Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DommeGamerHD
Neith
Level 59
God Stats
3W - 6L
1,453 SR
Queue Stats
38W - 43L
1,302 Elo+
Party 1
Artemis
Artemis
XnoZair2
Artemis
Level 12
God Stats
24W - 23L
1,184 SR
Queue Stats
25W - 23L
1,130 Elo+
Party 1
Team Averages
Level 53
1,379 SR
1,310 Elo+

VS

Team Averages
Level 78
1,685 SR
1,355 Elo+
Geb
Geb
 
Geb
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Duploman
Arachne
Level 27
God Stats
2W - 1L
1,653 SR
Queue Stats
2W - 1L
1,176 Elo+
Solo
Ah Puch
Ah Puch
ghost2018
Ah Puch
Level 126
God Stats
5W - 3L
1,901 SR
Queue Stats
253W - 299L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 5 / 4
7,559
581
8,283
13,126
10,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 1 / 2
8,098
623
7,178
8,761
2,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
XnoZair2
Artemis
10
2 / 6 / 1
7,889
607
8,203
8,472
2,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 1 / 11
8,546
657
5,587
12,121
10,933
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Duploman
Arachne
14
5 / 3 / 6
9,672
744
6,803
11,349
6,115
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
ghost2018
Ah Puch
15
7 / 0 / 5
10,010
770
14,437
9,912
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
12
12
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
4
0.4
W
Geb
 
Geb
0
1
11
5.5
L
2
1
2
3
W
Arachne
Duploman
Arachne
5
3
6
2.67
L
Artemis
XnoZair2
Artemis
2
6
1
0.42
W
Ah Puch
ghost2018
Ah Puch
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,664
Damage
26,827
30,359
Taken
33,382
16,207
Mitigated
20,899
4,630
Healing
8,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,283
805
117
1,145
13,126
10,978
0
7,090
5,648
22,243
0
W
Geb
 
Geb
5,587
331
0
619
12,121
10,933
418
2,720
8,726
15,642
0
L
7,178
2,479
85
2,869
8,761
2,729
333
6,651
1,732
0
34,120
W
Arachne
Duploman
Arachne
6,803
4,727
312
3,009
11,349
6,115
1,053
2,351
8,873
0
31,400
L
Artemis
XnoZair2
Artemis
8,203
3,536
0
414
8,472
2,500
174
5,424
2,778
0
19,366
W
Ah Puch
ghost2018
Ah Puch
14,437
683
193
4,599
9,912
3,851
407
3,094
6,490
51,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,546
Gold Earned
28,228
178
Minions Killed
153
4
Camps Cleared
8
651,198
Distance Traveled
769,713
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,559
581
33
3
0
191,270
3
W
Geb
8,546
657
10
1
0
264,988
5
L
Neith
8,098
623
106
8
4
240,323
1
W
Arachne
9,672
744
53
4
4
253,966
1
L
Artemis
7,889
607
39
3
0
219,605
1
W
Ah Puch
10,010
770
90
7
4
250,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role