Player Matchup

Scylla
Scylla
 
Scylla
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AMTO6969
Ymir
Level 52
God Stats
5W - 16L
1,207 SR
Queue Stats
78W - 99L
1,330 Elo+
Solo
Cupid
Cupid
MattyG1655
Cupid
Level 105
God Stats
13W - 10L
1,639 SR
Queue Stats
399W - 507L
1,482 Elo+
Party 1
Cliodhna
Cliodhna
TheNuclearRex
Cliodhna
Level 68
God Stats
60W - 38L
1,640 SR
Queue Stats
509W - 492L
1,496 Elo+
Solo
Amaterasu
Amaterasu
White_Nekos
Amaterasu
Level 109
God Stats
8W - 17L
1,368 SR
Queue Stats
213W - 309L
1,430 Elo+
Party 1
Team Averages
Level 87
1,471 SR
1,447 Elo+

VS

Team Averages
Level 109
1,425 SR
1,372 Elo+
Cupid
Cupid
CHEF BOY R JAKE
Cupid
Level 149
God Stats
3W - 5L
1,326 SR
Queue Stats
46W - 65L
1,359 Elo+
Solo
Raijin
Raijin
EduEz506
Raijin
Level 146
God Stats
0W - 1L
1,381 SR
Queue Stats
829W - 739L
1,487 Elo+
Solo
Nike
Nike
IllusivexAsO
Nike
Level 61
God Stats
24W - 11L
1,578 SR
Queue Stats
213W - 263L
1,341 Elo+
Solo
Awilix
Awilix
Qezsy
Awilix
Level 87
God Stats
0W - 3L
1,232 SR
Queue Stats
18W - 27L
1,314 Elo+
Solo
Gilgamesh
Gilgamesh
bloodhound000
Gilgamesh
Level 102
God Stats
6W - 8L
1,608 SR
Queue Stats
158W - 182L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
3 / 2 / 5
9,279
580
4,249
6,931
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
2 / 1 / 0
7,615
476
2,686
10,234
8,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
14
0 / 1 / 3
8,010
501
3,479
11,317
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
TheNuclearRex
Cliodhna
15
8 / 1 / 4
9,152
572
11,758
9,069
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
White_Nekos
Amaterasu
15
1 / 2 / 1
8,702
544
2,849
7,498
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,824
427
6,898
7,025
1,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
EduEz506
Raijin
10
2 / 5 / 0
6,743
421
3,025
8,421
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 3 / 0
6,539
409
3,675
11,647
5,642
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Qezsy
Awilix
10
2 / 2 / 1
6,510
407
1,432
6,694
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
bloodhound000
Gilgamesh
12
1 / 3 / 2
7,618
476
6,102
12,360
14,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
7
7
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
2
5
2.75
W
Ymir
2
1
0
2
L
1
2
1
0.75
L
Raijin
EduEz506
Raijin
2
5
0
0.4
L
1
3
0
0.33
W
Cupid
0
1
3
1.5
L
Awilix
Qezsy
Awilix
2
2
1
1.25
W
Cliodhna
TheNuclearRex
Cliodhna
8
1
4
10
W
Amaterasu
White_Nekos
Amaterasu
1
2
1
0.75
L
Gilgamesh
bloodhound000
Gilgamesh
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,021
Damage
21,132
45,049
Taken
46,147
23,688
Mitigated
25,447
18,449
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,249
547
0
1,590
6,931
2,062
684
1,088
5,653
59,810
0
W
Ymir
2,686
565
306
1,536
10,234
8,386
155
35
10,199
29,924
0
L
6,898
3,713
709
2,337
7,025
1,784
76
331
6,694
0
42,479
L
Raijin
EduEz506
Raijin
3,025
397
0
1,173
8,421
2,096
139
1,450
6,861
31,242
0
L
3,675
105
0
380
11,647
5,642
71
3,203
8,390
0
34,251
W
Cupid
3,479
1,527
150
6,725
11,317
3,943
1,001
825
10,426
0
50,858
L
Awilix
Qezsy
Awilix
1,432
654
0
2,436
6,694
1,866
0
841
5,785
0
22,610
W
Cliodhna
TheNuclearRex
Cliodhna
11,758
1,729
0
4,167
9,069
3,591
90
699
8,248
0
60,804
W
Amaterasu
White_Nekos
Amaterasu
2,849
1,428
0
3,975
7,498
5,706
320
0
7,498
0
48,289
L
Gilgamesh
bloodhound000
Gilgamesh
6,102
1,926
0
2,530
12,360
14,059
472
832
11,482
0
45,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,758
Gold Earned
34,234
481
Minions Killed
324
0
Camps Cleared
0
1,549,611
Distance Traveled
1,335,607
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,279
580
131
8
0
308,162
7
W
Ymir
7,615
476
59
4
0
286,276
4
L
Cupid
6,824
427
76
5
0
273,909
2
L
Raijin
6,743
421
60
4
0
234,959
2
L
Nike
6,539
409
66
4
0
306,440
4
W
Cupid
8,010
501
98
6
0
286,554
6
L
Awilix
6,510
407
50
3
0
242,865
2
W
Cliodhna
9,152
572
92
6
0
339,133
1
W
Amaterasu
8,702
544
101
6
0
329,486
5
L
Gilgamesh
7,618
476
72
5
0
277,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role