Player Matchup

Sun Wukong
Sun Wukong
CHaNN3L Z3RO
Sun Wukong
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,522 Elo+
Party 1
Cerberus
Cerberus
Kayoushin
Cerberus
Level 157
God Stats
4W - 4L
1,399 SR
Queue Stats
388W - 406L
1,523 Elo+
Solo
Zeus
Zeus
TrussingSnail47
Zeus
Level 47
God Stats
3W - 1L
1,892 SR
Queue Stats
158W - 172L
1,601 Elo+
Party 1
Rama
Rama
ruuseLL
Rama
Level 100
God Stats
4W - 7L
1,521 SR
Queue Stats
284W - 266L
1,533 Elo+
Solo
Raijin
Raijin
Вредность
Raijin
Level 129
God Stats
0W - 2L
1,320 SR
Queue Stats
42W - 37L
1,604 Elo+
Solo
Team Averages
Level 103
1,526 SR
1,557 Elo+

VS

Team Averages
Level 103
1,612 SR
1,570 Elo+
Hun Batz
Hun Batz
Bulgaru
Hun Batz
Level 152
God Stats
8W - 2L
1,873 SR
Queue Stats
293W - 215L
1,597 Elo+
Party 2
Danzaburou
Danzaburou
Hades
Danzaburou
Level 129
God Stats
3W - 4L
1,300 SR
Queue Stats
240W - 243L
1,556 Elo+
Solo
Ymir
Ymir
Motherrr
Ymir
Level 60
God Stats
5W - 0L
1,948 SR
Queue Stats
153W - 151L
1,547 Elo+
Solo
Chronos
Chronos
NightOrder
Chronos
Level 126
God Stats
6W - 9L
1,339 SR
Queue Stats
824W - 837L
1,554 Elo+
Solo
Chaac
Chaac
alinaa1623
Chaac
Level 49
God Stats
6W - 4L
1,600 SR
Queue Stats
234W - 169L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CHaNN3L Z3RO
Sun Wukong
18
7 / 7 / 18
12,258
766
12,681
18,629
25,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
Kayoushin
Cerberus
20
7 / 5 / 15
11,871
742
9,582
28,383
34,990
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
7 / 6 / 13
11,804
738
32,688
18,006
11,054
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
ruuseLL
Rama
20
8 / 6 / 15
12,515
782
21,517
18,983
10,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 8 / 13
11,043
690
13,954
16,429
7,122
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bulgaru
Hun Batz
19
12 / 8 / 9
13,596
850
26,165
21,427
19,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Hades
Danzaburou
20
8 / 3 / 15
13,527
845
23,405
17,668
8,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
19
5 / 6 / 18
12,184
762
9,493
25,563
34,089
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
NightOrder
Chronos
18
4 / 6 / 13
11,395
712
14,248
14,173
6,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
20
3 / 8 / 16
11,713
732
10,833
24,752
28,923
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
103
31
Kills
32
32
Deaths
31
74
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bulgaru
Hun Batz
12
8
9
2.06
L
Sun Wukong
CHaNN3L Z3RO
Sun Wukong
7
7
18
2.29
W
Danzaburou
Hades
Danzaburou
8
3
15
5.17
L
Cerberus
Kayoushin
Cerberus
7
5
15
2.9
W
Ymir
5
6
18
2.33
W
Chronos
NightOrder
Chronos
4
6
13
1.75
L
7
6
13
2.25
W
Chaac
3
8
16
1.38
L
Rama
ruuseLL
Rama
8
6
15
2.58
L
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,422
Damage
84,144
100,430
Taken
103,583
88,699
Mitigated
96,744
29,366
Healing
30,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bulgaru
Hun Batz
26,165
6,332
1,552
3,539
21,427
19,370
0
10,955
10,472
0
45,793
L
Sun Wukong
CHaNN3L Z3RO
Sun Wukong
12,681
960
455
3,509
18,629
25,336
247
6,298
12,331
0
25,563
W
Danzaburou
Hades
Danzaburou
23,405
7,404
684
7,465
17,668
8,082
2,008
8,182
9,486
0
50,953
L
Cerberus
Kayoushin
Cerberus
9,582
262
1,856
8,658
28,383
34,990
729
8,692
19,691
21,002
0
W
Ymir
9,493
1,684
2,604
5,855
25,563
34,089
278
12,666
12,897
21,729
0
W
Chronos
NightOrder
Chronos
14,248
6,490
270
2,854
14,173
6,280
3,147
9,767
4,406
28,793
0
L
32,688
2,508
2,388
4,232
18,006
11,054
1,702
3,258
14,748
55,633
0
W
Chaac
10,833
2,853
819
5,277
24,752
28,923
599
14,654
10,098
0
19,774
L
Rama
ruuseLL
Rama
21,517
12,092
1,442
4,628
18,983
10,197
2,951
2,839
16,144
0
33,668
L
13,954
1,790
672
1,526
16,429
7,122
480
2,654
13,775
26,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,491
Gold Earned
62,415
174
Minions Killed
164
0
Camps Cleared
0
1,265,391
Distance Traveled
1,358,625
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,596
850
31
2
0
268,744
1
L
Sun Wukong
12,258
766
22
1
0
279,267
0
W
Danzaburou
13,527
845
55
3
0
287,454
11
L
Cerberus
11,871
742
22
1
0
283,947
5
W
Ymir
12,184
762
28
2
0
253,981
4
W
Chronos
11,395
712
32
2
0
282,364
3
L
Zeus
11,804
738
62
4
0
225,039
2
W
Chaac
11,713
732
18
1
0
266,082
0
L
Rama
12,515
782
38
2
0
239,935
2
L
Raijin
11,043
690
30
2
0
237,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role