Player Matchup

Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BigDiesel
Geb
Level 131
God Stats
5W - 8L
1,521 SR
Queue Stats
156W - 124L
1,708 Elo+
Solo
Tyr
Tyr
LovoOscuro
Tyr
Level 122
God Stats
5W - 3L
1,637 SR
Queue Stats
147W - 160L
1,585 Elo+
Solo
Loki
Loki
Molybdendragoner
Loki
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 154L
1,342 Elo+
Solo
Team Averages
Level 113
1,532 SR
1,527 Elo+

VS

Team Averages
Level 98
1,458 SR
1,533 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DqrkJinx
Aphrodite
Level 111
God Stats
27W - 20L
1,735 SR
Queue Stats
105W - 101L
1,564 Elo+
Solo
Sobek
Sobek
RuneDaddy
Sobek
Level 37
God Stats
2W - 1L
1,207 SR
Queue Stats
195W - 179L
1,444 Elo+
Solo
Sol
Sol
TheMalachai
Sol
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 134L
1,590 Elo+
Solo
Cliodhna
Cliodhna
esrgry
Cliodhna
Level 35
God Stats
3W - 1L
1,350 SR
Queue Stats
68W - 59L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 0 / 1
9,764
976
13,422
8,160
3,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
 
Merlin
15
0 / 3 / 1
8,435
844
10,906
5,583
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 0 / 3
10,160
1,016
13,158
11,937
14,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 0 / 1
8,605
861
10,821
12,199
10,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

14
0 / 4 / 1
8,012
801
2,410
6,941
2,588
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

254

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
2 / 0 / 3
8,862
886
7,408
8,153
4,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
DqrkJinx
Aphrodite
15
0 / 1 / 4
8,723
872
5,412
8,153
7,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
RuneDaddy
Sobek
15
0 / 1 / 5
9,555
956
7,643
21,519
21,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 1 / 5
9,335
934
9,131
6,210
2,392
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
esrgry
Cliodhna
16
3 / 1 / 3
9,640
964
10,843
10,120
4,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
4
Kills
7
7
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
0
1
3.5
L
Merlin
 
Merlin
0
3
1
0.17
W
Tsukuyomi
 
Tsukuyomi
2
0
3
3.5
L
0
0
3
1.5
W
Aphrodite
DqrkJinx
Aphrodite
0
1
4
2
L
1
0
1
1.5
L
0
4
1
0.13
W
Sobek
RuneDaddy
Sobek
0
1
5
2.5
W
2
1
5
4.5
W
Cliodhna
esrgry
Cliodhna
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,717
Damage
40,437
44,820
Taken
54,155
33,765
Mitigated
39,340
5,411
Healing
20,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
13,422
3,003
0
0
8,160
3,774
0
3,440
4,720
0
31,040
L
Merlin
 
Merlin
10,906
749
0
385
5,583
2,418
0
2,612
2,971
29,154
0
W
Tsukuyomi
 
Tsukuyomi
7,408
1,397
0
231
8,153
4,008
0
3,121
5,032
0
17,282
L
13,158
1,033
0
1,865
11,937
14,054
0
6,748
5,189
28,653
0
W
Aphrodite
DqrkJinx
Aphrodite
5,412
482
6,933
4,996
8,153
7,236
0
3,709
4,444
24,850
0
L
10,821
114
0
2,191
12,199
10,931
0
6,080
6,119
0
22,524
L
2,410
214
0
970
6,941
2,588
0
3,306
3,635
196
12,494
W
Sobek
RuneDaddy
Sobek
7,643
402
0
5,936
21,519
21,313
0
11,637
9,882
15,792
0
W
9,131
2,665
0
2,433
6,210
2,392
0
1,149
5,061
33,971
0
W
Cliodhna
esrgry
Cliodhna
10,843
867
0
257
10,120
4,391
0
4,614
5,506
0
29,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,976
Gold Earned
46,115
175
Minions Killed
198
5
Camps Cleared
12
916,490
Distance Traveled
1,048,075
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,764
976
56
6
2
203,563
0
L
Merlin
8,435
844
64
6
2
172,354
0
W
Tsukuyomi
8,862
886
25
3
1
237,305
0
L
Geb
10,160
1,016
8
1
0
207,058
0
W
Aphrodite
8,723
872
55
6
2
196,200
1
L
Tyr
8,605
861
22
2
0
227,323
2
L
Loki
8,012
801
25
3
1
106,192
0
W
Sobek
9,555
956
12
1
0
211,312
0
W
Sol
9,335
934
70
7
2
190,341
0
W
Cliodhna
9,640
964
36
4
7
212,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role