Player Matchup

Ullr
Ullr
Diamond II
ChaosOnHell
Ullr
Diamond II
Level 128
God Stats
3W - 3L
1,636 SR
Queue Stats
96W - 92L
2,267 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,636 SR
2,267 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,500 SR
2,194 MMR
Ullr
Ullr
Platinum IV
Sarpeii
Ullr
Platinum IV
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 11L
2,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,216
1,043
3,875
3,742
1,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
SolHe BoSkadiTiamatBakasura

VS

Bans
KaliChronosPersephoneAnhurAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Sarpeii
Ullr
8
0 / 2 / 0
4,381
876
2,777
4,474
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Ullr
Sarpeii
Ullr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,875
Damage
2,777
3,742
Taken
4,474
1,214
Mitigated
1,404
1,890
Healing
926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,875
1,594
0
1,890
3,742
1,214
78
96
3,646
0
23,800
L
Ullr
Sarpeii
Ullr
2,777
946
0
926
4,474
1,404
0
220
4,254
0
16,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,216
Gold Earned
4,381
56
Minions Killed
36
3
Camps Cleared
1
90,723
Distance Traveled
91,655
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,216
1,043
56
11
3
90,723
2
L
Ullr
4,381
876
36
7
1
91,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role