70
2,090
8,318
40,580
0
W
Medusa
nilom98
Medusa
7,264
3,517
0
1,752
4,959
1,610
4,881
1,712
3,001
0
67,852
L
Artemis
花花123
Artemis
1,811
1,086
0
270
4,243
1,292
0
939
3,304
0
18,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,445
Gold Earned
43,533
352
Minions Killed
415
0
Camps Cleared
0
1,431,408
Distance Traveled
1,549,177
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,485
432
79
5
0
278,104
0
W
Cerberus
8,042
536
72
5
0
286,949
6
W
Vamana
8,751
583
102
7
0
339,732
5
L
Osiris
8,541
569
107
7
0
306,599
3
L
Cthulhu
6,687
446
43
3
0
314,948
0
W
Geb
8,198
547
16
1
0
335,068
7
W
Vulcan
8,888
593
111
7
0
285,219
2
L
Agni
7,541
503
78
5
0
279,370
5
W
Medusa
9,654
644
114
8
0
302,209
4
L
Artemis
6,191
413
45
3
0
252,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role