Player Matchup

Bacchus
Bacchus
EpicGamerGuy69
Bacchus
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 34L
1,679 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FenverYT
Tsukuyomi
Level 9
God Stats
5W - 2L
1,701 SR
Queue Stats
15W - 9L
1,554 Elo+
Party 1
Discordia
Discordia
Hauppiff
Discordia
Level 18
God Stats
8W - 8L
1,406 SR
Queue Stats
76W - 58L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
Yetimax
Kukulkan
Level 11
God Stats
3W - 3L
1,540 SR
Queue Stats
8W - 6L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
mechaz31
Gilgamesh
Level 17
God Stats
1W - 2L
1,226 SR
Queue Stats
30W - 57L
1,267 Elo+
Solo
Team Averages
Level 14
1,475 SR
1,496 Elo+

VS

Team Averages
Level 21
1,499 SR
1,438 Elo+
Sun Wukong
Sun Wukong
ALeTiBüYüK
Sun Wukong
Level 24
God Stats
7W - 8L
1,465 SR
Queue Stats
290W - 296L
1,457 Elo+
Solo
Da Ji
Da Ji
IceRash
Da Ji
Level 17
God Stats
3W - 2L
1,872 SR
Queue Stats
34W - 42L
1,368 Elo+
Solo
Hachiman
Hachiman
Maximous13
Hachiman
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 163L
1,465 Elo+
Solo
Persephone
Persephone
SteveRambo777
Persephone
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Solo
Ra
Ra
mingshao
Ra
Level 22
God Stats
0W - 2L
1,157 SR
Queue Stats
25W - 18L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 28
14,037
1,170
16,200
16,464
25,447
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
FenverYT
Tsukuyomi
20
20 / 8 / 16
15,745
1,312
29,115
17,199
7,472
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Hauppiff
Discordia
20
8 / 4 / 24
14,017
1,168
23,256
12,958
5,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Yetimax
Kukulkan
19
5 / 5 / 17
12,341
1,028
15,557
12,553
4,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
mechaz31
Gilgamesh
19
6 / 5 / 20
13,089
1,091
10,885
20,054
18,510
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALeTiBüYüK
Sun Wukong
19
8 / 10 / 6
13,542
1,129
17,491
22,752
11,795
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
IceRash
Da Ji
18
8 / 8 / 6
13,065
1,089
14,029
20,841
7,318
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
Maximous13
Hachiman
19
2 / 4 / 13
12,337
1,028
17,325
17,750
5,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
SteveRambo777
Persephone
18
4 / 12 / 12
12,646
1,054
16,539
22,980
6,293
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 10 / 10
11,335
945
8,479
15,946
4,939
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
70
45
Kills
23
23
Deaths
44
105
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ALeTiBüYüK
Sun Wukong
8
10
6
1.1
W
6
1
28
20
W
Tsukuyomi
FenverYT
Tsukuyomi
20
8
16
3.5
W
Discordia
Hauppiff
Discordia
8
4
24
5
L
Da Ji
IceRash
Da Ji
8
8
6
1.38
L
Hachiman
Maximous13
Hachiman
2
4
13
2.13
L
Persephone
SteveRambo777
Persephone
4
12
12
0.83
W
Kukulkan
Yetimax
Kukulkan
5
5
17
2.7
W
Gilgamesh
mechaz31
Gilgamesh
6
5
20
3.2
L
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,013
Damage
73,863
79,228
Taken
100,269
61,608
Mitigated
35,506
6,248
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ALeTiBüYüK
Sun Wukong
17,491
3,558
0
2,197
22,752
11,795
0
10,862
11,890
0
24,650
W
16,200
2,459
0
1,289
16,464
25,447
0
7,042
9,422
20,386
0
W
Tsukuyomi
FenverYT
Tsukuyomi
29,115
6,330
0
193
17,199
7,472
0
4,340
12,859
0
35,501
W
Discordia
Hauppiff
Discordia
23,256
1,502
237
1,304
12,958
5,327
0
4,237
8,721
61,271
0
L
Da Ji
IceRash
Da Ji
14,029
5,071
0
380
20,841
7,318
0
11,785
9,056
0
25,226
L
Hachiman
Maximous13
Hachiman
17,325
8,178
0
1,210
17,750
5,161
0
11,927
5,823
0
49,969
L
Persephone
SteveRambo777
Persephone
16,539
1,736
570
2,364
22,980
6,293
0
13,398
9,570
33,240
0
W
Kukulkan
Yetimax
Kukulkan
15,557
1,814
0
969
12,553
4,852
0
4,785
7,768
49,161
0
W
Gilgamesh
mechaz31
Gilgamesh
10,885
2,293
1,260
996
20,054
18,510
0
4,614
15,440
3,170
19,396
L
8,479
360
1,342
1,456
15,946
4,939
0
8,225
7,721
31,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,229
Gold Earned
62,925
195
Minions Killed
191
6
Camps Cleared
8
1,159,418
Distance Traveled
1,094,204
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,542
1,129
11
1
5
237,049
0
W
Bacchus
14,037
1,170
4
0
1
275,879
1
W
Tsukuyomi
15,745
1,312
14
1
4
194,030
0
W
Discordia
14,017
1,168
82
7
1
209,539
0
L
Da Ji
13,065
1,089
22
2
2
226,191
0
L
Hachiman
12,337
1,028
59
5
0
235,856
1
L
Persephone
12,646
1,054
46
4
0
208,020
0
W
Kukulkan
12,341
1,028
78
7
0
223,855
1
W
Gilgamesh
13,089
1,091
17
1
0
256,115
0
L
Ra
11,335
945
53
4
1
187,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role