Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
MastaZeK
Charybdis
Level 86
God Stats
0W - 1L
1,345 SR
Queue Stats
21W - 17L
1,520 Elo+
Solo
Janus
Janus
Mecuuu
Janus
Level 87
God Stats
1W - 2L
1,576 SR
Queue Stats
9W - 14L
1,377 Elo+
Solo
Camazotz
Camazotz
Panos88
Camazotz
Level 67
God Stats
3W - 5L
1,541 SR
Queue Stats
799W - 823L
1,440 Elo+
Solo
Discordia
Discordia
SaintMerlin
Discordia
Level 143
God Stats
73W - 65L
1,504 SR
Queue Stats
524W - 549L
1,515 Elo+
Solo
Team Averages
Level 87
1,493 SR
1,470 Elo+

VS

Team Averages
Level 75
1,475 SR
1,439 Elo+
Neith
Neith
ChuleCr
Neith
Level 108
God Stats
130W - 101L
1,557 SR
Queue Stats
262W - 260L
1,480 Elo+
Solo
Tiamat
Tiamat
IonutJohn
Tiamat
Level 48
God Stats
10W - 15L
1,397 SR
Queue Stats
39W - 57L
1,389 Elo+
Solo
Vulcan
Vulcan
Nortika
Vulcan
Level 115
God Stats
172W - 185L
1,430 SR
Queue Stats
888W - 922L
1,454 Elo+
Solo
Izanami
Izanami
Polypoker513
Izanami
Level 48
God Stats
4W - 5L
1,493 SR
Queue Stats
102W - 102L
1,477 Elo+
Solo
Thoth
Thoth
talosik
Thoth
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
1 / 2 / 3
11,098
854
9,654
12,551
12,456
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
MastaZeK
Charybdis
17
1 / 5 / 3
11,231
864
7,207
14,162
4,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Mecuuu
Janus
17
1 / 1 / 1
10,420
802
8,842
7,295
1,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Panos88
Camazotz
17
3 / 5 / 2
11,829
910
7,248
15,459
4,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
SaintMerlin
Discordia
17
1 / 1 / 1
11,156
858
10,917
5,144
1,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

149

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChuleCr
Neith
18
0 / 1 / 8
10,609
816
7,314
8,409
3,343
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
IonutJohn
Tiamat
18
1 / 1 / 7
10,843
834
7,518
11,652
4,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Nortika
Vulcan
19
2 / 0 / 8
12,005
923
12,943
6,060
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Polypoker513
Izanami
19
9 / 3 / 3
13,584
1,045
17,089
12,142
4,774
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
talosik
Thoth
18
2 / 2 / 5
11,470
882
7,139
7,013
2,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
14
14
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
3
1.25
W
Neith
ChuleCr
Neith
0
1
8
4
W
Tiamat
IonutJohn
Tiamat
1
1
7
4.5
L
Charybdis
MastaZeK
Charybdis
1
5
3
0.5
L
Janus
Mecuuu
Janus
1
1
1
1.5
W
Vulcan
Nortika
Vulcan
2
0
8
6
L
Camazotz
Panos88
Camazotz
3
5
2
0.8
W
Izanami
Polypoker513
Izanami
9
3
3
3.5
L
Discordia
SaintMerlin
Discordia
1
1
1
1.5
W
Thoth
talosik
Thoth
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,868
Damage
52,003
54,611
Taken
45,276
25,452
Mitigated
18,091
6,475
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,654
500
0
162
12,551
12,456
0
5,509
6,904
0
30,968
W
Neith
ChuleCr
Neith
7,314
2,781
0
704
8,409
3,343
0
5,186
3,223
0
16,528
W
Tiamat
IonutJohn
Tiamat
7,518
176
0
2,810
11,652
4,955
0
4,820
6,832
11,315
0
L
Charybdis
MastaZeK
Charybdis
7,207
3,108
0
103
14,162
4,455
0
9,310
4,656
0
39,832
L
Janus
Mecuuu
Janus
8,842
313
0
2,350
7,295
1,985
0
4,267
2,974
23,952
0
W
Vulcan
Nortika
Vulcan
12,943
6,088
0
210
6,060
2,630
0
3,056
3,004
45,396
0
L
Camazotz
Panos88
Camazotz
7,248
321
0
3,419
15,459
4,917
0
4,844
10,515
0
30,851
W
Izanami
Polypoker513
Izanami
17,089
12,975
0
2,134
12,142
4,774
0
4,868
7,274
0
55,163
L
Discordia
SaintMerlin
Discordia
10,917
194
0
441
5,144
1,639
0
3,166
1,962
44,284
0
W
Thoth
talosik
Thoth
7,139
451
0
117
7,013
2,389
0
1,829
5,184
28,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,734
Gold Earned
58,511
293
Minions Killed
268
11
Camps Cleared
7
1,182,285
Distance Traveled
1,244,241
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,098
854
49
4
0
283,594
0
W
Neith
10,609
816
24
2
0
250,267
1
W
Tiamat
10,843
834
10
1
1
258,406
0
L
Charybdis
11,231
864
94
7
1
209,677
2
L
Janus
10,420
802
41
3
0
156,971
0
W
Vulcan
12,005
923
82
6
0
289,298
2
L
Camazotz
11,829
910
39
3
8
271,107
0
W
Izanami
13,584
1,045
101
8
6
251,820
2
L
Discordia
11,156
858
70
5
2
260,936
4
W
Thoth
11,470
882
51
4
0
194,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role