Player Matchup

Baron Samedi
Baron Samedi
ChaosWeaverMagi
Baron Samedi
Level 7
God Stats
8W - 13L
1,169 SR
Queue Stats
39W - 46L
1,111 Elo+
Party 1
Pele
Pele
Kitsune RgL
Pele
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 186L
1,290 Elo+
Party 1
Hercules
Hercules
NogitsuneRgL
Hercules
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 65L
1,371 Elo+
Party 1
Team Averages
Level 86
1,390 SR
1,257 Elo+

VS

Team Averages
Level 52
1,512 SR
1,323 Elo+
Osiris
Osiris
Luna roja3549
Osiris
Level 20
God Stats
0W - 1L
1,455 SR
Queue Stats
4W - 8L
1,123 Elo+
Solo
Eset
Eset
Tedbear4
Eset
Level 123
God Stats
10W - 12L
1,581 SR
Queue Stats
561W - 477L
1,621 Elo+
Solo
Persephone
Persephone
chrixus09
Persephone
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChaosWeaverMagi
Baron Samedi
11
1 / 2 / 11
7,620
693
4,149
5,970
3,143
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 2 / 8
8,097
736
6,233
7,322
3,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
NogitsuneRgL
Hercules
13
7 / 1 / 6
8,654
787
8,052
10,070
6,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 4
7,237
658
3,810
12,058
5,225
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Eset
13
5 / 1 / 0
8,324
757
12,056
4,702
2,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
chrixus09
Persephone
9
0 / 5 / 3
6,929
630
3,074
7,255
1,959
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
13
Kills
5
5
Deaths
12
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChaosWeaverMagi
Baron Samedi
1
2
11
3.25
W
5
2
8
4.5
L
0
6
4
0.33
W
Hercules
NogitsuneRgL
Hercules
7
1
6
10
L
Eset
5
1
0
5
L
Persephone
chrixus09
Persephone
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,434
Damage
18,940
23,362
Taken
24,015
13,297
Mitigated
9,317
6,727
Healing
2,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChaosWeaverMagi
Baron Samedi
4,149
327
993
1,122
5,970
3,143
235
4,154
1,816
24,466
0
W
6,233
1,354
0
1,576
7,322
3,326
454
4,562
2,760
0
18,436
L
3,810
910
0
0
12,058
5,225
400
1,906
9,415
0
15,040
W
Hercules
NogitsuneRgL
Hercules
8,052
1,256
0
3,036
10,070
6,828
96
6,508
3,562
0
15,640
L
Eset
12,056
1,350
461
953
4,702
2,133
884
1,316
3,261
38,820
0
L
Persephone
chrixus09
Persephone
3,074
202
314
326
7,255
1,959
0
1,251
5,541
10,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,371
Gold Earned
22,490
90
Minions Killed
103
4
Camps Cleared
4
639,738
Distance Traveled
569,558
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,620
693
37
3
1
208,663
0
W
Pele
8,097
736
31
3
2
217,791
4
L
Osiris
7,237
658
31
3
0
196,117
2
W
Hercules
8,654
787
22
2
1
213,284
2
L
Eset
8,324
757
54
5
4
189,917
2
L
Persephone
6,929
630
18
2
0
183,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role