Player Matchup

Artemis
Artemis
FreeCastle47159
Artemis
Level 18
God Stats
3W - 8L
1,334 SR
Queue Stats
14W - 25L
1,172 Elo+
Solo
Chaac
Chaac
ImSwatacus
Chaac
Level 65
God Stats
32W - 30L
1,447 SR
Queue Stats
160W - 274L
1,223 Elo+
Solo
Hera
Hera
LilacUniverse
Hera
Level 46
God Stats
10W - 23L
1,250 SR
Queue Stats
221W - 402L
1,132 Elo+
Solo
Team Averages
Level 43
1,344 SR
1,176 Elo+

VS

Team Averages
Level 145
1,616 SR
1,592 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BRUTE SPARTA
Hercules
Level 157
God Stats
18W - 12L
1,718 SR
Queue Stats
644W - 371L
1,765 Elo+
Party 1
Da Ji
Da Ji
xXKingStrykerXx
Da Ji
Level 132
God Stats
15W - 9L
1,629 SR
Queue Stats
395W - 372L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 0
8,367
697
6,951
13,276
4,155
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
11
0 / 6 / 2
7,483
624
6,260
18,016
11,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 8 / 0
7,980
665
3,347
10,208
5,660
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
4 / 2 / 18
9,276
773
12,104
10,000
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
BRUTE SPARTA
Hercules
15
10 / 0 / 11
10,484
874
11,830
15,375
19,671
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
11 / 2 / 11
10,075
840
11,801
9,290
4,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
4
Kills
25
25
Deaths
4
2
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
18
6.5
W
Hercules
BRUTE SPARTA
Hercules
10
0
11
15.5
L
2
11
0
0.18
L
Chaac
0
6
2
0.17
L
2
8
0
0.25
W
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,558
Damage
35,735
41,500
Taken
34,665
21,539
Mitigated
29,117
3,612
Healing
17,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,104
471
2,269
4,801
10,000
4,774
890
682
9,172
32,420
0
W
Hercules
BRUTE SPARTA
Hercules
11,830
2,106
0
8,607
15,375
19,671
988
2,250
12,684
0
38,687
L
6,951
2,470
0
0
13,276
4,155
0
3,193
10,083
0
12,497
L
Chaac
6,260
670
0
3,020
18,016
11,724
0
4,912
13,104
0
19,918
L
3,347
1,668
174
418
10,208
5,660
0
4,315
5,893
15,400
0
W
11,801
2,315
0
1,875
9,290
4,672
580
789
8,163
0
23,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,830
Gold Earned
29,835
73
Minions Killed
109
1
Camps Cleared
6
555,508
Distance Traveled
668,584
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,276
773
39
3
3
210,689
1
W
Hercules
10,484
874
51
4
3
251,824
4
L
Artemis
8,367
697
23
2
0
154,091
0
L
Chaac
7,483
624
29
2
0
213,095
0
L
Hera
7,980
665
21
2
1
188,322
1
W
Da Ji
10,075
840
19
2
0
206,071
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role