Player Matchup

Yemoja
Yemoja
Emya7145
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 94L
1,488 Elo+
Party 1
Izanami
Izanami
Harunzly
Izanami
Level 5
God Stats
1W - 3L
1,706 SR
Queue Stats
4W - 9L
1,488 Elo+
Party 1
Nemesis
Nemesis
Meyruu
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 5
1,569 SR
1,492 Elo+

VS

Team Averages
Level 157
1,550 SR
1,741 Elo+
Horus
Horus
DarkBeginning
Horus
Level 159
God Stats
28W - 10L
1,670 SR
Queue Stats
169W - 84L
1,750 Elo+
Party 2
Thoth
Thoth
Fathaliz
Thoth
Level 160
God Stats
6W - 2L
1,678 SR
Queue Stats
181W - 87L
1,782 Elo+
Party 2
Cliodhna
Cliodhna
Wolfslady07
Cliodhna
Level 152
God Stats
4W - 2L
1,302 SR
Queue Stats
109W - 47L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Emya7145
Yemoja
10
1 / 5 / 1
6,623
662
7,215
9,933
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Harunzly
Izanami
9
1 / 7 / 0
5,980
598
2,944
10,398
2,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Meyruu
Nemesis
9
0 / 9 / 1
5,598
560
1,542
10,573
2,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 16
7,504
750
2,730
5,849
4,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
Fathaliz
Thoth
13
17 / 1 / 4
9,346
935
16,675
7,588
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Wolfslady07
Cliodhna
11
2 / 1 / 12
7,355
736
8,207
6,341
2,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
21
21
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
0
16
10
L
Yemoja
Emya7145
Yemoja
1
5
1
0.3
W
Thoth
Fathaliz
Thoth
17
1
4
19
L
Izanami
Harunzly
Izanami
1
7
0
0.14
L
Nemesis
Meyruu
Nemesis
0
9
1
0.06
W
Cliodhna
Wolfslady07
Cliodhna
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,701
Damage
27,612
30,904
Taken
19,778
10,155
Mitigated
9,713
3,654
Healing
7,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,730
668
2,493
3,058
5,849
4,189
29
2,291
3,056
0
7,401
L
Yemoja
Emya7145
Yemoja
7,215
825
1,067
1,765
9,933
5,043
0
3,839
5,740
15,687
0
W
Thoth
Fathaliz
Thoth
16,675
30
0
1,250
7,588
2,785
0
1,823
5,389
36,750
0
L
Izanami
Harunzly
Izanami
2,944
1,309
0
126
10,398
2,642
0
5,437
4,551
0
11,851
L
Nemesis
Meyruu
Nemesis
1,542
222
0
696
10,573
2,470
0
6,757
3,490
0
7,356
W
Cliodhna
Wolfslady07
Cliodhna
8,207
736
0
1,151
6,341
2,739
0
2,588
3,503
0
22,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,201
Gold Earned
24,205
63
Minions Killed
97
2
Camps Cleared
6
500,092
Distance Traveled
608,255
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,504
750
10
1
0
204,353
1
L
Yemoja
6,623
662
21
2
0
156,626
5
W
Thoth
9,346
935
64
6
1
192,989
2
L
Izanami
5,980
598
28
3
0
162,698
0
L
Nemesis
5,598
560
14
1
2
180,768
2
W
Cliodhna
7,355
736
23
2
5
210,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role