Player Matchup

Artemis
Artemis
AyumiTakahashi
Artemis
Level 7
God Stats
0W - 2L
1,190 SR
Queue Stats
3W - 5L
1,433 Elo+
Solo
Tiamat
Tiamat
MrKap
Tiamat
Level 16
God Stats
6W - 10L
1,370 SR
Queue Stats
9W - 17L
1,260 Elo+
Solo
Ah Puch
Ah Puch
NEUROMANCER19
Ah Puch
Level 24
God Stats
6W - 2L
1,863 SR
Queue Stats
51W - 62L
1,383 Elo+
Solo
Nemesis
Nemesis
Pallyumi
Nemesis
Level 12
God Stats
3W - 3L
1,271 SR
Queue Stats
65W - 75L
1,364 Elo+
Solo
Ganesha
Ganesha
StoryEnthusiast
Ganesha
Level 18
God Stats
4W - 14L
1,398 SR
Queue Stats
13W - 23L
1,281 Elo+
Solo
Team Averages
Level 15
1,418 SR
1,344 Elo+

VS

Team Averages
Level 19
1,437 SR
1,448 Elo+
Arachne
Arachne
NikosMatzablokos
Arachne
Level 25
God Stats
1W - 2L
1,208 SR
Queue Stats
77W - 72L
1,551 Elo+
Solo
Mulan
Mulan
NyandaKun
Mulan
Level 29
God Stats
9W - 14L
1,475 SR
Queue Stats
125W - 138L
1,489 Elo+
Solo
Ra
Ra
Slambian
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 146L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Thepuppett
Nu Wa
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 157L
1,407 Elo+
Solo
Rama
Rama
Tiago maximo146
Rama
Level 13
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 20L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 11
9,607
437
12,098
13,365
4,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
MrKap
Tiamat
15
1 / 8 / 2
9,071
412
6,227
16,755
8,150
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
16
6 / 1 / 5
10,499
477
10,034
7,585
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Pallyumi
Nemesis
18
17 / 6 / 3
12,614
573
19,464
19,138
9,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 6 / 14
10,105
459
5,057
16,427
14,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 2
11,966
544
9,677
23,757
10,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
NyandaKun
Mulan
20
6 / 5 / 13
13,346
607
16,041
22,017
22,984
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 9 / 8
11,619
528
9,870
13,757
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
19
7 / 4 / 3
13,123
597
14,616
9,453
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 6 / 8
10,541
479
4,213
11,997
2,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
61
30
Kills
27
27
Deaths
30
35
Assists
34
Player
Kills
Deaths
Assists
KDA
L
5
6
11
1.75
L
Tiamat
MrKap
Tiamat
1
8
2
0.25
L
Ah Puch
6
1
5
8.5
W
5
6
2
1
W
Mulan
NyandaKun
Mulan
6
5
13
2.5
L
Nemesis
Pallyumi
Nemesis
17
6
3
3.08
W
6
9
8
1.11
L
1
6
14
1.33
W
Nu Wa
7
4
3
2.13
W
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,880
Damage
54,417
73,270
Taken
80,981
39,202
Mitigated
43,097
17,608
Healing
27,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,098
4,579
0
2,856
13,365
4,467
479
4,053
9,236
0
52,252
L
Tiamat
MrKap
Tiamat
6,227
511
278
4,566
16,755
8,150
0
3,531
13,224
50,456
0
L
Ah Puch
10,034
181
0
2,625
7,585
2,892
0
2,792
4,781
62,033
0
W
9,677
5,997
0
13,820
23,757
10,573
3,239
3,892
19,865
0
107,094
W
Mulan
NyandaKun
Mulan
16,041
2,087
0
9,802
22,017
22,984
1,640
7,079
14,938
0
81,794
L
Nemesis
Pallyumi
Nemesis
19,464
11,569
0
4,842
19,138
9,204
0
8,119
10,753
0
56,088
W
9,870
1,165
274
3,126
13,757
3,993
1,770
3,613
10,144
43,307
0
L
5,057
672
0
2,441
16,427
14,489
51
5,283
10,790
23,715
0
W
Nu Wa
14,616
2,960
0
878
9,453
2,693
478
4,493
4,960
67,483
0
W
4,213
3,764
0
0
11,997
2,854
2,478
2,241
9,756
0
35,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,896
Gold Earned
60,595
419
Minions Killed
577
0
Camps Cleared
0
1,917,015
Distance Traveled
1,913,822
36
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,607
437
105
5
0
339,752
0
L
Tiamat
9,071
412
92
4
0
370,913
0
L
Ah Puch
10,499
477
123
6
0
408,415
11
W
Arachne
11,966
544
135
6
0
398,727
4
W
Mulan
13,346
607
173
8
0
427,131
4
L
Nemesis
12,614
573
95
4
0
420,490
0
W
Ra
11,619
528
76
3
0
344,303
0
L
Ganesha
10,105
459
4
0
0
377,445
25
W
Nu Wa
13,123
597
124
6
0
403,859
5
W
Rama
10,541
479
69
3
0
339,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role