Player Matchup

Ymir
Ymir
 
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thor
Thor
CayneTheLord
Thor
Level 156
God Stats
1W - 0L
1,420 SR
Queue Stats
79W - 64L
1,576 Elo+
Party 4
Osiris
Osiris
ImDiavolo
Osiris
Level 126
God Stats
7W - 11L
1,341 SR
Queue Stats
255W - 244L
1,515 Elo+
Party 2
Izanami
Izanami
Pazzyk
Izanami
Level 127
God Stats
4W - 1L
1,840 SR
Queue Stats
86W - 68L
1,574 Elo+
Party 4
Zhong Kui
Zhong Kui
RenegadeAngel88
Zhong Kui
Level 50
God Stats
4W - 4L
1,771 SR
Queue Stats
15W - 19L
1,644 Elo+
Party 2
Team Averages
Level 101
1,574 SR
1,562 Elo+

VS

Team Averages
Level 63
1,667 SR
1,549 Elo+
Guan Yu
Guan Yu
AndrewPohuliai
Guan Yu
Level 28
God Stats
3W - 1L
1,853 SR
Queue Stats
216W - 180L
1,519 Elo+
Party 1
Susano
Susano
Didios00
Susano
Level 83
God Stats
7W - 6L
1,579 SR
Queue Stats
469W - 462L
1,559 Elo+
Party 3
Hou Yi
Hou Yi
Gyinbleid
Hou Yi
Level 132
God Stats
4W - 5L
1,703 SR
Queue Stats
295W - 318L
1,580 Elo+
Party 1
Neith
Neith
WengaaLD
Neith
Level 21
God Stats
9W - 10L
1,495 SR
Queue Stats
35W - 44L
1,520 Elo+
Party 3
Thoth
Thoth
YeetiSM
Thoth
Level 49
God Stats
28W - 19L
1,704 SR
Queue Stats
104W - 89L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 0 / 9
10,105
594
9,208
11,267
9,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
7 / 5 / 7
10,401
612
10,095
12,857
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Osiris
ImDiavolo
Osiris
17
4 / 2 / 6
10,867
639
10,709
14,533
18,390
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Pazzyk
Izanami
17
5 / 1 / 10
10,833
637
12,598
11,556
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
RenegadeAngel88
Zhong Kui
15
4 / 4 / 3
9,514
560
7,261
12,756
7,515
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 5
7,513
442
2,682
19,003
14,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Didios00
Susano
16
4 / 4 / 3
9,377
552
8,258
14,834
5,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Gyinbleid
Hou Yi
11
1 / 3 / 4
7,358
433
3,926
7,768
2,306
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
WengaaLD
Neith
13
0 / 3 / 1
7,482
440
5,086
9,719
3,031
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
YeetiSM
Thoth
15
6 / 5 / 5
9,433
555
15,921
13,222
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
24
Kills
12
12
Deaths
24
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
9
8.5
L
1
9
5
0.39
W
7
5
7
2.1
L
Susano
Didios00
Susano
4
4
3
1.38
L
Hou Yi
Gyinbleid
Hou Yi
1
3
4
1
W
Osiris
ImDiavolo
Osiris
4
2
6
3.5
W
Izanami
Pazzyk
Izanami
5
1
10
10
W
Zhong Kui
RenegadeAngel88
Zhong Kui
4
4
3
1.38
L
Neith
WengaaLD
Neith
0
3
1
0.17
L
Thoth
YeetiSM
Thoth
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,871
Damage
35,873
62,969
Taken
64,546
43,690
Mitigated
29,303
18,136
Healing
14,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,208
2,432
0
2,123
11,267
9,829
1,005
1,952
9,150
33,436
0
L
2,682
483
1,424
3,217
19,003
14,925
0
7,647
11,356
0
20,063
W
10,095
3,736
0
2,770
12,857
4,923
0
3,452
9,187
0
61,226
L
Susano
Didios00
Susano
8,258
1,314
0
3,094
14,834
5,491
0
4,356
10,478
0
55,760
L
Hou Yi
Gyinbleid
Hou Yi
3,926
2,063
0
1,211
7,768
2,306
0
1,987
5,781
0
36,550
W
Osiris
ImDiavolo
Osiris
10,709
1,072
0
4,060
14,533
18,390
678
1,492
12,973
6,814
61,435
W
Izanami
Pazzyk
Izanami
12,598
8,998
0
5,338
11,556
3,033
6,610
3,817
7,517
0
92,204
W
Zhong Kui
RenegadeAngel88
Zhong Kui
7,261
854
105
3,740
12,756
7,515
1,515
4,169
8,169
51,246
0
L
Neith
WengaaLD
Neith
5,086
2,246
0
3,345
9,719
3,031
0
585
9,134
0
43,935
L
Thoth
YeetiSM
Thoth
15,921
287
0
1,810
13,222
3,550
0
3,659
9,563
58,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,720
Gold Earned
41,163
504
Minions Killed
424
0
Camps Cleared
0
1,601,148
Distance Traveled
1,505,820
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,105
594
45
3
0
340,473
2
L
Guan Yu
7,513
442
40
2
0
289,963
7
W
Thor
10,401
612
84
5
0
328,119
4
L
Susano
9,377
552
104
6
0
339,412
0
L
Hou Yi
7,358
433
76
4
0
233,419
0
W
Osiris
10,867
639
120
7
0
293,338
4
W
Izanami
10,833
637
158
9
0
319,417
3
W
Zhong Kui
9,514
560
97
6
0
319,801
1
L
Neith
7,482
440
95
6
0
313,098
3
L
Thoth
9,433
555
109
6
0
329,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role