Player Matchup

Hera
Hera
Hephaestus97206
Hera
Level 45
God Stats
8W - 6L
1,518 SR
Queue Stats
58W - 72L
1,420 Elo+
Party 1
Cernunnos
Cernunnos
Lylapgia
Cernunnos
Level 138
God Stats
14W - 7L
1,603 SR
Queue Stats
231W - 280L
1,346 Elo+
Solo
Bakasura
Bakasura
Tomereccino
Bakasura
Level 88
God Stats
7W - 7L
1,388 SR
Queue Stats
207W - 235L
1,336 Elo+
Solo
Hercules
Hercules
hidude843
Hercules
Level 129
God Stats
7W - 2L
1,640 SR
Queue Stats
78W - 60L
1,538 Elo+
Party 1
Terra
Terra
iwannaplayjoust
Terra
Level 39
God Stats
2W - 0L
1,658 SR
Queue Stats
89W - 43L
1,642 Elo+
Solo
Team Averages
Level 88
1,562 SR
1,456 Elo+

VS

Team Averages
Level 72
1,486 SR
1,423 Elo+
Skadi
Skadi
Big bevo2149
Skadi
Level 41
God Stats
6W - 5L
1,320 SR
Queue Stats
14W - 13L
1,336 Elo+
Party 2
Apollo
Apollo
Crossy115
Apollo
Level 47
God Stats
16W - 7L
1,666 SR
Queue Stats
107W - 98L
1,422 Elo+
Party 2
Nemesis
Nemesis
Ra-Thi-Lo
Nemesis
Level 36
God Stats
3W - 8L
1,343 SR
Queue Stats
60W - 104L
1,320 Elo+
Solo
Fafnir
Fafnir
Sou1 Chimera
Fafnir
Level 113
God Stats
2W - 2L
1,523 SR
Queue Stats
239W - 260L
1,495 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
iRaum
Morgan Le Fay
Level 123
God Stats
1W - 1L
1,580 SR
Queue Stats
15W - 14L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,453
573
3,168
3,788
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cernunnos
Lylapgia
Cernunnos
11
0 / 0 / 2
6,175
475
3,299
2,987
825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Tomereccino
Bakasura
10
1 / 1 / 1
6,173
475
2,042
6,954
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
hidude843
Hercules
14
3 / 0 / 2
7,929
610
4,070
6,924
5,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 2
6,920
532
7,120
8,325
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,471
421
2,505
7,777
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Crossy115
Apollo
10
1 / 1 / 0
5,903
454
3,074
6,697
1,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Ra-Thi-Lo
Nemesis
7
0 / 2 / 0
5,176
398
2,040
3,719
2,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
9
0 / 0 / 0
5,927
456
2,954
9,235
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
iRaum
Morgan Le Fay
12
1 / 2 / 0
6,715
517
2,392
6,044
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
2
2
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Apollo
Crossy115
Apollo
1
1
0
1
W
3
1
1
3.5
W
Cernunnos
Lylapgia
Cernunnos
0
0
2
1
L
Nemesis
Ra-Thi-Lo
Nemesis
0
2
0
0
L
Fafnir
0
0
0
0
W
Bakasura
Tomereccino
Bakasura
1
1
1
1.5
W
Hercules
hidude843
Hercules
3
0
2
4
L
Morgan Le Fay
iRaum
Morgan Le Fay
1
2
0
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,699
Damage
12,965
28,978
Taken
33,472
16,331
Mitigated
14,583
13,537
Healing
9,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,505
1,122
0
1,647
7,777
2,418
0
3,735
3,882
0
30,825
L
Apollo
Crossy115
Apollo
3,074
1,117
0
1,939
6,697
1,891
0
2,614
3,973
0
36,710
W
3,168
348
58
1,255
3,788
1,065
873
1,071
2,717
41,434
0
W
Cernunnos
Lylapgia
Cernunnos
3,299
1,156
0
1,812
2,987
825
384
1,210
1,777
0
29,658
L
Nemesis
Ra-Thi-Lo
Nemesis
2,040
802
0
694
3,719
2,073
0
327
3,392
0
18,840
L
Fafnir
2,954
587
0
3,742
9,235
6,032
0
2,276
6,839
22,443
0
W
Bakasura
Tomereccino
Bakasura
2,042
1,496
0
2,182
6,954
2,048
92
1,557
5,397
0
23,636
W
Hercules
hidude843
Hercules
4,070
1,139
0
3,903
6,924
5,956
479
607
6,317
9,929
34,842
L
Morgan Le Fay
iRaum
Morgan Le Fay
2,392
173
0
1,194
6,044
2,169
0
2,240
3,699
43,699
0
W
7,120
1,096
496
3,831
8,325
6,437
15
901
7,424
33,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,650
Gold Earned
29,192
401
Minions Killed
317
0
Camps Cleared
0
1,269,525
Distance Traveled
1,083,027
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,471
421
60
5
0
224,415
0
L
Apollo
5,903
454
75
6
0
237,439
2
W
Hera
7,453
573
95
7
0
232,909
1
W
Cernunnos
6,175
475
67
5
0
193,549
0
L
Nemesis
5,176
398
51
4
0
136,980
0
L
Fafnir
5,927
456
45
3
0
241,395
1
W
Bakasura
6,173
475
62
5
0
317,086
0
W
Hercules
7,929
610
118
9
0
254,305
8
L
Morgan Le Fay
6,715
517
86
7
0
242,798
4
W
Terra
6,920
532
59
5
0
271,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role