Player Matchup

Cerberus
Cerberus
GoddessOfMystery
Cerberus
Level 11
God Stats
35W - 41L
1,500 SR
Queue Stats
77W - 97L
1,395 Elo+
Solo
Kukulkan
Kukulkan
Steady C9
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,386 Elo+
Solo
Yemoja
Yemoja
TheHeroThatHates
Yemoja
Level 29
God Stats
7W - 9L
1,440 SR
Queue Stats
157W - 135L
1,484 Elo+
Solo
Da Ji
Da Ji
X_x_Arthas_x_X
Da Ji
Level 16
God Stats
3W - 6L
1,349 SR
Queue Stats
92W - 85L
1,365 Elo+
Solo
Hachiman
Hachiman
iSharpies-
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,414 Elo+
Solo
Team Averages
Level 19
1,458 SR
1,409 Elo+

VS

Team Averages
Level 17
1,519 SR
1,393 Elo+
Ares
Ares
Hossam1412
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,551 Elo+
Solo
Terra
Terra
MoMoF_13
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
1,360 Elo+
Party 1
Persephone
Persephone
NelTheeStallion
Persephone
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,097 Elo+
Solo
Chang'e
Chang'e
Zenitsu81MT
Chang'e
Level 19
God Stats
15W - 10L
1,596 SR
Queue Stats
112W - 93L
1,669 Elo+
Solo
Kali
Kali
theofel-974
Kali
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 44L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 4 / 5
9,558
478
11,512
20,566
19,377
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Steady C9
Kukulkan
10
2 / 13 / 6
7,137
357
12,739
13,944
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 3 / 5
9,227
461
9,449
14,347
15,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 8 / 3
8,481
424
7,883
15,018
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
iSharpies-
Hachiman
14
5 / 6 / 3
8,605
430
10,002
13,055
4,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
9,700
485
8,580
19,343
21,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Terra
MoMoF_13
Terra
13
3 / 4 / 8
9,400
470
4,037
22,695
24,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
NelTheeStallion
Persephone
13
0 / 12 / 5
8,621
431
3,651
14,733
4,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Zenitsu81MT
Chang'e
20
28 / 0 / 1
13,545
677
34,337
23,131
11,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 6 / 5
8,541
427
3,847
14,089
5,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
64
24
Kills
34
34
Deaths
25
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
11
4
5
3.38
W
2
3
11
2.5
W
Terra
MoMoF_13
Terra
3
4
8
1.75
W
Persephone
NelTheeStallion
Persephone
0
12
5
0.21
L
Kukulkan
Steady C9
Kukulkan
2
13
6
0.38
L
1
3
5
1.17
L
5
8
3
0.81
W
Chang'e
Zenitsu81MT
Chang'e
28
0
1
28.5
L
Hachiman
iSharpies-
Hachiman
5
6
3
1.08
W
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,585
Damage
54,452
76,930
Taken
93,991
50,523
Mitigated
67,540
12,730
Healing
36,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,512
2,014
0
4,589
20,566
19,377
0
13,355
7,077
40,734
0
W
8,580
480
0
3,483
19,343
21,546
827
7,477
11,796
36,179
0
W
Terra
MoMoF_13
Terra
4,037
1,723
2,701
6,845
22,695
24,564
236
10,430
11,911
18,992
0
W
Persephone
NelTheeStallion
Persephone
3,651
1,322
0
1,724
14,733
4,312
672
4,500
10,118
32,993
0
L
Kukulkan
Steady C9
Kukulkan
12,739
4,104
0
12
13,944
4,662
256
9,992
3,888
30,074
0
L
9,449
3,069
1,067
3,604
14,347
15,937
553
8,655
5,664
58,898
0
L
7,883
2,854
0
1,005
15,018
6,376
0
8,385
6,633
0
48,544
W
Chang'e
Zenitsu81MT
Chang'e
34,337
1,915
3,505
16,183
23,131
11,496
2,934
5,802
17,201
110,856
0
L
Hachiman
iSharpies-
Hachiman
10,002
6,854
0
2,453
13,055
4,171
0
10,075
2,946
0
44,784
W
3,847
1,797
0
1,954
14,089
5,622
1,047
5,027
8,878
0
36,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,008
Gold Earned
49,807
343
Minions Killed
371
0
Camps Cleared
0
1,677,838
Distance Traveled
1,832,688
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,558
478
65
3
0
354,444
0
W
Ares
9,700
485
41
2
0
329,228
0
W
Terra
9,400
470
27
1
0
356,218
0
W
Persephone
8,621
431
63
3
0
368,928
0
L
Kukulkan
7,137
357
38
2
0
292,245
0
L
Yemoja
9,227
461
86
4
0
316,355
3
L
Da Ji
8,481
424
83
4
0
374,611
0
W
Chang'e
13,545
677
181
9
0
404,752
0
L
Hachiman
8,605
430
71
4
0
340,183
6
W
Kali
8,541
427
59
3
0
373,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role