Player Matchup

Da Ji
Da Ji
FleshEatingDino
Da Ji
Level 15
God Stats
11W - 13L
1,568 SR
Queue Stats
168W - 200L
1,448 Elo+
Solo
Cernunnos
Cernunnos
LA VACA LOLA907
Cernunnos
Level 29
God Stats
17W - 8L
1,833 SR
Queue Stats
204W - 178L
1,634 Elo+
Solo
Tiamat
Tiamat
Stellaris2138
Tiamat
Level 28
God Stats
5W - 6L
1,597 SR
Queue Stats
313W - 295L
1,617 Elo+
Solo
Cthulhu
Cthulhu
jj_boba
Cthulhu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 44L
1,526 Elo+
Solo
Thor
Thor
redondol15
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,634 Elo+
Solo
Team Averages
Level 19
1,600 SR
1,572 Elo+

VS

Team Averages
Level 18
1,460 SR
1,543 Elo+
Ymir
Ymir
GodLikeCyan
Ymir
Level 27
God Stats
5W - 8L
1,500 SR
Queue Stats
370W - 367L
1,567 Elo+
Solo
Xbalanque
Xbalanque
MookieMocha
Xbalanque
Level 13
God Stats
4W - 3L
1,252 SR
Queue Stats
151W - 114L
1,644 Elo+
Party 1
Vulcan
Vulcan
Sow-G00
Vulcan
Level 18
God Stats
6W - 4L
1,770 SR
Queue Stats
182W - 195L
1,544 Elo+
Solo
Awilix
Awilix
Wrenchtoolit
Awilix
Level 27
God Stats
5W - 4L
1,500 SR
Queue Stats
253W - 192L
1,631 Elo+
Party 1
Cthulhu
Cthulhu
momiji-to963
Cthulhu
Level 7
God Stats
1W - 1L
1,279 SR
Queue Stats
8W - 18L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 12 / 2
11,326
436
6,511
24,869
7,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
LA VACA LOLA907
Cernunnos
18
2 / 7 / 3
10,886
419
14,696
24,977
8,038
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
4 / 8 / 3
12,832
494
15,900
26,739
21,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
jj_boba
Cthulhu
16
2 / 3 / 2
11,423
439
7,523
15,942
15,049
13
0 / 18 / 2
9,332
359
4,530
22,104
5,164
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 18
13,634
524
5,816
16,691
21,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
MookieMocha
Xbalanque
20
15 / 1 / 15
16,470
633
34,452
30,795
12,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Sow-G00
Vulcan
20
11 / 6 / 6
15,555
598
22,268
14,341
5,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
20
20 / 1 / 6
18,270
703
23,075
21,479
9,994
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
momiji-to963
Cthulhu
6
0 / 2 / 0
8,689
334
164
1,648
819
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
92
13
Kills
47
48
Deaths
13
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
5
12
2
0.5
W
1
3
18
3.33
L
Cernunnos
LA VACA LOLA907
Cernunnos
2
7
3
0.5
W
Xbalanque
MookieMocha
Xbalanque
15
1
15
22.5
W
Vulcan
Sow-G00
Vulcan
11
6
6
2.33
L
4
8
3
0.69
W
Awilix
20
1
6
23
L
Cthulhu
jj_boba
Cthulhu
2
3
2
1
W
Cthulhu
momiji-to963
Cthulhu
0
2
0
0
L
0
18
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,160
Damage
85,775
114,631
Taken
84,954
57,253
Mitigated
50,333
16,891
Healing
40,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,511
908
0
1,063
24,869
7,674
148
6,437
18,432
0
60,515
W
5,816
598
0
6,868
16,691
21,036
1,093
4,242
12,449
40,317
0
L
Cernunnos
LA VACA LOLA907
Cernunnos
14,696
8,466
0
7,170
24,977
8,038
0
3,782
21,195
0
94,182
W
Xbalanque
MookieMocha
Xbalanque
34,452
19,206
0
19,731
30,795
12,808
3,258
6,742
24,053
0
163,210
W
Vulcan
Sow-G00
Vulcan
22,268
5,729
0
1,796
14,341
5,676
561
6,216
8,125
129,338
0
L
15,900
2,179
0
7,005
26,739
21,328
0
7,377
19,362
90,739
0
W
Awilix
23,075
10,178
0
12,088
21,479
9,994
7,922
6,543
14,090
0
153,768
L
Cthulhu
jj_boba
Cthulhu
7,523
456
0
1,653
15,942
15,049
0
4,351
11,591
67,523
0
W
Cthulhu
momiji-to963
Cthulhu
164
81
0
0
1,648
819
0
537
1,111
3,130
0
L
4,530
826
0
0
22,104
5,164
295
6,475
15,629
0
35,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,799
Gold Earned
72,618
567
Minions Killed
665
0
Camps Cleared
0
2,112,546
Distance Traveled
2,199,302
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,326
436
89
3
0
465,336
0
W
Ymir
13,634
524
56
2
0
482,216
2
L
Cernunnos
10,886
419
116
4
0
431,644
1
W
Xbalanque
16,470
633
184
7
0
512,311
8
W
Vulcan
15,555
598
186
7
0
507,650
5
L
Tiamat
12,832
494
158
6
0
454,441
3
W
Awilix
18,270
703
228
9
0
644,211
0
L
Cthulhu
11,423
439
145
6
0
400,687
2
W
Cthulhu
8,689
334
11
0
0
52,914
0
L
Thor
9,332
359
59
2
0
360,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role