Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Garcon-Jon
Izanami
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,144 Elo+
Solo
Serqet
Serqet
KirinCorleone
Serqet
Level 142
God Stats
1W - 3L
1,587 SR
Queue Stats
217W - 177L
1,539 Elo+
Solo
Team Averages
Level 105
1,517 SR
1,437 Elo+

VS

Team Averages
Level 109
1,518 SR
1,530 Elo+
Geb
Geb
Fest_I_Holma
Geb
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,585 Elo+
Solo
Kukulkan
Kukulkan
GodlyBonk
Kukulkan
Level 118
God Stats
5W - 2L
1,568 SR
Queue Stats
254W - 243L
1,531 Elo+
Solo
Nike
Nike
Gozu85
Nike
Level 136
God Stats
1W - 1L
1,214 SR
Queue Stats
144W - 140L
1,498 Elo+
Solo
Susano
Susano
ZEruILLUvatarZ
Susano
Level 122
God Stats
2W - 1L
1,786 SR
Queue Stats
40W - 34L
1,577 Elo+
Solo
Danzaburou
Danzaburou
emlo912
Danzaburou
Level 124
God Stats
2W - 2L
1,524 SR
Queue Stats
303W - 295L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
4 / 6 / 4
10,524
702
15,352
13,630
5,415
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
 
Chaac
16
3 / 5 / 7
10,019
668
13,091
30,957
32,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
 
Sol
16
1 / 5 / 6
9,585
639
16,078
14,751
5,939
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Garcon-Jon
Izanami
15
1 / 6 / 6
9,465
631
8,389
12,752
5,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 4 / 4
10,724
715
10,720
20,721
13,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 15
10,468
698
7,757
15,892
17,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Kukulkan
GodlyBonk
Kukulkan
19
4 / 3 / 12
11,209
747
19,730
11,320
5,338
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
Gozu85
Nike
20
7 / 2 / 17
12,153
810
14,596
15,449
17,314
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 4 / 11
9,880
659
16,733
14,472
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
emlo912
Danzaburou
20
10 / 3 / 13
12,940
863
22,356
18,199
9,229
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
94
14
Kills
26
26
Deaths
14
27
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
6
4
1
L
Chaac
 
Chaac
3
5
7
1.3
L
Sol
 
Sol
1
5
6
0.8
W
3
2
15
5.25
L
Izanami
Garcon-Jon
Izanami
1
6
6
0.67
W
Kukulkan
GodlyBonk
Kukulkan
4
3
12
3.33
W
Nike
Gozu85
Nike
7
2
17
7.75
L
5
4
4
1.75
W
2
4
11
1.88
W
Danzaburou
emlo912
Danzaburou
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,630
Damage
81,172
92,811
Taken
75,332
63,391
Mitigated
54,904
31,064
Healing
29,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
15,352
7,451
855
1,657
13,630
5,415
1,206
4,916
8,714
0
27,661
L
Chaac
 
Chaac
13,091
1,072
1,890
11,595
30,957
32,896
323
9,799
21,158
875
25,772
L
Sol
 
Sol
16,078
5,637
1,453
3,675
14,751
5,939
1,511
2,669
12,082
28,459
0
W
7,757
770
1,422
3,331
15,892
17,179
556
3,684
11,824
12,052
0
L
Izanami
Garcon-Jon
Izanami
8,389
3,786
731
1,804
12,752
5,914
1,287
2,494
10,258
0
28,835
W
Kukulkan
GodlyBonk
Kukulkan
19,730
2,778
2,636
2,542
11,320
5,338
1,494
1,761
8,894
46,500
0
W
Nike
Gozu85
Nike
14,596
1,843
2,860
3,222
15,449
17,314
652
4,260
11,189
0
29,489
L
10,720
1,174
1,456
5,948
20,721
13,227
56
7,609
13,112
0
12,882
W
16,733
1,228
1,775
2,723
14,472
5,844
611
2,566
10,402
0
24,267
W
Danzaburou
emlo912
Danzaburou
22,356
8,152
2,568
5,950
18,199
9,229
1,609
4,664
12,882
0
44,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,317
Gold Earned
56,650
149
Minions Killed
166
0
Camps Cleared
0
1,209,778
Distance Traveled
1,440,892
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,524
702
42
3
0
221,867
0
L
Chaac
10,019
668
12
1
0
265,882
0
L
Sol
9,585
639
36
2
0
241,576
0
W
Geb
10,468
698
11
1
0
297,752
0
L
Izanami
9,465
631
47
3
0
212,030
0
W
Kukulkan
11,209
747
55
4
0
294,408
3
W
Nike
12,153
810
29
2
0
274,877
0
L
Serqet
10,724
715
12
1
0
268,423
0
W
Susano
9,880
659
27
2
0
299,125
2
W
Danzaburou
12,940
863
44
3
0
274,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role