Player Matchup

Nike
Nike
 
Nike
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DonxNikex
Arachne
Level 106
God Stats
3W - 3L
1,753 SR
Queue Stats
205W - 216L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
Grendelarch
Kukulkan
Level 49
God Stats
2W - 3L
1,418 SR
Queue Stats
231W - 252L
1,404 Elo+
Solo
Ymir
Ymir
Mendolitt
Ymir
Level 13
God Stats
18W - 17L
1,704 SR
Queue Stats
18W - 21L
1,517 Elo+
Party 1
Xbalanque
Xbalanque
PhoenixCCG
Xbalanque
Level 46
God Stats
5W - 7L
1,503 SR
Queue Stats
137W - 121L
1,573 Elo+
Solo
Team Averages
Level 69
1,575 SR
1,498 Elo+

VS

Team Averages
Level 89
1,590 SR
1,646 Elo+
Neith
Neith
CuteAnimeDate
Neith
Level 26
God Stats
4W - 0L
1,722 SR
Queue Stats
34W - 3L
1,920 Elo+
Party 2
Achilles
Achilles
Matty1032
Achilles
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
250W - 210L
1,512 Elo+
Solo
Thor
Thor
Strokе
Thor
Level 128
God Stats
13W - 10L
1,628 SR
Queue Stats
1,394W - 604L
1,874 Elo+
Party 2
Cliodhna
Cliodhna
XVENOMXXX
Cliodhna
Level 105
God Stats
4W - 1L
1,562 SR
Queue Stats
151W - 127L
1,463 Elo+
Solo
Cthulhu
Cthulhu
shrisu
Cthulhu
Level 64
God Stats
9W - 6L
1,535 SR
Queue Stats
96W - 102L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 1 / 0
7,042
503
5,810
9,721
8,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
DonxNikex
Arachne
11
3 / 6 / 1
6,814
487
4,958
12,805
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Grendelarch
Kukulkan
12
1 / 6 / 1
7,185
513
1,686
8,070
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
8
0 / 5 / 1
5,281
377
2,620
10,273
6,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
PhoenixCCG
Xbalanque
11
3 / 6 / 1
6,774
484
8,380
10,449
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 6
9,098
650
14,867
8,721
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
Matty1032
Achilles
14
0 / 0 / 0
7,715
551
4,995
8,136
4,882
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
Strokе
Thor
16
14 / 2 / 2
9,697
693
13,641
8,784
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
XVENOMXXX
Cliodhna
12
2 / 2 / 5
7,042
503
4,324
9,585
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
shrisu
Cthulhu
10
0 / 2 / 7
6,271
448
1,288
9,423
6,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
7
Kills
24
24
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
1
0
0
W
8
1
6
11
L
Arachne
DonxNikex
Arachne
3
6
1
0.58
L
Kukulkan
Grendelarch
Kukulkan
1
6
1
0.25
W
Achilles
Matty1032
Achilles
0
0
0
0
L
Ymir
0
5
1
0.1
L
Xbalanque
PhoenixCCG
Xbalanque
3
6
1
0.58
W
Thor
Strokе
Thor
14
2
2
7.5
W
Cliodhna
XVENOMXXX
Cliodhna
2
2
5
2.25
W
Cthulhu
shrisu
Cthulhu
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,454
Damage
39,115
51,318
Taken
44,649
23,275
Mitigated
22,239
10,091
Healing
14,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,810
255
0
3,487
9,721
8,883
161
34
9,687
7,359
39,655
W
14,867
7,428
0
3,311
8,721
3,738
1,466
1,103
7,618
0
67,746
L
Arachne
DonxNikex
Arachne
4,958
3,585
0
2,399
12,805
3,712
398
163
12,642
0
34,223
L
Kukulkan
Grendelarch
Kukulkan
1,686
199
0
863
8,070
2,187
0
0
8,070
29,257
0
W
Achilles
Matty1032
Achilles
4,995
1,447
0
3,163
8,136
4,882
941
812
6,634
0
52,836
L
Ymir
2,620
921
0
1,403
10,273
6,000
0
381
9,892
13,199
0
L
Xbalanque
PhoenixCCG
Xbalanque
8,380
3,746
0
1,939
10,449
2,493
0
710
9,739
0
37,628
W
Thor
Strokе
Thor
13,641
5,304
0
3,110
8,784
4,111
0
1,821
6,815
0
65,955
W
Cliodhna
XVENOMXXX
Cliodhna
4,324
297
0
3,088
9,585
3,028
0
1,244
8,104
0
32,971
W
Cthulhu
shrisu
Cthulhu
1,288
65
284
1,926
9,423
6,480
0
909
8,381
16,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,096
Gold Earned
39,823
344
Minions Killed
476
0
Camps Cleared
0
1,234,603
Distance Traveled
1,379,311
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,042
503
96
7
0
224,407
5
W
Neith
9,098
650
125
9
0
234,079
1
L
Arachne
6,814
487
72
5
0
286,422
0
L
Kukulkan
7,185
513
79
6
0
253,053
2
W
Achilles
7,715
551
122
9
0
301,749
5
L
Ymir
5,281
377
26
2
0
246,849
2
L
Xbalanque
6,774
484
71
5
0
223,872
5
W
Thor
9,697
693
127
9
0
272,118
1
W
Cliodhna
7,042
503
63
5
0
291,340
5
W
Cthulhu
6,271
448
39
3
0
280,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role