Player Matchup

Kukulkan
Kukulkan
ALEKSAAXX
Kukulkan
Level 16
God Stats
2W - 1L
1,232 SR
Queue Stats
15W - 16L
1,402 Elo+
Solo
Mercury
Mercury
Forcius
Mercury
Level 24
God Stats
30W - 19L
1,438 SR
Queue Stats
107W - 83L
1,444 Elo+
Solo
Chaac
Chaac
coffee6969
Chaac
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 9L
1,337 Elo+
Solo
Medusa
Medusa
howbouthis
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 16L
1,549 Elo+
Solo
Ymir
Ymir
kankerwurm
Ymir
Level 20
God Stats
1W - 0L
1,744 SR
Queue Stats
23W - 15L
1,473 Elo+
Solo
Team Averages
Level 18
1,483 SR
1,441 Elo+

VS

Team Averages
Level 19
1,428 SR
1,377 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Anvild
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 147L
1,332 Elo+
Solo
Hades
Hades
DASQdaq
Hades
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,348 Elo+
Solo
Achilles
Achilles
RedCoatIV
Achilles
Level 25
God Stats
5W - 9L
1,361 SR
Queue Stats
64W - 66L
1,451 Elo+
Solo
Artemis
Artemis
trooperdx
Artemis
Level 15
God Stats
0W - 1L
1,277 SR
Queue Stats
5W - 7L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALEKSAAXX
Kukulkan
11
4 / 2 / 1
6,432
585
4,510
4,997
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Forcius
Mercury
11
8 / 1 / 4
6,757
614
5,035
5,880
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
11
0 / 0 / 4
6,251
568
2,764
4,164
2,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
howbouthis
Medusa
11
9 / 3 / 1
7,483
680
7,951
6,894
2,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 5
5,822
529
2,788
9,773
4,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
5 / 3 / 0
6,774
616
9,310
8,257
3,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
Anvild
Set
8
0 / 4 / 1
4,788
435
2,028
5,572
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
DASQdaq
Hades
8
0 / 4 / 0
4,737
431
974
6,597
2,780
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
RedCoatIV
Achilles
10
2 / 4 / 0
5,878
534
3,446
8,137
4,030
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
trooperdx
Artemis
8
0 / 6 / 3
5,147
468
3,825
5,329
1,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
21
Kills
7
7
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
3
0
1.67
W
Kukulkan
ALEKSAAXX
Kukulkan
4
2
1
2.25
L
Set
Anvild
Set
0
4
1
0.13
L
Hades
DASQdaq
Hades
0
4
0
0
W
Mercury
Forcius
Mercury
8
1
4
10
L
Achilles
RedCoatIV
Achilles
2
4
0
0.5
W
Chaac
0
0
4
2
W
Medusa
howbouthis
Medusa
9
3
1
3.17
W
0
1
5
2.5
L
Artemis
trooperdx
Artemis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,048
Damage
19,583
31,708
Taken
33,892
12,818
Mitigated
13,799
7,038
Healing
6,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,310
5,598
0
2,279
8,257
3,560
392
1,690
6,513
0
48,632
W
Kukulkan
ALEKSAAXX
Kukulkan
4,510
1,143
0
0
4,997
1,584
512
0
4,997
29,800
0
L
Set
Anvild
Set
2,028
936
0
539
5,572
2,225
0
41
5,365
0
18,215
L
Hades
DASQdaq
Hades
974
119
74
1,698
6,597
2,780
0
0
6,288
14,991
0
W
Mercury
Forcius
Mercury
5,035
2,313
0
1,020
5,880
2,269
348
124
5,756
0
23,656
L
Achilles
RedCoatIV
Achilles
3,446
584
0
1,368
8,137
4,030
0
3,980
4,001
0
21,684
W
Chaac
2,764
337
0
1,433
4,164
2,598
0
850
3,314
0
30,491
W
Medusa
howbouthis
Medusa
7,951
3,827
0
1,006
6,894
2,284
0
0
6,894
0
36,217
W
2,788
764
41
3,538
9,773
4,083
0
0
9,773
26,159
0
L
Artemis
trooperdx
Artemis
3,825
1,868
0
251
5,329
1,204
378
1,377
3,952
0
14,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,745
Gold Earned
27,324
293
Minions Killed
226
0
Camps Cleared
0
1,057,130
Distance Traveled
927,356
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,774
616
80
7
0
190,576
1
W
Kukulkan
6,432
585
69
6
0
166,772
1
L
Set
4,788
435
34
3
0
207,212
1
L
Hades
4,737
431
40
4
0
135,570
3
W
Mercury
6,757
614
42
4
0
263,595
4
L
Achilles
5,878
534
40
4
0
191,158
2
W
Chaac
6,251
568
74
7
0
205,829
1
W
Medusa
7,483
680
52
5
0
225,115
1
W
Ymir
5,822
529
56
5
0
195,819
2
L
Artemis
5,147
468
32
3
0
202,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role