Player Matchup

Baron Samedi
Baron Samedi
BubbleGumWarior
Baron Samedi
Level 129
God Stats
0W - 3L
1,276 SR
Queue Stats
223W - 224L
1,532 Elo+
Solo
Rama
Rama
Derví
Rama
Level 141
God Stats
6W - 7L
1,553 SR
Queue Stats
492W - 500L
1,564 Elo+
Solo
Ymir
Ymir
TentaKilt
Ymir
Level 122
God Stats
52W - 62L
1,615 SR
Queue Stats
822W - 766L
1,706 Elo+
Solo
Tiamat
Tiamat
Thorur
Tiamat
Level 153
God Stats
9W - 9L
1,563 SR
Queue Stats
175W - 195L
1,529 Elo+
Party 1
Ne Zha
Ne Zha
Vector
Ne Zha
Level 128
God Stats
7W - 13L
1,500 SR
Queue Stats
130W - 141L
1,562 Elo+
Party 1
Team Averages
Level 135
1,502 SR
1,579 Elo+

VS

Team Averages
Level 114
1,453 SR
1,570 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
GhostOfTheGreat
Hades
Level 151
God Stats
2W - 4L
1,351 SR
Queue Stats
177W - 152L
1,664 Elo+
Solo
Sylvanus
Sylvanus
Stefanosa
Sylvanus
Level 124
God Stats
89W - 65L
1,617 SR
Queue Stats
248W - 190L
1,613 Elo+
Solo
Cliodhna
Cliodhna
sixdeepsix
Cliodhna
Level 109
God Stats
3W - 0L
1,298 SR
Queue Stats
294W - 284L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BubbleGumWarior
Baron Samedi
16
3 / 8 / 2
9,987
476
8,625
19,345
12,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Derví
Rama
14
2 / 11 / 3
9,295
443
6,709
17,799
3,619
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
13
1 / 4 / 10
9,342
445
10,179
27,080
21,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Thorur
Tiamat
14
3 / 5 / 4
9,368
446
12,029
14,298
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
Vector
Ne Zha
17
6 / 6 / 4
10,541
502
11,171
18,728
6,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
10 / 4 / 7
13,535
645
18,380
15,651
6,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
 
Sun Wukong
20
7 / 1 / 12
13,320
634
18,090
20,909
13,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 1 / 11
12,517
596
15,080
14,441
8,209
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Stefanosa
Sylvanus
15
2 / 6 / 17
10,493
500
9,016
15,832
15,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
sixdeepsix
Cliodhna
20
12 / 3 / 9
13,589
647
19,569
12,907
5,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
90
15
Kills
34
34
Deaths
15
23
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
10
4
7
3.38
W
Sun Wukong
 
Sun Wukong
7
1
12
13
L
Baron Samedi
BubbleGumWarior
Baron Samedi
3
8
2
0.5
L
Rama
Derví
Rama
2
11
3
0.32
W
3
1
11
8.5
W
Sylvanus
Stefanosa
Sylvanus
2
6
17
1.75
L
Ymir
1
4
10
1.5
L
Tiamat
Thorur
Tiamat
3
5
4
1
L
Ne Zha
Vector
Ne Zha
6
6
4
1.33
W
Cliodhna
sixdeepsix
Cliodhna
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,713
Damage
80,135
97,250
Taken
79,740
49,258
Mitigated
48,611
25,231
Healing
46,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
18,380
6,505
0
5,313
15,651
6,646
7,183
5,418
10,177
0
120,527
W
Sun Wukong
 
Sun Wukong
18,090
3,444
0
12,716
20,909
13,232
1,296
9,031
11,379
0
93,842
L
Baron Samedi
BubbleGumWarior
Baron Samedi
8,625
712
679
3,898
19,345
12,381
0
2,747
16,598
58,169
0
L
Rama
Derví
Rama
6,709
5,193
0
2,388
17,799
3,619
0
2,881
14,918
0
47,906
W
15,080
1,981
1,232
10,412
14,441
8,209
2,270
6,197
8,244
102,501
0
W
Sylvanus
Stefanosa
Sylvanus
9,016
2,350
3,805
5,779
15,832
15,123
276
8,302
7,446
23,361
5,770
L
Ymir
10,179
1,755
2,207
5,791
27,080
21,170
0
7,593
19,487
33,554
0
L
Tiamat
Thorur
Tiamat
12,029
1,069
0
3,477
14,298
5,361
131
5,278
9,020
56,524
0
L
Ne Zha
Vector
Ne Zha
11,171
3,891
0
6,791
18,728
6,727
0
5,022
13,706
0
75,602
W
Cliodhna
sixdeepsix
Cliodhna
19,569
834
0
7,475
12,907
5,401
0
3,883
8,973
0
96,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,533
Gold Earned
63,454
548
Minions Killed
678
0
Camps Cleared
0
1,894,146
Distance Traveled
2,067,246
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,535
645
160
8
0
390,300
3
W
Sun Wukong
13,320
634
145
7
0
451,457
5
L
Baron Samedi
9,987
476
134
6
0
306,810
3
L
Rama
9,295
443
124
6
0
357,360
6
W
Hades
12,517
596
200
10
0
403,403
4
W
Sylvanus
10,493
500
30
1
0
372,578
4
L
Ymir
9,342
445
52
2
0
402,472
6
L
Tiamat
9,368
446
115
5
0
398,947
3
L
Ne Zha
10,541
502
123
6
0
428,557
3
W
Cliodhna
13,589
647
143
7
0
449,508
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role