Player Matchup

Cliodhna
Cliodhna
Dleomanni
Cliodhna
Level 142
God Stats
9W - 7L
1,655 SR
Queue Stats
133W - 94L
1,575 Elo+
Party 1
Cerberus
Cerberus
Shadow_Night860
Cerberus
Level 120
God Stats
4W - 4L
1,573 SR
Queue Stats
107W - 93L
1,534 Elo+
Party 1
Janus
Janus
darkingapocalips
Janus
Level 144
God Stats
6W - 10L
1,349 SR
Queue Stats
190W - 155L
1,566 Elo+
Party 1
Team Averages
Level 135
1,526 SR
1,558 Elo+

VS

Team Averages
Level 109
1,629 SR
1,553 Elo+
Terra
Terra
 
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
LION_Instiinct
Baron Samedi
Level 140
God Stats
8W - 4L
1,603 SR
Queue Stats
42W - 46L
1,550 Elo+
Party 2
Osiris
Osiris
SaronBamedi69
Osiris
Level 40
God Stats
1W - 1L
1,785 SR
Queue Stats
73W - 39L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dleomanni
Cliodhna
11
2 / 5 / 1
7,046
705
10,614
10,087
3,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
11
1 / 3 / 2
7,028
703
6,535
15,073
11,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 10 / 2
5,860
586
7,131
9,024
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
2 / 0 / 14
8,120
812
8,557
13,485
12,709
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
LION_Instiinct
Baron Samedi
13
8 / 2 / 8
8,484
848
11,727
10,916
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
8 / 1 / 10
8,457
846
10,141
8,644
6,528
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
18
18
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
0
14
9
L
Cliodhna
Dleomanni
Cliodhna
2
5
1
0.5
W
Baron Samedi
LION_Instiinct
Baron Samedi
8
2
8
6
W
8
1
10
13
L
Cerberus
1
3
2
0.67
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,280
Damage
30,425
34,184
Taken
33,045
17,812
Mitigated
23,377
7,218
Healing
11,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,557
1,644
2,537
3,084
13,485
12,709
147
6,021
7,138
19,227
0
L
Cliodhna
Dleomanni
Cliodhna
10,614
604
0
2,035
10,087
3,742
0
5,721
4,366
0
22,092
W
Baron Samedi
LION_Instiinct
Baron Samedi
11,727
1,476
1,209
3,590
10,916
4,140
374
4,873
5,857
32,614
0
W
10,141
4,002
0
1,462
8,644
6,528
1,241
2,382
6,160
0
24,287
L
Cerberus
6,535
471
0
4,749
15,073
11,422
0
9,606
5,467
17,436
0
L
7,131
439
0
434
9,024
2,648
0
5,238
3,786
19,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,934
Gold Earned
25,061
106
Minions Killed
110
3
Camps Cleared
6
538,413
Distance Traveled
574,383
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,120
812
15
2
1
208,146
2
L
Cliodhna
7,046
705
34
3
1
197,004
4
W
Baron Samedi
8,484
848
53
5
0
176,543
1
W
Osiris
8,457
846
42
4
5
189,694
0
L
Cerberus
7,028
703
39
4
1
186,616
1
L
Janus
5,860
586
33
3
1
154,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role