Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Meluuuu
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 80L
1,542 Elo+
Party 1
Set
Set
dunjac031
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,702 Elo+
Solo
Team Averages
Level 68
1,500 SR
1,581 Elo+

VS

Team Averages
Level 128
1,478 SR
1,497 Elo+
Ullr
Ullr
Astrop
Ullr
Level 141
God Stats
6W - 5L
1,398 SR
Queue Stats
188W - 210L
1,463 Elo+
Solo
Yemoja
Yemoja
Yаbo
Yemoja
Level 101
God Stats
14W - 7L
1,617 SR
Queue Stats
191W - 148L
1,524 Elo+
Solo
Ah Puch
Ah Puch
ЕбенаПиздена
Ah Puch
Level 142
God Stats
1W - 2L
1,418 SR
Queue Stats
89W - 97L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 2 / 0
8,832
631
11,316
7,951
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Meluuuu
Bellona
13
0 / 2 / 1
8,013
572
6,963
13,649
10,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 12 / 1
7,545
539
2,057
17,551
9,741
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Astrop
Ullr
15
10 / 0 / 6
10,797
771
19,377
12,609
6,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
Yаbo
Yemoja
14
3 / 1 / 11
9,678
691
3,795
11,027
12,045
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 1 / 12
9,826
702
11,793
6,155
2,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
16
16
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
0
1
W
Ullr
Astrop
Ullr
10
0
6
13
L
Bellona
Meluuuu
Bellona
0
2
1
0.25
W
Yemoja
Yаbo
Yemoja
3
1
11
8.5
L
0
12
1
0.04
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,336
Damage
34,965
39,151
Taken
29,791
24,209
Mitigated
20,288
4,693
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,316
414
0
1,794
7,951
3,926
0
3,450
4,501
40,770
0
W
Ullr
Astrop
Ullr
19,377
8,500
521
2,016
12,609
6,046
1,797
4,133
7,588
0
54,413
L
Bellona
Meluuuu
Bellona
6,963
1,433
0
1,746
13,649
10,542
0
6,261
7,388
0
20,915
W
Yemoja
Yаbo
Yemoja
3,795
1,681
3,942
2,270
11,027
12,045
641
3,786
6,730
17,642
0
L
2,057
1,078
281
872
17,551
9,741
138
6,388
11,163
0
8,101
W
11,793
626
0
1,874
6,155
2,197
141
3,085
2,577
44,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,390
Gold Earned
30,301
144
Minions Killed
183
4
Camps Cleared
8
655,831
Distance Traveled
756,354
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,832
631
90
6
2
223,370
4
W
Ullr
10,797
771
73
5
5
263,173
1
L
Bellona
8,013
572
41
3
1
265,412
3
W
Yemoja
9,678
691
33
2
1
238,535
2
L
Set
7,545
539
13
1
1
167,049
0
W
Ah Puch
9,826
702
77
6
2
254,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role