Player Matchup

Nemesis
Nemesis
MrVezo
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,351 Elo+
Solo
Susano
Susano
Phuzdu
Susano
Level 16
God Stats
3W - 1L
1,684 SR
Queue Stats
26W - 34L
1,265 Elo+
Solo
Bacchus
Bacchus
Sognog
Bacchus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,441 Elo+
Solo
Charybdis
Charybdis
TainoTrill
Charybdis
Level 12
God Stats
5W - 7L
1,372 SR
Queue Stats
15W - 23L
1,277 Elo+
Solo
Discordia
Discordia
kiel3010
Discordia
Level 25
God Stats
11W - 14L
1,602 SR
Queue Stats
160W - 155L
1,414 Elo+
Solo
Team Averages
Level 13
1,531 SR
1,350 Elo+

VS

Team Averages
Level 23
1,583 SR
1,407 Elo+
Danzaburou
Danzaburou
BrysonTheGamerYT
Danzaburou
Level 28
God Stats
78W - 53L
1,560 SR
Queue Stats
155W - 123L
1,515 Elo+
Solo
Freya
Freya
Cursed_Ruby12347
Freya
Level 28
God Stats
2W - 3L
1,348 SR
Queue Stats
45W - 41L
1,451 Elo+
Solo
Cliodhna
Cliodhna
Ravens_Ghost2020
Cliodhna
Level 29
God Stats
2W - 0L
1,838 SR
Queue Stats
143W - 132L
1,351 Elo+
Solo
Zeus
Zeus
TGDxARCANE
Zeus
Level 23
God Stats
53W - 40L
1,561 SR
Queue Stats
93W - 81L
1,496 Elo+
Solo
Cthulhu
Cthulhu
amelia28brandao
Cthulhu
Level 8
God Stats
3W - 1L
1,605 SR
Queue Stats
13W - 22L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MrVezo
Nemesis
18
5 / 10 / 10
11,750
1,175
10,986
18,914
7,409
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Phuzdu
Susano
17
6 / 7 / 4
11,392
1,139
10,137
17,643
5,434
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Sognog
Bacchus
17
4 / 7 / 7
10,881
1,088
5,524
16,631
15,297
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
TainoTrill
Charybdis
18
2 / 14 / 10
10,861
1,086
16,904
20,329
7,504
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
kiel3010
Discordia
17
4 / 9 / 11
11,305
1,131
14,191
15,111
5,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrysonTheGamerYT
Danzaburou
19
15 / 4 / 18
13,862
1,386
21,791
16,291
7,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 4 / 24
11,548
1,155
5,122
15,387
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 7 / 19
11,667
1,167
10,388
14,733
6,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
23 / 1 / 12
16,488
1,649
40,590
7,023
2,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 5 / 20
10,580
1,058
6,140
11,186
10,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
140
21
Kills
47
47
Deaths
21
42
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BrysonTheGamerYT
Danzaburou
15
4
18
6
W
1
4
24
3.25
L
Nemesis
MrVezo
Nemesis
5
10
10
1
L
Susano
Phuzdu
Susano
6
7
4
1.14
W
6
7
19
2.21
L
Bacchus
Sognog
Bacchus
4
7
7
1.07
W
23
1
12
29
L
Charybdis
TainoTrill
Charybdis
2
14
10
0.5
W
2
5
20
2.4
L
Discordia
kiel3010
Discordia
4
9
11
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,742
Damage
84,031
88,628
Taken
64,620
40,701
Mitigated
35,478
2,812
Healing
10,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BrysonTheGamerYT
Danzaburou
21,791
14,090
0
5,119
16,291
7,013
0
5,269
11,022
0
36,330
W
5,122
1,913
90
2,795
15,387
8,767
0
4,972
10,415
12,853
0
L
Nemesis
MrVezo
Nemesis
10,986
6,249
0
812
18,914
7,409
0
11,801
7,113
0
25,327
L
Susano
Phuzdu
Susano
10,137
2,304
0
1,175
17,643
5,434
0
11,788
5,855
0
24,144
W
10,388
263
0
493
14,733
6,155
0
4,241
10,492
0
22,298
L
Bacchus
Sognog
Bacchus
5,524
650
0
291
16,631
15,297
0
8,444
8,187
16,001
0
W
40,590
1,973
0
1,166
7,023
2,851
0
1,196
5,827
76,306
0
L
Charybdis
TainoTrill
Charybdis
16,904
9,408
0
520
20,329
7,504
0
9,460
10,869
0
41,795
W
6,140
622
584
0
11,186
10,692
0
4,037
7,149
16,849
0
L
Discordia
kiel3010
Discordia
14,191
800
0
14
15,111
5,057
0
10,359
4,752
37,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,189
Gold Earned
64,145
167
Minions Killed
184
8
Camps Cleared
3
992,968
Distance Traveled
914,140
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,862
1,386
32
3
1
192,454
0
W
Freya
11,548
1,155
22
2
0
170,278
1
L
Nemesis
11,750
1,175
20
2
5
227,635
0
L
Susano
11,392
1,139
26
3
3
193,312
0
W
Cliodhna
11,667
1,167
27
3
1
186,805
0
L
Bacchus
10,881
1,088
18
2
0
204,442
0
W
Zeus
16,488
1,649
92
9
1
181,250
0
L
Charybdis
10,861
1,086
51
5
0
162,589
0
W
Cthulhu
10,580
1,058
11
1
0
183,353
0
L
Discordia
11,305
1,131
52
5
0
204,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role