Player Matchup

Cthulhu
Cthulhu
AndreyE93
Cthulhu
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 46L
1,332 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FaZe_Sway1978
Morgan Le Fay
Level 10
God Stats
0W - 4L
1,416 SR
Queue Stats
7W - 14L
1,246 Elo+
Solo
Thor
Thor
Jungi_Lee
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Pig is cute
Sun Wukong
Level 29
God Stats
4W - 3L
1,717 SR
Queue Stats
9W - 11L
1,380 Elo+
Solo
Poseidon
Poseidon
marco80
Poseidon
Level 18
God Stats
39W - 22L
1,546 SR
Queue Stats
222W - 242L
1,357 Elo+
Solo
Team Averages
Level 17
1,536 SR
1,363 Elo+

VS

Team Averages
Level 21
1,446 SR
1,265 Elo+
Ymir
Ymir
ByMaRs10
Ymir
Level 14
God Stats
1W - 0L
1,705 SR
Queue Stats
7W - 13L
1,080 Elo+
Solo
Neith
Neith
Norcit0
Neith
Level 27
God Stats
16W - 14L
1,431 SR
Queue Stats
75W - 86L
1,301 Elo+
Party 1
Artemis
Artemis
SongSuYeonnn
Artemis
Level 14
God Stats
5W - 5L
1,359 SR
Queue Stats
10W - 9L
1,306 Elo+
Solo
Thanatos
Thanatos
im frog 2IS
Thanatos
Level 23
God Stats
5W - 10L
1,309 SR
Queue Stats
44W - 71L
1,262 Elo+
Party 1
Scylla
Scylla
okochaviola
Scylla
Level 29
God Stats
9W - 7L
1,428 SR
Queue Stats
80W - 77L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AndreyE93
Cthulhu
13
0 / 2 / 1
7,374
492
1,487
6,535
5,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
FaZe_Sway1978
Morgan Le Fay
11
3 / 5 / 2
7,058
471
5,367
9,382
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
8
2 / 6 / 1
6,128
409
2,106
7,150
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Pig is cute
Sun Wukong
10
1 / 4 / 1
6,519
435
4,005
12,163
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
marco80
Poseidon
11
2 / 8 / 2
7,268
485
6,241
9,745
2,187
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 2 / 5
7,651
510
5,144
7,225
6,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Norcit0
Neith
13
9 / 1 / 5
8,230
549
8,516
6,407
2,151
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
SongSuYeonnn
Artemis
11
1 / 0 / 2
6,699
447
3,563
5,920
1,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
im frog 2IS
Thanatos
13
10 / 4 / 5
8,300
553
7,826
8,862
2,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
15
3 / 2 / 3
8,392
559
4,907
6,615
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
24
25
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AndreyE93
Cthulhu
0
2
1
0.25
W
Ymir
1
2
5
1.75
L
Morgan Le Fay
FaZe_Sway1978
Morgan Le Fay
3
5
2
0.8
L
Thor
2
6
1
0.42
W
Neith
Norcit0
Neith
9
1
5
11.5
L
Sun Wukong
Pig is cute
Sun Wukong
1
4
1
0.38
W
Artemis
SongSuYeonnn
Artemis
1
0
2
2
W
Thanatos
im frog 2IS
Thanatos
10
4
5
3.13
L
Poseidon
marco80
Poseidon
2
8
2
0.38
W
Scylla
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,206
Damage
29,956
44,975
Taken
35,029
18,231
Mitigated
15,068
3,842
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AndreyE93
Cthulhu
1,487
0
0
183
6,535
5,382
842
561
5,974
34,070
0
W
Ymir
5,144
796
0
1,163
7,225
6,373
119
1,539
5,686
26,037
0
L
Morgan Le Fay
FaZe_Sway1978
Morgan Le Fay
5,367
822
0
544
9,382
2,878
279
2,142
7,240
30,935
0
L
Thor
2,106
1,135
0
556
7,150
2,435
256
528
6,622
0
26,735
W
Neith
Norcit0
Neith
8,516
3,662
0
906
6,407
2,151
203
3,874
2,442
0
37,470
L
Sun Wukong
Pig is cute
Sun Wukong
4,005
1,109
0
859
12,163
5,349
0
3,954
8,209
0
24,711
W
Artemis
SongSuYeonnn
Artemis
3,563
1,700
0
1,905
5,920
1,883
1,285
2,276
3,644
0
33,935
W
Thanatos
im frog 2IS
Thanatos
7,826
2,215
0
6,500
8,862
2,754
70
2,696
6,072
0
33,914
L
Poseidon
marco80
Poseidon
6,241
1,173
0
1,700
9,745
2,187
523
2,866
6,879
32,120
0
W
Scylla
4,907
305
168
558
6,615
1,907
1,302
2,588
3,859
53,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,347
Gold Earned
39,272
259
Minions Killed
349
0
Camps Cleared
0
1,222,442
Distance Traveled
1,474,073
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,374
492
66
4
0
264,797
0
W
Ymir
7,651
510
51
3
0
314,412
0
L
Morgan Le Fay
7,058
471
56
4
0
236,858
0
L
Thor
6,128
409
51
3
0
195,413
1
W
Neith
8,230
549
66
4
0
288,881
0
L
Sun Wukong
6,519
435
33
2
0
278,421
0
W
Artemis
6,699
447
66
4
0
286,001
1
W
Thanatos
8,300
553
57
4
0
310,380
3
L
Poseidon
7,268
485
53
4
0
246,953
2
W
Scylla
8,392
559
109
7
0
274,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role