Player Matchup

Thor
Thor
 
Thor
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Oldskoolgenius
Mercury
Level 16
God Stats
3W - 5L
1,591 SR
Queue Stats
38W - 20L
1,678 Elo+
Solo
Medusa
Medusa
Pageantry1
Medusa
Level 26
God Stats
39W - 36L
1,578 SR
Queue Stats
39W - 37L
1,537 Elo+
Solo
Chaac
Chaac
TR_KingDoood
Chaac
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 98L
1,595 Elo+
Solo
Ares
Ares
mars_fearful302
Ares
Level 27
God Stats
1W - 1L
1,703 SR
Queue Stats
49W - 35L
1,428 Elo+
Solo
Team Averages
Level 24
1,574 SR
1,548 Elo+

VS

Team Averages
Level 24
1,495 SR
1,522 Elo+
Kukulkan
Kukulkan
NEXXUS6831
Kukulkan
Level 13
God Stats
1W - 1L
1,270 SR
Queue Stats
49W - 29L
1,670 Elo+
Solo
Nike
Nike
TurdleShmeat
Nike
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
208W - 184L
1,584 Elo+
Solo
Cthulhu
Cthulhu
Zaki-zsom
Cthulhu
Level 23
God Stats
6W - 8L
1,656 SR
Queue Stats
138W - 154L
1,503 Elo+
Solo
Arachne
Arachne
scramble1009
Arachne
Level 25
God Stats
25W - 21L
1,549 SR
Queue Stats
63W - 65L
1,433 Elo+
Solo
Apollo
Apollo
sobralmag
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 130L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
0 / 9 / 0
5,147
368
767
8,033
3,699
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 4 / 1
6,972
498
2,968
9,620
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Pageantry1
Medusa
13
5 / 5 / 0
7,494
535
7,249
9,437
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 0
7,824
559
7,435
13,117
7,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 4 / 2
5,355
383
1,218
5,792
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NEXXUS6831
Kukulkan
14
12 / 0 / 3
9,601
686
10,618
5,260
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 1 / 3
8,249
589
5,587
9,407
7,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Zaki-zsom
Cthulhu
12
5 / 0 / 7
7,854
561
7,880
9,119
8,385
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
scramble1009
Arachne
13
4 / 4 / 6
7,939
567
5,154
8,376
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
sobralmag
Apollo
13
2 / 6 / 6
7,800
557
3,125
9,212
3,067
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
10
Kills
25
25
Deaths
11
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
9
0
0
W
Kukulkan
NEXXUS6831
Kukulkan
12
0
3
13.5
L
1
4
1
0.38
L
Medusa
Pageantry1
Medusa
5
5
0
1
L
4
3
0
1.33
W
2
1
3
3.5
W
Cthulhu
Zaki-zsom
Cthulhu
5
0
7
8.5
L
0
4
2
0.25
W
Arachne
scramble1009
Arachne
4
4
6
1.75
W
Apollo
sobralmag
Apollo
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,637
Damage
32,364
45,999
Taken
41,374
21,233
Mitigated
25,564
8,937
Healing
12,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
767
342
0
207
8,033
3,699
174
3,132
4,901
0
8,667
W
Kukulkan
NEXXUS6831
Kukulkan
10,618
1,617
0
1,525
5,260
2,203
1,441
25
5,235
47,486
0
L
2,968
809
0
1,924
9,620
2,754
0
4,360
5,260
0
42,040
L
Medusa
Pageantry1
Medusa
7,249
2,910
0
1,653
9,437
3,528
996
4,432
5,005
0
49,344
L
7,435
1,528
0
4,775
13,117
7,969
28
4,325
8,792
167
46,537
W
5,587
1,332
0
2,693
9,407
7,980
0
0
9,407
0
44,919
W
Cthulhu
Zaki-zsom
Cthulhu
7,880
556
871
4,681
9,119
8,385
140
996
8,123
35,283
0
L
1,218
621
0
378
5,792
3,283
0
2,249
3,543
9,629
0
W
Arachne
scramble1009
Arachne
5,154
4,051
0
1,817
8,376
3,929
1,356
131
8,245
0
39,432
W
Apollo
sobralmag
Apollo
3,125
1,818
0
1,281
9,212
3,067
2,280
119
9,093
0
42,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,792
Gold Earned
41,443
299
Minions Killed
399
0
Camps Cleared
0
1,132,184
Distance Traveled
1,373,536
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,147
368
20
1
0
215,824
0
W
Kukulkan
9,601
686
84
6
0
275,298
2
L
Mercury
6,972
498
92
7
0
310,735
3
L
Medusa
7,494
535
76
5
0
227,577
5
L
Chaac
7,824
559
93
7
0
245,849
0
W
Nike
8,249
589
105
8
0
268,927
4
W
Cthulhu
7,854
561
57
4
0
294,910
4
L
Ares
5,355
383
18
1
0
132,199
1
W
Arachne
7,939
567
66
5
0
291,462
0
W
Apollo
7,800
557
87
6
0
242,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role