Player Matchup

Osiris
Osiris
CHRONOSBRAZILIAM
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 50L
1,689 Elo+
Solo
Charybdis
Charybdis
Diegofnd403
Charybdis
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 114L
1,531 Elo+
Solo
The Morrigan
The Morrigan
LordExodial
The Morrigan
Level 26
God Stats
33W - 26L
1,686 SR
Queue Stats
248W - 217L
1,610 Elo+
Solo
Danzaburou
Danzaburou
Mizzubheibz
Danzaburou
Level 5
God Stats
3W - 3L
1,315 SR
Queue Stats
4W - 4L
1,676 Elo+
Solo
Fenrir
Fenrir
minnibommer69
Fenrir
Level 29
God Stats
7W - 4L
1,190 SR
Queue Stats
125W - 101L
1,494 Elo+
Solo
Team Averages
Level 17
1,438 SR
1,600 Elo+

VS

Team Averages
Level 38
1,611 SR
1,555 Elo+
Awilix
Awilix
HopeisDead
Awilix
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 10L
1,665 Elo+
Party 1
King Arthur
King Arthur
PrimarisUllr
King Arthur
Level 106
God Stats
52W - 32L
1,667 SR
Queue Stats
316W - 218L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
RepairedBoar224
Cthulhu
Level 28
God Stats
7W - 2L
1,578 SR
Queue Stats
41W - 47L
1,332 Elo+
Solo
Rama
Rama
UndyingHope
Rama
Level 16
God Stats
3W - 0L
1,789 SR
Queue Stats
47W - 13L
1,693 Elo+
Party 1
Tiamat
Tiamat
returrnn
Tiamat
Level 28
God Stats
4W - 2L
1,521 SR
Queue Stats
101W - 108L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 1
10,738
537
12,255
18,073
21,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Diegofnd403
Charybdis
17
4 / 8 / 3
10,770
539
10,832
15,222
5,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
LordExodial
The Morrigan
17
7 / 6 / 5
11,163
558
17,818
12,327
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Mizzubheibz
Danzaburou
8
0 / 7 / 3
6,556
328
1,117
7,462
1,684
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 7 / 5
10,079
504
14,634
22,714
10,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
HopeisDead
Awilix
20
11 / 4 / 1
12,470
624
10,821
17,669
7,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
PrimarisUllr
King Arthur
18
4 / 3 / 1
11,161
558
12,122
16,935
15,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 4 / 10
9,674
484
9,263
16,516
18,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
10 / 4 / 2
12,308
615
16,993
16,108
6,363
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
returrnn
Tiamat
15
2 / 6 / 7
9,366
468
7,232
12,487
6,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
49
21
Kills
28
28
Deaths
21
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
0
1
4.5
L
Charybdis
Diegofnd403
Charybdis
4
8
3
0.69
W
Awilix
HopeisDead
Awilix
11
4
1
2.88
L
The Morrigan
LordExodial
The Morrigan
7
6
5
1.58
L
Danzaburou
Mizzubheibz
Danzaburou
0
7
3
0.21
W
King Arthur
PrimarisUllr
King Arthur
4
3
1
1.5
W
1
4
10
1.5
W
10
4
2
2.75
L
6
7
5
1.21
W
Tiamat
returrnn
Tiamat
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,656
Damage
56,431
75,798
Taken
79,715
43,782
Mitigated
54,331
19,156
Healing
24,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,255
2,467
0
6,007
18,073
21,833
620
2,353
15,682
18,252
60,944
L
Charybdis
Diegofnd403
Charybdis
10,832
5,647
0
1,976
15,222
5,340
0
1,281
13,821
0
71,632
W
Awilix
HopeisDead
Awilix
10,821
3,093
0
7,049
17,669
7,548
1,413
5,007
12,328
0
103,292
L
The Morrigan
LordExodial
The Morrigan
17,818
3,758
0
2,219
12,327
4,334
0
3,237
8,738
75,281
4,329
L
Danzaburou
Mizzubheibz
Danzaburou
1,117
760
0
178
7,462
1,684
317
2,786
4,390
0
6,003
W
King Arthur
PrimarisUllr
King Arthur
12,122
1,243
0
7,386
16,935
15,349
100
1,903
15,005
0
82,059
W
9,263
909
240
1,249
16,516
18,123
0
3,530
12,858
37,009
0
W
16,993
14,593
0
6,311
16,108
6,363
6,276
1,469
14,621
0
85,708
L
14,634
5,553
0
8,776
22,714
10,591
680
6,054
16,556
0
62,993
W
Tiamat
returrnn
Tiamat
7,232
880
46
2,406
12,487
6,948
78
5,274
6,889
45,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,306
Gold Earned
54,979
552
Minions Killed
615
0
Camps Cleared
0
1,707,434
Distance Traveled
1,988,093
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,738
537
150
8
0
418,770
6
L
Charybdis
10,770
539
153
8
0
314,430
2
W
Awilix
12,470
624
164
8
0
442,928
6
L
The Morrigan
11,163
558
147
7
0
341,137
0
L
Danzaburou
6,556
328
16
1
0
254,548
0
W
King Arthur
11,161
558
150
8
0
400,281
3
W
Cthulhu
9,674
484
49
2
0
412,135
1
W
Rama
12,308
615
158
8
0
364,493
1
L
Fenrir
10,079
504
86
4
0
378,549
3
W
Tiamat
9,366
468
94
5
0
368,256
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role