Player Matchup

Olorun
Olorun
GhostBuster7820
Olorun
Level 14
God Stats
1W - 1L
1,661 SR
Queue Stats
40W - 47L
1,473 Elo+
Solo
Mercury
Mercury
GodLikeCyan
Mercury
Level 27
God Stats
7W - 7L
1,483 SR
Queue Stats
370W - 367L
1,567 Elo+
Solo
Kukulkan
Kukulkan
InfestedBirch46
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,643 Elo+
Solo
Anubis
Anubis
TurdleShmeat
Anubis
Level 29
God Stats
4W - 1L
1,787 SR
Queue Stats
208W - 184L
1,601 Elo+
Solo
Cthulhu
Cthulhu
matmat83670
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Solo
Team Averages
Level 15
1,586 SR
1,592 Elo+

VS

Team Averages
Level 23
1,525 SR
1,509 Elo+
Yemoja
Yemoja
K-L-A-U-S-Y
Yemoja
Level 16
God Stats
16W - 8L
1,500 SR
Queue Stats
84W - 83L
1,387 Elo+
Party 1
Tiamat
Tiamat
NobleSix383
Tiamat
Level 27
God Stats
16W - 6L
1,657 SR
Queue Stats
40W - 23L
1,569 Elo+
Solo
Medusa
Medusa
Pageantry1
Medusa
Level 26
God Stats
39W - 36L
1,579 SR
Queue Stats
39W - 37L
1,535 Elo+
Solo
Loki
Loki
TR_KingDoood
Loki
Level 24
God Stats
4W - 7L
1,329 SR
Queue Stats
110W - 98L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
kdog6673
Gilgamesh
Level 20
God Stats
4W - 1L
1,561 SR
Queue Stats
107W - 92L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,300
485
3,650
11,497
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
GodLikeCyan
Mercury
2
0 / 1 / 0
4,104
316
332
944
190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
7
0 / 14 / 2
4,947
381
1,767
9,695
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
13
10 / 5 / 1
8,438
649
12,343
9,223
3,994
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
matmat83670
Cthulhu
1
0 / 2 / 0
4,002
308
70
1,491
665
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 4 / 2
7,468
574
1,775
7,500
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
15
5 / 1 / 4
9,144
703
4,186
7,864
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Pageantry1
Medusa
14
11 / 1 / 1
9,429
725
11,631
8,473
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 1 / 4
11,337
872
6,497
7,839
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
kdog6673
Gilgamesh
10
1 / 5 / 2
6,998
538
1,707
7,862
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
10
Kills
29
30
Deaths
12
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Mercury
GodLikeCyan
Mercury
0
1
0
0
L
Kukulkan
0
14
2
0.07
W
Yemoja
1
4
2
0.5
W
Tiamat
5
1
4
7
W
Medusa
Pageantry1
Medusa
11
1
1
11.5
W
11
1
4
13
L
Anubis
10
5
1
2.1
W
Gilgamesh
kdog6673
Gilgamesh
1
5
2
0.4
L
Cthulhu
matmat83670
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,162
Damage
25,796
32,850
Taken
39,538
10,404
Mitigated
13,957
5,399
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,650
1,660
0
1,757
11,497
3,222
0
315
11,140
25,094
0
L
Mercury
GodLikeCyan
Mercury
332
158
0
203
944
190
0
266
639
0
2,734
L
Kukulkan
1,767
393
0
0
9,695
2,333
0
2,374
7,081
12,751
0
W
Yemoja
1,775
350
210
1,029
7,500
2,801
1,976
5,711
1,749
16,739
0
W
Tiamat
4,186
264
0
4,534
7,864
2,844
4,407
1,581
6,241
45,797
0
W
Medusa
Pageantry1
Medusa
11,631
6,752
0
3,211
8,473
3,086
5,315
5,320
3,053
0
52,801
W
6,497
1,933
0
4,695
7,839
2,962
0
1,144
6,673
0
84,887
L
Anubis
12,343
515
0
3,425
9,223
3,994
0
2,639
6,538
39,737
0
W
Gilgamesh
kdog6673
Gilgamesh
1,707
442
0
118
7,862
2,264
1,023
3,830
3,992
0
21,463
L
Cthulhu
matmat83670
Cthulhu
70
70
0
14
1,491
665
0
0
1,491
523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,791
Gold Earned
44,376
150
Minions Killed
430
0
Camps Cleared
0
667,967
Distance Traveled
1,182,080
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,300
485
53
4
0
208,229
0
L
Mercury
4,104
316
6
0
0
34,392
0
L
Kukulkan
4,947
381
25
2
0
167,399
1
W
Yemoja
7,468
574
21
2
0
197,524
4
W
Tiamat
9,144
703
100
8
0
239,787
3
W
Medusa
9,429
725
92
7
0
180,726
4
W
Loki
11,337
872
155
12
0
305,229
0
L
Anubis
8,438
649
66
5
0
202,584
3
W
Gilgamesh
6,998
538
62
5
0
258,814
1
L
Cthulhu
4,002
308
0
0
0
55,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role