Player Matchup

Ymir
Ymir
FaCe_David_21
Ymir
Level 36
God Stats
2W - 1L
1,361 SR
Queue Stats
2W - 3L
1,402 Elo+
Party 1
Jing Wei
Jing Wei
Pitya9582
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,362 Elo+
Solo
Amaterasu
Amaterasu
RaulPere_
Amaterasu
Level 30
God Stats
4W - 3L
1,406 SR
Queue Stats
27W - 20L
1,417 Elo+
Party 1
Cliodhna
Cliodhna
T0x1c_Wolf-2
Cliodhna
Level 16
God Stats
19W - 23L
1,135 SR
Queue Stats
30W - 43L
1,224 Elo+
Solo
Neith
Neith
TheMoroHielo
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,632 Elo+
Party 1
Team Averages
Level 18
1,380 SR
1,407 Elo+

VS

Team Averages
Level 21
1,586 SR
1,413 Elo+
Merlin
Merlin
Hasan11Alper
Merlin
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
69W - 84L
1,760 Elo+
Solo
Ares
Ares
SohnDesMondes
Ares
Level 28
God Stats
8W - 13L
1,577 SR
Queue Stats
93W - 123L
1,405 Elo+
Solo
Arachne
Arachne
TheSlayingToad
Arachne
Level 15
God Stats
4W - 0L
1,734 SR
Queue Stats
6W - 2L
1,454 Elo+
Solo
Jormungandr
Jormungandr
XSymetraX
Jormungandr
Level 30
God Stats
2W - 1L
1,619 SR
Queue Stats
73W - 79L
1,389 Elo+
Solo
Artemis
Artemis
zarkogogan
Artemis
Level 5
God Stats
13W - 8L
1,500 SR
Queue Stats
50W - 43L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 2
5,849
390
5,883
14,613
8,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Pitya9582
Jing Wei
8
2 / 4 / 1
5,991
399
1,903
5,144
1,506
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
RaulPere_
Amaterasu
12
4 / 5 / 2
7,482
499
6,485
12,344
8,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cliodhna
T0x1c_Wolf-2
Cliodhna
11
2 / 5 / 1
7,116
474
4,255
9,820
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
3 / 6 / 0
6,393
426
4,200
7,863
2,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 2 / 8
7,018
468
6,383
4,474
1,418
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 6
8,183
546
6,746
9,171
7,850
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
10 / 2 / 3
9,374
625
9,329
10,764
5,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
XSymetraX
Jormungandr
12
6 / 0 / 8
8,270
551
7,475
9,050
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
zarkogogan
Artemis
14
4 / 6 / 1
7,994
533
5,844
7,562
2,307
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
11
Kills
29
29
Deaths
12
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
Merlin
3
2
8
3.5
L
Jing Wei
Pitya9582
Jing Wei
2
4
1
0.63
L
Amaterasu
RaulPere_
Amaterasu
4
5
2
1
W
6
2
6
4.5
L
Cliodhna
T0x1c_Wolf-2
Cliodhna
2
5
1
0.5
L
3
6
0
0.5
W
10
2
3
5.75
W
Jormungandr
XSymetraX
Jormungandr
6
0
8
10
W
Artemis
zarkogogan
Artemis
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,726
Damage
35,777
49,784
Taken
41,021
23,562
Mitigated
23,114
8,530
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,883
2,106
187
928
14,613
8,176
0
9,681
4,932
18,637
0
W
Merlin
6,383
1,157
0
600
4,474
1,418
481
913
3,561
25,608
0
L
Jing Wei
Pitya9582
Jing Wei
1,903
1,715
0
121
5,144
1,506
86
1,891
3,253
0
17,056
L
Amaterasu
RaulPere_
Amaterasu
6,485
3,645
0
4,604
12,344
8,120
308
1,309
11,035
0
36,281
W
6,746
749
0
849
9,171
7,850
77
241
8,930
35,566
0
L
Cliodhna
T0x1c_Wolf-2
Cliodhna
4,255
1,003
0
1,577
9,820
3,358
128
2,624
7,196
0
32,414
L
4,200
2,389
0
1,113
7,863
2,402
0
5,099
2,764
0
27,655
W
9,329
6,284
0
5,819
10,764
5,475
21
732
10,032
0
75,887
W
Jormungandr
XSymetraX
Jormungandr
7,475
2,366
0
2,407
9,050
6,064
416
3,997
5,053
30,739
0
W
Artemis
zarkogogan
Artemis
5,844
3,232
0
980
7,562
2,307
1,420
0
7,562
0
39,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,831
Gold Earned
40,839
249
Minions Killed
363
0
Camps Cleared
0
1,144,667
Distance Traveled
1,352,206
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,849
390
21
1
0
224,541
3
W
Merlin
7,018
468
50
3
0
244,199
0
L
Jing Wei
5,991
399
33
2
0
186,075
0
L
Amaterasu
7,482
499
68
5
0
267,090
0
W
Ares
8,183
546
66
4
0
278,966
0
L
Cliodhna
7,116
474
76
5
0
270,408
0
L
Neith
6,393
426
51
3
0
196,553
0
W
Arachne
9,374
625
127
8
0
321,399
0
W
Jormungandr
8,270
551
48
3
0
254,595
1
W
Artemis
7,994
533
72
5
0
253,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role