Player Matchup

Fenrir
Fenrir
Diamond IV
P4TRON75
Fenrir
Diamond IV
Level 153
God Stats
122W - 51L
1,710 SR
Queue Stats
342W - 237L
2,039 MMR
Party 2
Xing Tian
Xing Tian
Diamond II
TillyGB
Xing Tian
Diamond II
Level 160
God Stats
3W - 5L
1,696 SR
Queue Stats
57W - 28L
2,178 MMR
Party 2
Raijin
Raijin
Diamond II
TwitchPinkyyEU
Raijin
Diamond II
Level 160
God Stats
5W - 1L
1,650 SR
Queue Stats
145W - 71L
2,250 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,685 SR
2,156 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,545 SR
1,473 MMR
Sun Wukong
Sun Wukong
Silver II
Friendly_Goblin_
Sun Wukong
Silver II
Level 69
God Stats
1W - 2L
1,582 SR
Queue Stats
7W - 9L
1,447 MMR
Party 1
Thoth
Thoth
Gold V
juljai
Thoth
Gold V
Level 101
God Stats
1W - 4L
1,406 SR
Queue Stats
15W - 15L
1,481 MMR
Party 1
Achilles
Achilles
Gold V
pedrohrnndz_
Achilles
Gold V
Level 125
God Stats
0W - 2L
1,648 SR
Queue Stats
15W - 15L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
P4TRON75
Fenrir
16
12 / 4 / 10
13,052
768
18,742
18,211
16,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
TillyGB
Xing Tian
16
5 / 0 / 20
11,962
704
14,234
17,680
22,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 2 / 13
12,482
734
25,758
17,543
8,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeGilgameshArtioTiamatMorgan Le Fay

VS

Bans
PoseidonMedusaNoxUllrDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Friendly_Goblin_
Sun Wukong
12
2 / 9 / 2
9,672
569
13,915
23,952
18,837
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
juljai
Thoth
14
1 / 9 / 5
10,197
600
11,669
17,663
5,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
pedrohrnndz_
Achilles
15
3 / 7 / 3
11,450
674
13,505
25,619
30,283
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
25
Kills
6
6
Deaths
25
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Friendly_Goblin_
Sun Wukong
2
9
2
0.33
W
Fenrir
P4TRON75
Fenrir
12
4
10
4.25
W
Xing Tian
TillyGB
Xing Tian
5
0
20
15
W
8
2
13
7.25
L
Thoth
juljai
Thoth
1
9
5
0.39
L
Achilles
pedrohrnndz_
Achilles
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,734
Damage
39,089
53,434
Taken
67,234
47,765
Mitigated
54,148
22,557
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Friendly_Goblin_
Sun Wukong
13,915
1,822
0
6,047
23,952
18,837
0
15,859
7,303
0
29,539
W
Fenrir
P4TRON75
Fenrir
18,742
2,757
0
5,562
18,211
16,831
1,250
4,004
13,865
851
46,656
W
Xing Tian
TillyGB
Xing Tian
14,234
1,272
1,025
6,419
17,680
22,407
461
2,959
14,353
32,484
0
W
25,758
3,036
212
9,339
17,543
8,527
1,260
4,974
12,177
88,504
0
L
Thoth
juljai
Thoth
11,669
353
0
500
17,663
5,028
0
8,309
8,988
37,584
0
L
Achilles
pedrohrnndz_
Achilles
13,505
2,693
0
1,195
25,619
30,283
0
14,324
10,329
1,729
37,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,496
Gold Earned
31,319
194
Minions Killed
152
10
Camps Cleared
3
948,612
Distance Traveled
887,498
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,672
569
35
2
0
291,650
0
W
Fenrir
13,052
768
42
2
5
318,943
1
W
Xing Tian
11,962
704
30
2
1
354,198
2
W
Raijin
12,482
734
122
7
4
275,471
3
L
Thoth
10,197
600
73
4
0
274,706
3
L
Achilles
11,450
674
44
3
3
321,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role