Player Matchup

Sun Wukong
Sun Wukong
JustAKingMain
Sun Wukong
Level 100
God Stats
3W - 4L
1,413 SR
Queue Stats
89W - 87L
1,461 Elo+
Party 3
Izanami
Izanami
LiaLoveVic
Izanami
Level 65
God Stats
16W - 17L
1,340 SR
Queue Stats
24W - 36L
1,491 Elo+
Party 1
Odin
Odin
LiaLoveViktor
Odin
Level 18
God Stats
0W - 2L
1,578 SR
Queue Stats
8W - 10L
1,491 Elo+
Party 1
Arachne
Arachne
Samuchihaaa
Arachne
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 55L
1,525 Elo+
Party 3
Vulcan
Vulcan
leaderwin
Vulcan
Level 40
God Stats
3W - 6L
1,327 SR
Queue Stats
73W - 97L
1,332 Elo+
Solo
Team Averages
Level 54
1,432 SR
1,460 Elo+

VS

Team Averages
Level 41
1,441 SR
1,381 Elo+
Bellona
Bellona
Kaycee7
Bellona
Level 44
God Stats
4W - 7L
1,191 SR
Queue Stats
86W - 118L
1,310 Elo+
Party 2
Bakasura
Bakasura
L2Destroyer91
Bakasura
Level 39
God Stats
22W - 22L
1,516 SR
Queue Stats
185W - 195L
1,351 Elo+
Solo
Charybdis
Charybdis
OhneRock
Charybdis
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 173L
1,571 Elo+
Solo
Hades
Hades
Penta25
Hades
Level 27
God Stats
5W - 6L
1,567 SR
Queue Stats
23W - 34L
1,343 Elo+
Party 2
The Morrigan
The Morrigan
Satipi
The Morrigan
Level 46
God Stats
11W - 19L
1,431 SR
Queue Stats
93W - 132L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JustAKingMain
Sun Wukong
19
8 / 5 / 9
12,707
508
13,232
24,403
27,587
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
LiaLoveVic
Izanami
17
2 / 6 / 6
11,048
442
7,740
10,147
2,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 7 / 8
9,246
370
5,522
19,267
18,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Samuchihaaa
Arachne
20
15 / 6 / 1
14,508
580
23,697
22,497
12,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
leaderwin
Vulcan
16
1 / 7 / 5
11,069
443
12,505
17,334
6,598
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kaycee7
Bellona
19
6 / 4 / 11
14,176
567
15,762
21,075
25,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
L2Destroyer91
Bakasura
20
7 / 5 / 4
14,322
573
10,270
21,884
13,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
OhneRock
Charybdis
20
15 / 1 / 6
17,409
696
31,629
20,288
9,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
Penta25
Hades
18
2 / 11 / 9
12,898
516
10,506
21,631
24,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
Satipi
The Morrigan
17
1 / 5 / 4
12,481
499
4,131
12,742
4,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
65
26
Kills
31
31
Deaths
26
29
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
JustAKingMain
Sun Wukong
8
5
9
2.5
W
Bellona
Kaycee7
Bellona
6
4
11
2.88
W
Bakasura
L2Destroyer91
Bakasura
7
5
4
1.8
L
Izanami
LiaLoveVic
Izanami
2
6
6
0.83
L
0
7
8
0.57
W
Charybdis
OhneRock
Charybdis
15
1
6
18
W
Hades
Penta25
Hades
2
11
9
0.59
L
Arachne
Samuchihaaa
Arachne
15
6
1
2.58
W
The Morrigan
Satipi
The Morrigan
1
5
4
0.6
L
Vulcan
leaderwin
Vulcan
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,696
Damage
72,298
93,648
Taken
97,620
67,177
Mitigated
77,991
23,477
Healing
27,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
JustAKingMain
Sun Wukong
13,232
2,411
0
3,807
24,403
27,587
187
4,726
18,950
268
66,553
W
Bellona
Kaycee7
Bellona
15,762
3,425
0
1,555
21,075
25,695
2,369
2,853
18,222
0
49,521
W
Bakasura
L2Destroyer91
Bakasura
10,270
7,166
0
6,696
21,884
13,341
2,887
1,923
19,961
0
98,353
L
Izanami
LiaLoveVic
Izanami
7,740
4,270
0
2,022
10,147
2,620
2,742
0
10,147
0
71,833
L
5,522
1,275
330
3,562
19,267
18,046
525
1,280
17,895
372
35,832
W
Charybdis
OhneRock
Charybdis
31,629
24,630
0
12,776
20,288
9,755
9,413
1,530
18,758
0
194,461
W
Hades
Penta25
Hades
10,506
431
387
5,032
21,631
24,491
164
5,439
16,192
50,613
0
L
Arachne
Samuchihaaa
Arachne
23,697
13,969
0
9,079
22,497
12,326
382
2,470
19,723
0
94,803
W
The Morrigan
Satipi
The Morrigan
4,131
565
0
559
12,742
4,709
1,794
3,506
9,236
50,328
0
L
Vulcan
leaderwin
Vulcan
12,505
1,429
337
4,340
17,334
6,598
142
5,009
11,874
63,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,578
Gold Earned
71,286
512
Minions Killed
704
0
Camps Cleared
0
2,220,893
Distance Traveled
2,299,442
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,707
508
108
4
0
427,712
1
W
Bellona
14,176
567
51
2
0
457,722
0
W
Bakasura
14,322
573
142
6
0
565,622
0
L
Izanami
11,048
442
131
5
0
413,650
0
L
Odin
9,246
370
45
2
0
430,501
0
W
Charybdis
17,409
696
279
11
0
463,716
10
W
Hades
12,898
516
117
5
0
369,488
1
L
Arachne
14,508
580
127
5
0
545,638
3
W
The Morrigan
12,481
499
115
5
0
442,894
0
L
Vulcan
11,069
443
101
4
0
403,392
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role