Player Matchup

Chiron
Chiron
Brucio911
Chiron
Level 25
God Stats
24W - 23L
1,507 SR
Queue Stats
69W - 85L
1,529 Elo+
Solo
Fafnir
Fafnir
Gobbelyn
Fafnir
Level 14
God Stats
3W - 0L
1,564 SR
Queue Stats
5W - 7L
1,409 Elo+
Party 1
Nemesis
Nemesis
Romzi89
Nemesis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Merlin
Merlin
Tutlez
Merlin
Level 39
God Stats
10W - 18L
1,533 SR
Queue Stats
16W - 23L
1,387 Elo+
Party 1
Anubis
Anubis
mcflurry55
Anubis
Level 20
God Stats
8W - 11L
1,527 SR
Queue Stats
21W - 27L
1,419 Elo+
Party 1
Team Averages
Level 23
1,526 SR
1,449 Elo+

VS

Team Averages
Level 17
1,477 SR
1,431 Elo+
Anhur
Anhur
OnlyResults
Anhur
Level 18
God Stats
7W - 6L
1,500 SR
Queue Stats
95W - 63L
1,660 Elo+
Solo
Ganesha
Ganesha
StoryEnthusiast
Ganesha
Level 18
God Stats
4W - 14L
1,446 SR
Queue Stats
13W - 23L
1,283 Elo+
Solo
Cliodhna
Cliodhna
WaffIesMcGee
Cliodhna
Level 18
God Stats
19W - 34L
1,453 SR
Queue Stats
93W - 163L
1,391 Elo+
Solo
Thor
Thor
xinnhecaituoi
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Arachne
Arachne
ПавелФлориан
Arachne
Level 27
God Stats
25W - 25L
1,486 SR
Queue Stats
43W - 62L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Brucio911
Chiron
13
6 / 3 / 2
8,270
551
10,075
11,242
2,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Gobbelyn
Fafnir
12
4 / 4 / 5
8,121
541
4,995
9,049
6,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Romzi89
Nemesis
11
2 / 3 / 6
7,149
477
2,363
8,499
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Tutlez
Merlin
13
5 / 2 / 2
8,093
540
9,990
6,240
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
mcflurry55
Anubis
14
6 / 0 / 4
9,084
606
7,676
4,860
2,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 3 / 0
8,397
560
9,600
9,976
2,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 5 / 5
6,671
445
2,686
14,158
9,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
WaffIesMcGee
Cliodhna
10
0 / 5 / 3
6,301
420
6,073
11,590
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 7 / 0
5,827
388
1,033
9,326
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 3 / 3
6,230
415
4,026
8,129
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
23
Kills
11
12
Deaths
23
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
Brucio911
Chiron
6
3
2
2.33
W
Fafnir
Gobbelyn
Fafnir
4
4
5
1.63
L
10
3
0
3.33
W
Nemesis
Romzi89
Nemesis
2
3
6
1.67
L
0
5
5
0.5
W
Merlin
Tutlez
Merlin
5
2
2
3
L
Cliodhna
WaffIesMcGee
Cliodhna
0
5
3
0.3
W
Anubis
mcflurry55
Anubis
6
0
4
8
L
0
7
0
0
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,099
Damage
23,418
39,890
Taken
53,179
15,608
Mitigated
20,960
12,689
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Brucio911
Chiron
10,075
3,236
528
2,868
11,242
2,784
0
1,431
9,810
0
49,163
W
Fafnir
Gobbelyn
Fafnir
4,995
1,306
109
1,780
9,049
6,240
564
815
8,234
21,104
0
L
9,600
4,343
0
3,574
9,976
2,898
870
3,973
6,003
0
44,586
W
Nemesis
Romzi89
Nemesis
2,363
977
0
2,231
8,499
2,963
0
0
8,499
0
27,878
L
2,686
271
0
2,780
14,158
9,169
338
4,550
9,608
15,499
0
W
Merlin
Tutlez
Merlin
9,990
642
0
1,303
6,240
1,615
528
270
5,970
45,848
0
L
Cliodhna
WaffIesMcGee
Cliodhna
6,073
521
0
1,406
11,590
3,560
0
6,932
4,658
0
23,092
W
Anubis
mcflurry55
Anubis
7,676
1,315
0
3,870
4,860
2,006
2,001
332
4,528
48,456
0
L
1,033
318
0
487
9,326
2,818
0
4,907
4,419
0
24,736
L
4,026
2,496
0
1,374
8,129
2,515
0
2,299
5,830
0
23,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,717
Gold Earned
33,426
345
Minions Killed
228
0
Camps Cleared
0
1,352,026
Distance Traveled
1,331,983
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,270
551
85
6
0
280,041
3
W
Fafnir
8,121
541
29
2
0
259,117
0
L
Anhur
8,397
560
91
6
0
270,369
2
W
Nemesis
7,149
477
49
3
0
283,903
1
L
Ganesha
6,671
445
7
0
0
262,867
15
W
Merlin
8,093
540
78
5
0
277,099
3
L
Cliodhna
6,301
420
43
3
0
300,154
0
W
Anubis
9,084
606
104
7
0
251,866
7
L
Thor
5,827
388
49
3
0
224,213
3
L
Arachne
6,230
415
38
3
0
274,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role