Player Matchup

Sylvanus
Sylvanus
Azron230
Sylvanus
Level 155
God Stats
7W - 8L
1,411 SR
Queue Stats
481W - 488L
1,530 Elo+
Party 1
Hercules
Hercules
Cellschock
Hercules
Level 129
God Stats
3W - 2L
1,613 SR
Queue Stats
200W - 198L
1,509 Elo+
Party 2
Artemis
Artemis
FakerOvergear
Artemis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,392 Elo+
Party 2
Chaac
Chaac
ONCER-1
Chaac
Level 156
God Stats
6W - 2L
1,701 SR
Queue Stats
705W - 726L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
Thornabian
Gilgamesh
Level 130
God Stats
11W - 5L
1,575 SR
Queue Stats
658W - 668L
1,501 Elo+
Party 1
Team Averages
Level 126
1,560 SR
1,478 Elo+

VS

Team Averages
Level 85
1,477 SR
1,429 Elo+
Arachne
Arachne
CataL1n
Arachne
Level 155
God Stats
0W - 3L
1,299 SR
Queue Stats
211W - 218L
1,525 Elo+
Solo
Charybdis
Charybdis
Roflorz
Charybdis
Level 105
God Stats
6W - 3L
1,519 SR
Queue Stats
178W - 176L
1,517 Elo+
Solo
Heimdallr
Heimdallr
SeriousVar
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Nu Wa
Nu Wa
Vanvett
Nu Wa
Level 124
God Stats
5W - 4L
1,565 SR
Queue Stats
331W - 353L
1,536 Elo+
Solo
Ra
Ra
jakkat
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Azron230
Sylvanus
16
8 / 3 / 21
9,886
989
9,047
16,367
16,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Cellschock
Hercules
18
11 / 1 / 21
10,497
1,050
10,618
26,813
15,515
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
17
14 / 2 / 16
10,556
1,056
15,114
9,637
4,272
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
ONCER-1
Chaac
15
3 / 2 / 26
9,149
915
10,530
17,487
17,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Thornabian
Gilgamesh
14
4 / 4 / 20
9,005
901
8,854
10,642
6,687
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CataL1n
Arachne
13
1 / 9 / 5
7,752
775
6,921
13,469
16,518
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Roflorz
Charybdis
16
7 / 5 / 1
9,007
901
18,397
10,107
3,873
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
SeriousVar
Heimdallr
12
0 / 10 / 8
7,415
742
7,269
12,760
4,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Vanvett
Nu Wa
14
2 / 7 / 5
7,869
787
9,475
9,934
3,221
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
12
0 / 9 / 6
6,930
693
5,701
11,182
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
35
40
Kills
10
12
Deaths
40
104
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Azron230
Sylvanus
8
3
21
6.17
L
Arachne
CataL1n
Arachne
1
9
5
0.39
W
Hercules
Cellschock
Hercules
11
1
21
21.5
W
Artemis
14
2
16
11
W
Chaac
ONCER-1
Chaac
3
2
26
8
L
Charybdis
Roflorz
Charybdis
7
5
1
1.5
L
Heimdallr
SeriousVar
Heimdallr
0
10
8
0.4
W
Gilgamesh
Thornabian
Gilgamesh
4
4
20
3.5
L
Nu Wa
Vanvett
Nu Wa
2
7
5
0.64
L
Ra
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,163
Damage
47,763
80,946
Taken
57,452
60,014
Mitigated
30,850
48,854
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Azron230
Sylvanus
9,047
2,913
9,158
7,073
16,367
16,094
716
2,646
13,607
17,860
1,873
L
Arachne
CataL1n
Arachne
6,921
5,053
785
1,960
13,469
16,518
0
3,482
9,987
266
7,799
W
Hercules
Cellschock
Hercules
10,618
2,610
3,322
13,906
26,813
15,515
1,193
4,617
22,001
0
19,231
W
Artemis
15,114
6,940
2,713
2,435
9,637
4,272
2,022
2,255
7,244
0
35,881
W
Chaac
ONCER-1
Chaac
10,530
663
1,351
7,994
17,487
17,446
997
2,533
14,733
0
35,084
L
Charybdis
Roflorz
Charybdis
18,397
9,837
109
961
10,107
3,873
0
1,410
8,697
0
34,307
L
Heimdallr
SeriousVar
Heimdallr
7,269
3,000
0
521
12,760
4,259
0
1,842
10,918
0
12,687
W
Gilgamesh
Thornabian
Gilgamesh
8,854
1,607
343
559
10,642
6,687
422
2,635
7,843
0
20,603
L
Nu Wa
Vanvett
Nu Wa
9,475
2,418
518
761
9,934
3,221
6
1,193
8,741
22,074
0
L
Ra
5,701
1,045
1,313
532
11,182
2,979
0
419
10,763
9,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,093
Gold Earned
38,973
142
Minions Killed
103
0
Camps Cleared
0
1,084,704
Distance Traveled
755,358
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,886
989
31
3
0
181,737
0
L
Arachne
7,752
775
6
1
0
175,292
3
W
Hercules
10,497
1,050
19
2
0
269,252
0
W
Artemis
10,556
1,056
41
4
0
209,440
1
W
Chaac
9,149
915
33
3
0
234,705
2
L
Charybdis
9,007
901
48
5
0
156,211
1
L
Heimdallr
7,415
742
13
1
0
135,484
0
W
Gilgamesh
9,005
901
18
2
0
189,570
0
L
Nu Wa
7,869
787
24
2
0
160,438
3
L
Ra
6,930
693
12
1
0
127,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role