Player Matchup

Sobek
Sobek
 
Sobek
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Borg 2 fox
Fenrir
Level 29
God Stats
10W - 14L
1,523 SR
Queue Stats
219W - 219L
1,498 Elo+
Party 1
Zeus
Zeus
The_Doctor_3112
Zeus
Level 28
God Stats
17W - 17L
1,498 SR
Queue Stats
85W - 67L
1,543 Elo+
Party 1
Neith
Neith
doobydobap
Neith
Level 8
God Stats
2W - 3L
1,703 SR
Queue Stats
12W - 16L
1,361 Elo+
Solo
Mercury
Mercury
eman krasek
Mercury
Level 25
God Stats
22W - 15L
1,376 SR
Queue Stats
122W - 103L
1,376 Elo+
Solo
Team Averages
Level 24
1,520 SR
1,456 Elo+

VS

Team Averages
Level 16
1,493 SR
1,382 Elo+
Morgan Le Fay
Morgan Le Fay
AME4GAB1
Morgan Le Fay
Level 25
God Stats
3W - 6L
1,415 SR
Queue Stats
210W - 197L
1,519 Elo+
Solo
Danzaburou
Danzaburou
Baksh1
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,377 Elo+
Solo
Ra
Ra
LizardtheWizzard
Ra
Level 12
God Stats
7W - 4L
1,341 SR
Queue Stats
67W - 45L
1,285 Elo+
Solo
Izanami
Izanami
Maytriiqz
Izanami
Level 27
God Stats
23W - 26L
1,589 SR
Queue Stats
136W - 149L
1,412 Elo+
Solo
Cthulhu
Cthulhu
Mondieee007
Cthulhu
Level 8
God Stats
5W - 5L
1,618 SR
Queue Stats
16W - 20L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
9 / 0 / 13
13,667
1,242
14,935
19,254
27,748
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Borg 2 fox
Fenrir
18
5 / 1 / 13
11,599
1,054
11,988
10,495
4,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
6 / 1 / 11
11,825
1,075
11,788
7,043
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
18
3 / 2 / 11
11,940
1,085
10,527
8,606
3,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
eman krasek
Mercury
18
5 / 5 / 12
11,246
1,022
13,883
13,630
5,134
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

247

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AME4GAB1
Morgan Le Fay
17
3 / 8 / 3
10,788
981
17,638
19,208
7,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Baksh1
Danzaburou
16
1 / 7 / 4
10,834
985
6,712
16,445
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 4 / 7
10,766
979
9,428
11,136
4,311
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Maytriiqz
Izanami
17
4 / 7 / 5
11,724
1,066
17,389
17,635
6,375
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Mondieee007
Cthulhu
15
0 / 2 / 1
8,899
809
1,727
3,775
3,166
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
29
28
Kills
9
9
Deaths
28
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
9
0
13
15.5
L
Morgan Le Fay
AME4GAB1
Morgan Le Fay
3
8
3
0.56
L
Danzaburou
Baksh1
Danzaburou
1
7
4
0.43
W
Fenrir
Borg 2 fox
Fenrir
5
1
13
11.5
L
1
4
7
1.13
L
Izanami
Maytriiqz
Izanami
4
7
5
0.93
L
Cthulhu
Mondieee007
Cthulhu
0
2
1
0.25
W
6
1
11
11.5
W
Neith
3
2
11
4.25
W
Mercury
eman krasek
Mercury
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,121
Damage
52,894
59,028
Taken
68,199
43,548
Mitigated
27,312
8,902
Healing
9,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
14,935
950
0
3,641
19,254
27,748
0
8,396
10,858
35,053
0
L
Morgan Le Fay
AME4GAB1
Morgan Le Fay
17,638
1,929
453
3,310
19,208
7,320
0
6,635
12,249
34,539
0
L
Danzaburou
Baksh1
Danzaburou
6,712
2,863
0
1,291
16,445
6,140
0
6,288
9,929
0
22,802
W
Fenrir
Borg 2 fox
Fenrir
11,988
1,691
0
129
10,495
4,710
0
5,202
5,293
0
23,360
L
9,428
957
1,031
1,579
11,136
4,311
0
5,086
5,798
26,048
0
L
Izanami
Maytriiqz
Izanami
17,389
11,120
0
1,049
17,635
6,375
0
6,226
11,355
0
43,215
L
Cthulhu
Mondieee007
Cthulhu
1,727
0
368
0
3,775
3,166
0
1,583
2,145
6,040
0
W
11,788
1,967
0
1,664
7,043
2,603
0
5,421
1,622
27,547
0
W
Neith
10,527
2,959
0
2,058
8,606
3,353
0
3,715
4,891
0
44,665
W
Mercury
eman krasek
Mercury
13,883
7,711
623
787
13,630
5,134
0
6,059
7,571
0
18,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,277
Gold Earned
53,011
208
Minions Killed
182
5
Camps Cleared
3
1,148,680
Distance Traveled
797,434
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,667
1,242
34
3
0
266,221
4
L
Morgan Le Fay
10,788
981
35
3
0
173,862
0
L
Danzaburou
10,834
985
37
3
0
153,517
0
W
Fenrir
11,599
1,054
25
2
2
248,070
0
L
Ra
10,766
979
40
4
2
227,154
0
L
Izanami
11,724
1,066
61
6
1
184,840
0
L
Cthulhu
8,899
809
9
1
0
58,061
0
W
Zeus
11,825
1,075
50
5
2
194,875
0
W
Neith
11,940
1,085
91
8
0
177,224
0
W
Mercury
11,246
1,022
8
1
1
262,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role