Player Matchup

Persephone
Persephone
Platinum III
Ghettor
Persephone
Platinum III
Level 147
God Stats
14W - 13L
1,612 SR
Queue Stats
477W - 570L
1,839 MMR
Solo
Artio
Artio
Gold IV
Sperwerik
Artio
Gold IV
Level 157
God Stats
7W - 4L
1,681 SR
Queue Stats
63W - 67L
1,679 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
f0lwedy
Tsukuyomi
Gold III
Level 160
God Stats
53W - 62L
1,537 SR
Queue Stats
959W - 1,104L
1,689 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 155
1,610 SR
1,736 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,388 SR
1,719 MMR
Osiris
Osiris
Gold I
ChaosOnHell
Osiris
Gold I
Level 128
God Stats
1W - 1L
1,248 SR
Queue Stats
16W - 15L
1,948 MMR
Solo
Discordia
Discordia
Platinum V
Gosykiller
Discordia
Platinum V
Level 146
God Stats
181W - 264L
1,413 SR
Queue Stats
582W - 695L
1,758 MMR
Solo
Hercules
Hercules
Gold II
Mjod1
Hercules
Gold II
Level 154
God Stats
2W - 0L
1,503 SR
Queue Stats
230W - 183L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ghettor
Persephone
12
0 / 3 / 6
8,893
635
8,982
8,992
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artio
Sperwerik
Artio
12
4 / 4 / 2
9,427
673
8,131
15,641
17,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
f0lwedy
Tsukuyomi
11
3 / 8 / 3
8,922
637
11,117
13,701
7,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AphroditeGilgameshFenrirTiamatOdin

VS

Bans
ThothSobekAresAnhurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
9 / 0 / 6
10,973
784
14,210
15,386
13,725
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Gosykiller
Discordia
13
1 / 6 / 6
8,876
634
8,742
9,811
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Mjod1
Hercules
14
5 / 1 / 7
9,758
697
8,048
12,657
11,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
15
15
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Osiris
9
0
6
12
L
Persephone
Ghettor
Persephone
0
3
6
1
W
Discordia
Gosykiller
Discordia
1
6
6
0.67
W
Hercules
Mjod1
Hercules
5
1
7
8.5
L
Artio
Sperwerik
Artio
4
4
2
1.25
L
Tsukuyomi
f0lwedy
Tsukuyomi
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,230
Damage
31,000
38,334
Taken
37,854
29,502
Mitigated
28,132
8,974
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
14,210
4,461
235
5,980
15,386
13,725
1,245
6,481
8,905
0
48,423
L
Persephone
Ghettor
Persephone
8,982
497
0
1,510
8,992
3,736
611
2,137
6,685
38,285
0
W
Discordia
Gosykiller
Discordia
8,742
792
0
2,337
9,811
3,044
48
4,549
5,262
35,461
0
W
Hercules
Mjod1
Hercules
8,048
2,914
0
6,501
12,657
11,363
1,249
6,882
5,775
0
19,118
L
Artio
Sperwerik
Artio
8,131
429
1,070
4,670
15,641
17,932
260
3,473
11,584
17,603
0
L
Tsukuyomi
f0lwedy
Tsukuyomi
11,117
2,650
0
1,724
13,701
7,834
508
3,225
10,188
0
24,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,242
Gold Earned
29,607
133
Minions Killed
157
3
Camps Cleared
9
698,409
Distance Traveled
794,688
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,973
784
79
6
5
287,531
1
L
Persephone
8,893
635
89
6
3
231,365
0
W
Discordia
8,876
634
56
4
2
251,029
4
W
Hercules
9,758
697
22
2
2
256,128
4
L
Artio
9,427
673
20
1
0
233,623
2
L
Tsukuyomi
8,922
637
24
2
0
233,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role