Player Matchup

Khepri
Khepri
 
Khepri
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
JoellAlbertii
Mercury
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
149W - 161L
1,459 Elo+
Solo
Freya
Freya
MomoaJason
Freya
Level 5
God Stats
0W - 1L
1,667 SR
Queue Stats
3W - 8L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
Ragnar371
Sun Wukong
Level 28
God Stats
17W - 19L
1,489 SR
Queue Stats
109W - 132L
1,427 Elo+
Solo
Nemesis
Nemesis
bluelabel01
Nemesis
Level 26
God Stats
4W - 3L
1,599 SR
Queue Stats
79W - 80L
1,413 Elo+
Solo
Team Averages
Level 19
1,551 SR
1,438 Elo+

VS

Team Averages
Level 16
1,457 SR
1,417 Elo+
Thanatos
Thanatos
Maxwel3
Thanatos
Level 17
God Stats
3W - 8L
1,183 SR
Queue Stats
18W - 33L
1,296 Elo+
Solo
Ullr
Ullr
Psykozzss
Ullr
Level 18
God Stats
5W - 7L
1,290 SR
Queue Stats
57W - 55L
1,404 Elo+
Solo
Mulan
Mulan
Wanderfink
Mulan
Level 26
God Stats
42W - 30L
1,477 SR
Queue Stats
74W - 84L
1,381 Elo+
Solo
Hades
Hades
coffee6969
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,499 Elo+
Solo
Loki
Loki
她说她也遗憾过
Loki
Level 11
God Stats
8W - 2L
1,838 SR
Queue Stats
12W - 7L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
0 / 1 / 1
4,513
451
707
1,257
567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
7
0 / 5 / 0
4,322
432
853
5,512
1,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
7
2 / 2 / 0
4,893
489
4,558
5,217
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Ragnar371
Sun Wukong
8
1 / 4 / 0
5,184
518
2,776
7,183
3,183
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nemesis
bluelabel01
Nemesis
9
1 / 0 / 0
5,591
559
691
3,491
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Maxwel3
Thanatos
8
1 / 3 / 2
4,932
493
1,531
4,978
1,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
9
3 / 0 / 4
5,370
537
2,614
2,669
761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
8
3 / 0 / 4
5,787
579
2,391
4,201
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
10
2 / 0 / 0
5,848
585
2,023
5,036
1,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 1 / 0
6,214
621
5,193
4,722
1,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
12
12
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
1
0.5
L
Mercury
0
5
0
0
W
Thanatos
Maxwel3
Thanatos
1
3
2
0.67
L
Freya
2
2
0
1
W
Ullr
3
0
4
5
L
Sun Wukong
Ragnar371
Sun Wukong
1
4
0
0.25
W
Mulan
3
0
4
5
L
Nemesis
bluelabel01
Nemesis
1
0
0
1
W
Hades
2
0
0
2
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,585
Damage
13,752
22,660
Taken
21,606
8,151
Mitigated
9,269
5,136
Healing
10,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
707
0
0
48
1,257
567
0
0
1,257
5,816
0
L
Mercury
853
0
0
367
5,512
1,654
0
0
5,512
0
12,669
W
Thanatos
Maxwel3
Thanatos
1,531
375
0
3,320
4,978
1,735
153
1,460
3,518
0
19,124
L
Freya
4,558
1,927
0
2,051
5,217
1,384
0
2,023
3,194
19,419
0
W
Ullr
2,614
1,279
0
499
2,669
761
1,028
273
2,396
0
25,953
L
Sun Wukong
Ragnar371
Sun Wukong
2,776
720
0
1,283
7,183
3,183
0
0
7,183
0
25,210
W
Mulan
2,391
514
0
1,768
4,201
3,591
249
226
3,975
0
12,730
L
Nemesis
bluelabel01
Nemesis
691
107
0
1,387
3,491
1,363
0
0
3,491
0
29,497
W
Hades
2,023
1,070
290
3,017
5,036
1,812
0
3,242
1,794
30,393
0
W
5,193
1,792
0
1,813
4,722
1,370
0
173
4,549
0
34,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,503
Gold Earned
28,151
191
Minions Killed
257
0
Camps Cleared
0
901,776
Distance Traveled
976,793
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,513
451
11
1
0
178,569
0
L
Mercury
4,322
432
29
3
0
185,360
0
W
Thanatos
4,932
493
41
4
0
221,754
0
L
Freya
4,893
489
30
3
0
144,144
2
W
Ullr
5,370
537
54
5
0
180,995
3
L
Sun Wukong
5,184
518
56
6
0
179,693
2
W
Mulan
5,787
579
30
3
0
185,438
2
L
Nemesis
5,591
559
65
7
0
214,010
1
W
Hades
5,848
585
66
7
0
176,729
2
W
Loki
6,214
621
66
7
0
211,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role