Player Matchup

Kali
Kali
Bubhuss
Kali
Level 27
God Stats
2W - 3L
1,499 SR
Queue Stats
40W - 46L
1,473 Elo+
Solo
Nemesis
Nemesis
Fame_Dominator_
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,610 Elo+
Party 1
Ymir
Ymir
RedMoon636
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,610 Elo+
Party 1
Raijin
Raijin
SPLINT_xxL
Raijin
Level 29
God Stats
21W - 16L
1,611 SR
Queue Stats
91W - 109L
1,305 Elo+
Solo
Chernobog
Chernobog
double-restant
Chernobog
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 28L
1,397 Elo+
Solo
Team Averages
Level 15
1,522 SR
1,479 Elo+

VS

Team Averages
Level 30
1,540 SR
1,389 Elo+
Kali
Kali
HOD-Razvan
Kali
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 20L
1,256 Elo+
Solo
Tiamat
Tiamat
Joe_Swanson_son
Tiamat
Level 14
God Stats
5W - 2L
1,699 SR
Queue Stats
23W - 15L
1,456 Elo+
Party 2
Skadi
Skadi
Na-ni_ShimashoKa
Skadi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,421 Elo+
Party 2
Cliodhna
Cliodhna
miktimar
Cliodhna
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
352W - 375L
1,466 Elo+
Party 3
Osiris
Osiris
nixxoks
Osiris
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Bubhuss
Kali
9
4 / 8 / 1
6,909
531
7,812
10,935
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 11 / 2
4,735
364
3,262
10,075
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 8 / 2
5,844
450
3,500
12,155
9,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
SPLINT_xxL
Raijin
6
1 / 7 / 2
5,027
387
1,899
7,545
1,237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
double-restant
Chernobog
10
2 / 4 / 4
6,587
507
6,374
8,867
2,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 4 / 13
6,980
537
3,537
7,155
2,437
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
7 / 0 / 17
7,647
588
7,191
6,080
6,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
17 / 0 / 8
8,730
672
15,461
6,595
1,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
miktimar
Cliodhna
13
6 / 2 / 10
7,907
608
7,381
9,339
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
nixxoks
Osiris
10
3 / 3 / 9
6,611
509
5,748
8,000
5,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
95
9
Kills
38
38
Deaths
9
11
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Kali
Bubhuss
Kali
4
8
1
0.56
L
0
11
2
0.09
W
5
4
13
2.88
W
7
0
17
15.5
W
17
0
8
21
L
2
8
2
0.38
L
Raijin
SPLINT_xxL
Raijin
1
7
2
0.29
L
Chernobog
double-restant
Chernobog
2
4
4
1
W
Cliodhna
miktimar
Cliodhna
6
2
10
5.5
W
Osiris
nixxoks
Osiris
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,847
Damage
39,318
49,577
Taken
37,169
19,777
Mitigated
19,469
4,792
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Bubhuss
Kali
7,812
3,013
0
1,849
10,935
3,826
0
729
10,041
0
25,137
L
3,262
1,219
0
100
10,075
3,104
141
1,499
8,450
0
11,873
W
3,537
2,303
0
1,864
7,155
2,437
0
1,425
5,730
0
9,802
W
7,191
637
0
3,596
6,080
6,595
422
1,138
4,942
15,613
0
W
15,461
6,269
0
1,059
6,595
1,993
1,788
1,089
5,506
0
55,901
L
3,500
1,250
0
532
12,155
9,008
208
1,747
9,837
14,438
0
L
Raijin
SPLINT_xxL
Raijin
1,899
286
0
587
7,545
1,237
0
831
6,538
13,807
0
L
Chernobog
double-restant
Chernobog
6,374
3,378
0
1,724
8,867
2,602
464
1,148
7,520
0
23,681
W
Cliodhna
miktimar
Cliodhna
7,381
1,392
0
3,388
9,339
3,269
33
1,259
8,080
0
48,268
W
Osiris
nixxoks
Osiris
5,748
2,515
0
1,599
8,000
5,175
0
488
7,512
0
27,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,102
Gold Earned
37,875
149
Minions Killed
271
0
Camps Cleared
0
1,104,101
Distance Traveled
1,221,492
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,909
531
36
3
0
218,537
0
L
Nemesis
4,735
364
16
1
0
248,528
2
W
Kali
6,980
537
13
1
0
216,666
0
W
Tiamat
7,647
588
25
2
0
243,734
0
W
Skadi
8,730
672
96
7
0
257,482
0
L
Ymir
5,844
450
27
2
0
224,589
0
L
Raijin
5,027
387
18
1
0
165,502
2
L
Chernobog
6,587
507
52
4
0
246,945
4
W
Cliodhna
7,907
608
91
7
0
264,444
0
W
Osiris
6,611
509
46
4
0
239,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role